Player Matchup

Thanatos
Thanatos
SoKoLoVsLV
Thanatos
Level 64
God Stats
16W - 16L
1,443 SR
Queue Stats
108W - 122L
1,406 Elo+
Solo
Serqet
Serqet
Yupper
Serqet
Level 106
God Stats
1W - 1L
1,680 SR
Queue Stats
76W - 50L
1,698 Elo+
Solo
Jormungandr
Jormungandr
vampireregion
Jormungandr
Level 158
God Stats
3W - 2L
1,460 SR
Queue Stats
77W - 86L
1,439 Elo+
Solo
Vulcan
Vulcan
xerama
Vulcan
Level 84
God Stats
1W - 1L
1,797 SR
Queue Stats
83W - 71L
1,584 Elo+
Solo
Cernunnos
Cernunnos
yavhehe1
Cernunnos
Level 61
God Stats
25W - 30L
1,350 SR
Queue Stats
281W - 346L
1,308 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,487 Elo+

VS

Team Averages
Level 89
1,556 SR
1,420 Elo+
Medusa
Medusa
DemigodAzazel
Medusa
Level 88
God Stats
10W - 2L
1,824 SR
Queue Stats
42W - 37L
1,454 Elo+
Solo
Persephone
Persephone
Inanitione
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Molderon
Xing Tian
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheTahat
Nu Wa
Level 109
God Stats
24W - 8L
1,832 SR
Queue Stats
221W - 212L
1,537 Elo+
Solo
Cerberus
Cerberus
tonilecina
Cerberus
Level 57
God Stats
0W - 3L
1,123 SR
Queue Stats
2W - 6L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SoKoLoVsLV
Thanatos
15
5 / 4 / 8
9,540
530
5,489
14,699
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Yupper
Serqet
14
5 / 3 / 13
9,439
524
7,373
14,333
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
vampireregion
Jormungandr
16
4 / 0 / 5
10,311
573
5,333
7,961
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
xerama
Vulcan
18
14 / 0 / 6
11,662
648
25,120
7,788
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
yavhehe1
Cernunnos
17
3 / 3 / 9
9,939
552
12,693
11,301
3,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,524
418
4,520
13,605
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Inanitione
Persephone
11
1 / 8 / 0
6,913
384
3,151
11,083
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Molderon
Xing Tian
13
5 / 5 / 4
8,263
459
6,512
18,127
13,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
TheTahat
Nu Wa
13
2 / 5 / 1
8,074
449
9,275
10,786
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tonilecina
Cerberus
12
0 / 6 / 0
7,376
410
5,133
20,264
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
31
Kills
10
10
Deaths
32
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Persephone
Inanitione
Persephone
1
8
0
0.13
L
Xing Tian
Molderon
Xing Tian
5
5
4
1.4
W
Thanatos
SoKoLoVsLV
Thanatos
5
4
8
2.25
L
Nu Wa
TheTahat
Nu Wa
2
5
1
0.5
W
Serqet
Yupper
Serqet
5
3
13
3.83
L
Cerberus
tonilecina
Cerberus
0
6
0
0
W
Jormungandr
vampireregion
Jormungandr
4
0
5
6.5
W
Vulcan
xerama
Vulcan
14
0
6
17
W
Cernunnos
yavhehe1
Cernunnos
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,008
Damage
28,591
56,082
Taken
73,865
28,879
Mitigated
34,404
23,529
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,520
1,882
504
2,400
13,605
3,468
516
4,516
8,958
0
34,493
L
Persephone
Inanitione
Persephone
3,151
445
99
2,015
11,083
2,986
730
5,290
5,142
27,976
0
L
Xing Tian
Molderon
Xing Tian
6,512
410
0
2,070
18,127
13,142
360
6,497
10,808
31,483
0
W
Thanatos
SoKoLoVsLV
Thanatos
5,489
718
0
12,815
14,699
5,247
88
4,646
9,865
0
53,898
L
Nu Wa
TheTahat
Nu Wa
9,275
1,674
0
1,720
10,786
2,865
136
6,290
3,761
45,969
0
W
Serqet
Yupper
Serqet
7,373
1,831
0
1,851
14,333
10,127
0
4,595
9,530
0
26,639
L
Cerberus
tonilecina
Cerberus
5,133
315
0
5,278
20,264
11,943
172
6,443
13,294
44,111
0
W
Jormungandr
vampireregion
Jormungandr
5,333
1,123
0
3,430
7,961
6,525
584
2,526
5,164
63,483
0
W
Vulcan
xerama
Vulcan
25,120
10,515
0
971
7,788
3,002
252
5,433
1,997
88,842
0
W
Cernunnos
yavhehe1
Cernunnos
12,693
5,269
462
4,000
11,301
3,978
2,395
5,572
5,455
0
72,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
38,150
515
Minions Killed
345
0
Camps Cleared
0
1,662,328
Distance Traveled
1,510,909
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,524
418
58
3
0
321,140
2
L
Persephone
6,913
384
54
3
0
294,233
1
L
Xing Tian
8,263
459
51
3
0
339,396
2
W
Thanatos
9,540
530
91
5
0
323,503
3
L
Nu Wa
8,074
449
99
6
0
248,016
3
W
Serqet
9,439
524
24
1
0
352,927
6
L
Cerberus
7,376
410
83
5
0
308,124
0
W
Jormungandr
10,311
573
129
7
0
294,445
6
W
Vulcan
11,662
648
158
9
0
370,729
2
W
Cernunnos
9,939
552
113
6
0
320,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role