Player Matchup

Athena
Athena
Bannest
Athena
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 13L
1,177 Elo+
Party 1
Mercury
Mercury
BorjaVader
Mercury
Level 40
God Stats
2W - 0L
1,279 SR
Queue Stats
14W - 13L
1,177 Elo+
Party 1
Guan Yu
Guan Yu
Glasx195
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,177 Elo+
Party 1
Khepri
Khepri
HernestoSevilla
Khepri
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,177 Elo+
Party 1
Neith
Neith
Ollupak
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,233 Elo+
Party 1
Team Averages
Level 18
1,456 SR
1,188 Elo+

VS

Team Averages
Level 23
1,519 SR
1,452 Elo+
Izanami
Izanami
Drius9
Izanami
Level 29
God Stats
10W - 12L
1,499 SR
Queue Stats
21W - 22L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Dusepum
Amaterasu
Level 26
God Stats
14W - 12L
1,629 SR
Queue Stats
36W - 43L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
Liricos
Hou Yi
Level 29
God Stats
3W - 4L
1,464 SR
Queue Stats
112W - 148L
1,451 Elo+
Solo
Nemesis
Nemesis
Sathrune
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,319 Elo+
Solo
Ra
Ra
janton26
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bannest
Athena
16
4 / 0 / 23
10,946
1,095
7,992
10,259
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
BorjaVader
Mercury
17
12 / 0 / 13
11,209
1,121
20,658
10,008
5,295
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Glasx195
Guan Yu
17
7 / 0 / 21
11,078
1,108
10,011
8,071
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 0 / 21
10,066
1,007
4,811
5,466
6,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Ollupak
Neith
16
7 / 1 / 19
10,621
1,062
19,393
8,593
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

339

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drius9
Izanami
14
1 / 8 / 0
8,814
881
8,175
17,576
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Dusepum
Amaterasu
14
0 / 7 / 1
8,552
855
6,077
17,552
10,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Liricos
Hou Yi
13
0 / 5 / 0
8,067
807
2,786
8,294
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sathrune
Nemesis
14
0 / 7 / 1
8,474
847
10,426
13,388
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 6 / 1
8,695
870
7,057
14,265
5,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
4
33
Kills
1
1
Deaths
33
97
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Bannest
Athena
4
0
23
15.5
W
Mercury
BorjaVader
Mercury
12
0
13
18.5
L
Izanami
Drius9
Izanami
1
8
0
0.13
L
Amaterasu
Dusepum
Amaterasu
0
7
1
0.07
W
Guan Yu
Glasx195
Guan Yu
7
0
21
17.5
W
3
0
21
13.5
L
Hou Yi
Liricos
Hou Yi
0
5
0
0
W
Neith
Ollupak
Neith
7
1
19
16.5
L
Nemesis
Sathrune
Nemesis
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,865
Damage
34,521
42,397
Taken
71,075
37,465
Mitigated
30,882
17,556
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bannest
Athena
7,992
2,678
0
1,044
10,259
11,211
0
1,937
8,322
12,971
0
W
Mercury
BorjaVader
Mercury
20,658
15,396
687
5,267
10,008
5,295
0
1,956
8,052
0
39,279
L
Izanami
Drius9
Izanami
8,175
5,588
0
1,445
17,576
5,751
0
3,343
14,108
0
18,292
L
Amaterasu
Dusepum
Amaterasu
6,077
2,806
0
1,185
17,552
10,999
0
5,375
12,056
0
19,101
W
Guan Yu
Glasx195
Guan Yu
10,011
2,578
2,608
2,561
8,071
9,924
0
1,215
6,856
0
19,395
W
4,811
563
0
813
5,466
6,673
0
827
4,639
12,170
0
L
Hou Yi
Liricos
Hou Yi
2,786
1,053
0
467
8,294
2,792
0
1,089
7,130
0
8,343
W
Neith
Ollupak
Neith
19,393
10,372
0
4,576
8,593
4,362
0
1,122
7,471
0
33,417
L
Nemesis
Sathrune
Nemesis
10,426
4,196
0
1,495
13,388
5,566
0
1,992
11,296
0
26,212
L
7,057
1,220
562
906
14,265
5,774
0
1,004
13,186
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
42,602
125
Minions Killed
132
7
Camps Cleared
5
976,842
Distance Traveled
736,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,946
1,095
8
1
1
227,597
0
W
Mercury
11,209
1,121
46
5
6
206,168
0
L
Izanami
8,814
881
20
2
1
144,423
1
L
Amaterasu
8,552
855
32
3
2
182,211
0
W
Guan Yu
11,078
1,108
30
3
0
204,660
0
W
Khepri
10,066
1,007
21
2
0
177,026
3
L
Hou Yi
8,067
807
9
1
0
86,264
1
W
Neith
10,621
1,062
20
2
0
161,391
1
L
Nemesis
8,474
847
38
4
1
193,154
0
L
Ra
8,695
870
33
3
1
130,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role