Player Matchup

Fenrir
Fenrir
PureSlux
Fenrir
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
7W - 1L
1,848 Elo+
Party 1
Hercules
Hercules
coolroco101
Hercules
Level 87
God Stats
4W - 4L
1,647 SR
Queue Stats
151W - 73L
1,656 Elo+
Party 1
Sol
Sol
rynodino
Sol
Level 29
God Stats
4W - 0L
1,660 SR
Queue Stats
13W - 9L
1,757 Elo+
Party 1
Team Averages
Level 48
1,695 SR
1,754 Elo+

VS

Team Averages
Level 39
1,501 SR
1,492 Elo+
Izanami
Izanami
AchIyss
Izanami
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 191L
1,543 Elo+
Solo
Tiamat
Tiamat
AsiianKiid
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Tyr
Tyr
Royboy2018
Tyr
Level 63
God Stats
3W - 5L
1,504 SR
Queue Stats
7W - 11L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PureSlux
Fenrir
19
12 / 8 / 10
16,633
693
16,935
20,999
14,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
coolroco101
Hercules
19
7 / 5 / 16
17,121
713
16,298
30,433
44,623
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 6 / 17
17,992
750
26,716
28,135
12,219
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AchIyss
Izanami
18
8 / 12 / 8
16,355
681
20,914
23,434
9,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
AsiianKiid
Tiamat
17
3 / 10 / 13
14,882
620
14,879
20,468
12,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 7 / 11
15,733
656
19,037
29,032
43,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
29
Kills
19
19
Deaths
29
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
AchIyss
Izanami
8
12
8
1
L
Tiamat
AsiianKiid
Tiamat
3
10
13
0.95
W
Fenrir
PureSlux
Fenrir
12
8
10
2.13
L
8
7
11
1.93
W
Hercules
coolroco101
Hercules
7
5
16
3
W
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
54,830
79,567
Taken
72,934
71,310
Mitigated
65,554
30,380
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AchIyss
Izanami
20,914
14,521
0
3,193
23,434
9,437
2,810
5,824
17,610
0
108,297
L
Tiamat
AsiianKiid
Tiamat
14,879
2,242
0
4,217
20,468
12,835
1,050
6,687
13,781
66,486
0
W
Fenrir
PureSlux
Fenrir
16,935
3,815
0
2,385
20,999
14,468
1,291
1,676
17,973
0
61,778
L
19,037
3,442
0
6,940
29,032
43,282
447
14,290
14,742
0
43,010
W
Hercules
coolroco101
Hercules
16,298
4,826
0
10,004
30,433
44,623
394
6,792
23,641
0
44,868
W
26,716
11,399
0
17,991
28,135
12,219
2,154
6,481
21,654
117,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
46,970
254
Minions Killed
256
0
Camps Cleared
0
1,293,346
Distance Traveled
1,126,113
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,355
681
139
6
0
313,349
6
L
Tiamat
14,882
620
68
3
0
390,750
0
W
Fenrir
16,633
693
60
3
0
444,083
1
L
Tyr
15,733
656
49
2
0
422,014
4
W
Hercules
17,121
713
30
1
0
446,416
0
W
Sol
17,992
750
164
7
0
402,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role