Player Matchup

Medusa
Medusa
Venom_506br
Medusa
Level 134
God Stats
22W - 10L
1,881 SR
Queue Stats
183W - 193L
1,399 Elo+
Party 1
Tiamat
Tiamat
pem2701
Tiamat
Level 129
God Stats
1W - 2L
1,407 SR
Queue Stats
51W - 44L
1,496 Elo+
Party 1
Cerberus
Cerberus
ssdssgoku
Cerberus
Level 151
God Stats
6W - 2L
1,613 SR
Queue Stats
12W - 17L
1,308 Elo+
Party 1
Team Averages
Level 138
1,634 SR
1,401 Elo+

VS

Team Averages
Level 56
1,519 SR
1,459 Elo+
Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LUC1FER4930
Merlin
Level 23
God Stats
0W - 2L
1,557 SR
Queue Stats
25W - 40L
1,337 Elo+
Solo
Osiris
Osiris
Ruffus_jorch
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 1 / 7
10,927
841
9,645
6,983
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
pem2701
Tiamat
13
3 / 1 / 8
9,363
720
6,051
6,129
3,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ssdssgoku
Cerberus
13
4 / 3 / 7
10,285
791
11,192
13,648
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 6 / 2
9,211
709
7,040
11,042
3,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 6 / 2
8,363
643
2,809
9,649
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
11
2 / 3 / 3
8,613
663
7,984
12,361
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
2
0.67
L
Merlin
0
6
2
0.17
L
Osiris
2
3
3
1.17
W
Medusa
8
1
7
11.5
W
Tiamat
pem2701
Tiamat
3
1
8
7
W
Cerberus
ssdssgoku
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,888
Damage
17,833
26,760
Taken
33,052
18,665
Mitigated
15,334
9,440
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,040
4,577
0
1,965
11,042
3,029
0
6,346
4,696
0
30,938
L
Merlin
2,809
658
0
818
9,649
3,206
0
5,281
4,368
26,341
0
L
Osiris
7,984
2,715
0
3,645
12,361
9,099
0
5,683
6,678
0
23,394
W
Medusa
9,645
5,493
0
2,625
6,983
2,401
2,018
495
6,313
0
59,148
W
Tiamat
pem2701
Tiamat
6,051
324
441
2,463
6,129
3,647
813
849
5,175
24,590
0
W
Cerberus
ssdssgoku
Cerberus
11,192
458
0
3,911
13,648
12,617
388
1,588
11,760
42,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
26,187
208
Minions Killed
141
0
Camps Cleared
0
690,940
Distance Traveled
623,112
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,211
709
43
3
0
192,886
4
L
Merlin
8,363
643
52
4
0
177,289
0
L
Osiris
8,613
663
46
4
0
252,937
5
W
Medusa
10,927
841
95
7
0
237,618
0
W
Tiamat
9,363
720
30
2
0
199,854
0
W
Cerberus
10,285
791
83
6
0
253,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role