Player Matchup

Cerberus
Cerberus
ElsaONfire14
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,001 Elo+
Solo
Merlin
Merlin
LeAkiro
Merlin
Level 8
God Stats
106W - 115L
1,171 SR
Queue Stats
167W - 180L
1,001 Elo+
Solo
Mulan
Mulan
Overhaul law
Mulan
Level 61
God Stats
5W - 4L
1,680 SR
Queue Stats
142W - 144L
1,367 Elo+
Party 2
Vulcan
Vulcan
ReaperzOwn1
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,269 Elo+
Party 2
Heimdallr
Heimdallr
cerberuz_chuz
Heimdallr
Level 14
God Stats
22W - 21L
1,503 SR
Queue Stats
29W - 31L
1,440 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,216 Elo+

VS

Team Averages
Level 16
1,497 SR
1,319 Elo+
Arachne
Arachne
Jayblake5
Arachne
Level 6
God Stats
8W - 5L
1,764 SR
Queue Stats
65W - 63L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Jesusraddl
Cthulhu
Level 14
God Stats
3W - 5L
1,161 SR
Queue Stats
141W - 166L
1,198 Elo+
Solo
Cernunnos
Cernunnos
KR0N11
Cernunnos
Level 26
God Stats
33W - 20L
1,495 SR
Queue Stats
65W - 63L
1,249 Elo+
Party 1
Anubis
Anubis
SK8BLIND TK
Anubis
Level 24
God Stats
61W - 54L
1,566 SR
Queue Stats
110W - 116L
1,355 Elo+
Party 1
Apollo
Apollo
zavleye
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElsaONfire14
Cerberus
15
0 / 2 / 2
10,748
717
412
2,241
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
LeAkiro
Merlin
20
0 / 12 / 14
12,963
864
11,964
17,460
7,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 16
17,537
1,169
39,370
31,951
38,667
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
20
2 / 11 / 21
14,570
971
17,979
22,396
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
cerberuz_chuz
Heimdallr
20
19 / 6 / 12
18,119
1,208
43,784
23,671
10,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jayblake5
Arachne
20
12 / 11 / 8
15,989
1,066
32,929
38,533
17,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Jesusraddl
Cthulhu
20
1 / 7 / 15
13,248
883
2,223
21,699
9,943
Cernunnos
KR0N11
Cernunnos
20
7 / 1 / 13
14,344
956
21,580
16,997
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
8 / 9 / 11
15,028
1,002
20,944
21,809
10,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
zavleye
Apollo
20
4 / 5 / 11
13,098
873
11,126
24,138
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
90
33
Kills
32
33
Deaths
33
65
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ElsaONfire14
Cerberus
0
2
2
0.5
W
Arachne
Jayblake5
Arachne
12
11
8
1.45
W
Cthulhu
Jesusraddl
Cthulhu
1
7
15
1.21
W
Cernunnos
KR0N11
Cernunnos
7
1
13
13.5
L
Merlin
LeAkiro
Merlin
0
12
14
0.58
L
12
2
16
10
L
Vulcan
2
11
21
1.14
W
Anubis
8
9
11
1.5
L
Heimdallr
cerberuz_chuz
Heimdallr
19
6
12
4.17
W
Apollo
zavleye
Apollo
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,509
Damage
88,802
97,719
Taken
123,176
66,896
Mitigated
54,557
16,822
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ElsaONfire14
Cerberus
412
45
0
202
2,241
623
0
925
1,316
1,100
0
W
Arachne
Jayblake5
Arachne
32,929
21,675
0
10,222
38,533
17,260
0
6,787
30,750
0
72,962
W
Cthulhu
Jesusraddl
Cthulhu
2,223
518
0
0
21,699
9,943
0
7,275
14,240
8,236
0
W
Cernunnos
KR0N11
Cernunnos
21,580
12,533
0
6,087
16,997
7,335
0
5,592
11,330
0
53,475
L
Merlin
LeAkiro
Merlin
11,964
735
0
0
17,460
7,119
0
2,823
14,637
27,782
0
L
39,370
8,530
0
15,028
31,951
38,667
0
7,001
24,950
133
74,569
L
Vulcan
17,979
6,353
158
1,434
22,396
9,778
0
6,252
16,144
43,828
0
W
Anubis
20,944
2,700
156
7,222
21,809
10,015
0
4,104
17,376
67,816
0
L
Heimdallr
cerberuz_chuz
Heimdallr
43,784
23,473
0
0
23,671
10,709
0
6,166
17,505
0
89,409
W
Apollo
zavleye
Apollo
11,126
4,639
0
2,029
24,138
10,004
0
6,640
17,052
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,937
Gold Earned
71,707
277
Minions Killed
304
0
Camps Cleared
5
1,051,298
Distance Traveled
1,285,837
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,748
717
4
0
0
46,296
0
W
Arachne
15,989
1,066
80
5
4
269,748
0
W
Cthulhu
13,248
883
14
1
1
261,574
0
W
Cernunnos
14,344
956
78
5
0
262,346
0
L
Merlin
12,963
864
30
2
0
179,999
0
L
Mulan
17,537
1,169
97
6
0
300,080
3
L
Vulcan
14,570
971
70
5
0
241,972
0
W
Anubis
15,028
1,002
108
7
0
217,408
0
L
Heimdallr
18,119
1,208
76
5
0
282,951
0
W
Apollo
13,098
873
24
2
0
274,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role