Player Matchup

Zhong Kui
Zhong Kui
BeetMaMeet
Zhong Kui
Level 35
God Stats
3W - 0L
1,842 SR
Queue Stats
37W - 2L
1,437 Elo+
Party 2
Tiamat
Tiamat
Ceyahdev
Tiamat
Level 104
God Stats
180W - 70L
1,733 SR
Queue Stats
609W - 270L
1,769 Elo+
Party 2
Serqet
Serqet
Fapé
Serqet
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 40L
1,897 Elo+
Party 2
Sobek
Sobek
Inteleon
Sobek
Level 108
God Stats
126W - 10L
1,973 SR
Queue Stats
588W - 207L
1,850 Elo+
Party 2
Cupid
Cupid
Noiréé
Cupid
Level 58
God Stats
92W - 20L
1,791 SR
Queue Stats
584W - 229L
1,895 Elo+
Party 2
Team Averages
Level 82
1,768 SR
1,770 Elo+

VS

Team Averages
Level 34
1,662 SR
1,531 Elo+
Anubis
Anubis
Attackhawk
Anubis
Level 22
God Stats
4W - 2L
1,735 SR
Queue Stats
29W - 38L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Crickxu
Nu Wa
Level 16
God Stats
2W - 2L
1,728 SR
Queue Stats
36W - 41L
1,526 Elo+
Party 3
Apollo
Apollo
K1n9CS
Apollo
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,490 Elo+
Party 1
Pele
Pele
ReX30STM
Pele
Level 55
God Stats
1W - 5L
1,354 SR
Queue Stats
50W - 53L
1,544 Elo+
Party 3
Nike
Nike
YONLINDER
Nike
Level 35
God Stats
9W - 14L
1,993 SR
Queue Stats
189W - 173L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeetMaMeet
Zhong Kui
17
7 / 1 / 14
11,532
1,048
15,657
7,134
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Ceyahdev
Tiamat
17
6 / 2 / 15
11,235
1,021
23,885
8,102
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Fapé
Serqet
17
6 / 1 / 15
11,917
1,083
8,579
9,223
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Inteleon
Sobek
17
4 / 1 / 15
12,140
1,104
7,138
10,043
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Noiréé
Cupid
17
3 / 0 / 16
10,653
968
8,564
3,890
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

260

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Attackhawk
Anubis
15
0 / 4 / 4
9,452
859
4,045
8,169
5,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Crickxu
Nu Wa
15
1 / 5 / 4
9,432
857
6,677
11,199
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
K1n9CS
Apollo
15
1 / 6 / 4
9,390
854
5,748
13,505
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
3 / 7 / 1
9,952
905
8,648
18,056
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
0 / 4 / 4
9,228
839
8,359
14,969
9,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
26
Kills
5
5
Deaths
26
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Attackhawk
Anubis
0
4
4
0.5
W
Zhong Kui
BeetMaMeet
Zhong Kui
7
1
14
14
W
Tiamat
Ceyahdev
Tiamat
6
2
15
6.75
L
Nu Wa
Crickxu
Nu Wa
1
5
4
0.6
W
Serqet
Fapé
Serqet
6
1
15
13.5
W
Sobek
Inteleon
Sobek
4
1
15
11.5
L
Apollo
K1n9CS
Apollo
1
6
4
0.5
W
Cupid
Noiréé
Cupid
3
0
16
11
L
Pele
3
7
1
0.5
L
Nike
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,823
Damage
33,477
38,392
Taken
65,898
39,210
Mitigated
30,753
10,536
Healing
2,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Attackhawk
Anubis
4,045
36
0
272
8,169
5,773
0
6,957
768
31,000
0
W
Zhong Kui
BeetMaMeet
Zhong Kui
15,657
1,646
0
3,118
7,134
5,639
0
1,805
5,249
45,788
0
W
Tiamat
Ceyahdev
Tiamat
23,885
1,008
0
1,584
8,102
10,464
0
1,407
6,684
35,050
0
L
Nu Wa
Crickxu
Nu Wa
6,677
2,770
0
20
11,199
3,868
0
9,406
1,413
17,909
0
W
Serqet
Fapé
Serqet
8,579
2,120
0
1,236
9,223
7,822
0
2,058
7,099
0
14,761
W
Sobek
Inteleon
Sobek
7,138
413
0
2,510
10,043
13,360
0
4,461
5,394
26,064
0
L
Apollo
K1n9CS
Apollo
5,748
4,437
0
619
13,505
4,968
0
8,812
3,989
0
12,691
W
Cupid
Noiréé
Cupid
8,564
3,137
824
1,264
3,890
1,925
0
703
3,187
0
35,800
L
Pele
8,648
1,699
0
1,732
18,056
6,615
0
11,915
5,366
0
33,408
L
Nike
8,359
1,518
0
0
14,969
9,529
0
7,232
6,520
57
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,477
Gold Earned
47,454
234
Minions Killed
223
7
Camps Cleared
4
1,088,109
Distance Traveled
991,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,452
859
85
8
1
182,709
0
W
Zhong Kui
11,532
1,048
80
7
3
214,383
1
W
Tiamat
11,235
1,021
39
4
2
222,681
0
L
Nu Wa
9,432
857
27
2
1
185,145
0
W
Serqet
11,917
1,083
17
2
2
228,588
0
W
Sobek
12,140
1,104
22
2
0
215,685
0
L
Apollo
9,390
854
11
1
2
179,605
0
W
Cupid
10,653
968
76
7
0
206,772
0
L
Pele
9,952
905
57
5
0
216,707
0
L
Nike
9,228
839
43
4
0
226,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role