Player Matchup

Merlin
Merlin
CordwoodMather
Merlin
Level 48
God Stats
0W - 1L
1,502 SR
Queue Stats
9W - 4L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
TutiG
Heimdallr
Level 47
God Stats
13W - 27L
1,464 SR
Queue Stats
98W - 116L
1,504 Elo+
Solo
Da Ji
Da Ji
xzonc
Da Ji
Level 24
God Stats
4W - 3L
1,648 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 1
Team Averages
Level 40
1,538 SR
1,544 Elo+

VS

Team Averages
Level 86
1,578 SR
1,405 Elo+
Tiamat
Tiamat
Amburgrat
Tiamat
Level 26
God Stats
4W - 3L
1,434 SR
Queue Stats
17W - 32L
1,215 Elo+
Solo
Artemis
Artemis
CocolaloPW
Artemis
Level 141
God Stats
11W - 4L
1,801 SR
Queue Stats
196W - 200L
1,605 Elo+
Solo
Ymir
Ymir
Roemorth
Ymir
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 34L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,147
656
16,590
16,140
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TutiG
Heimdallr
13
3 / 7 / 4
10,762
633
11,613
16,340
6,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
xzonc
Da Ji
13
1 / 7 / 3
9,716
572
5,572
10,571
5,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amburgrat
Tiamat
15
2 / 3 / 13
11,263
663
10,149
12,104
8,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
CocolaloPW
Artemis
16
10 / 4 / 9
13,044
767
19,055
18,214
7,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
16
8 / 1 / 9
12,202
718
8,681
18,520
23,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
20
20
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Amburgrat
Tiamat
2
3
13
2.83
W
Artemis
CocolaloPW
Artemis
10
4
9
3.63
L
3
6
3
0.75
W
Ymir
8
1
9
12.5
L
Heimdallr
TutiG
Heimdallr
3
7
4
0.71
L
Da Ji
xzonc
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
37,885
43,051
Taken
48,838
17,626
Mitigated
39,528
4,464
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Amburgrat
Tiamat
10,149
1,216
0
3,399
12,104
8,737
396
3,726
8,378
40,435
0
W
Artemis
CocolaloPW
Artemis
19,055
11,995
0
8,903
18,214
7,631
2,310
7,093
11,121
0
50,435
L
16,590
1,407
82
3,608
16,140
5,615
0
6,698
9,442
68,224
0
W
Ymir
8,681
914
0
1,489
18,520
23,160
288
5,797
12,723
20,980
0
L
Heimdallr
TutiG
Heimdallr
11,613
2,943
0
774
16,340
6,671
0
6,820
9,520
0
50,583
L
Da Ji
xzonc
Da Ji
5,572
1,321
0
0
10,571
5,340
0
5,398
5,173
0
19,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
36,509
227
Minions Killed
148
0
Camps Cleared
0
835,335
Distance Traveled
1,066,977
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,263
663
67
4
0
413,261
0
W
Artemis
13,044
767
55
3
0
339,232
2
L
Merlin
11,147
656
99
6
0
259,186
2
W
Ymir
12,202
718
26
2
0
314,484
3
L
Heimdallr
10,762
633
92
5
0
271,055
5
L
Da Ji
9,716
572
36
2
0
305,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role