Player Matchup

Ao Kuang
Ao Kuang
LiT_x_GoD
Ao Kuang
Level 38
God Stats
24W - 22L
1,506 SR
Queue Stats
115W - 131L
1,510 Elo+
Party 1
Apollo
Apollo
Redhood8017568
Apollo
Level 48
God Stats
16W - 24L
1,720 SR
Queue Stats
421W - 441L
1,382 Elo+
Solo
Arachne
Arachne
UxGOTxCAGED
Arachne
Level 62
God Stats
5W - 4L
1,369 SR
Queue Stats
102W - 104L
1,448 Elo+
Party 1
Sol
Sol
novato21gol541
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
senior_guy3
Kumbhakarna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 216L
1,561 Elo+
Party 1
Team Averages
Level 59
1,519 SR
1,468 Elo+

VS

Team Averages
Level 41
1,587 SR
1,539 Elo+
Janus
Janus
Eighthes
Janus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 199L
1,570 Elo+
Party 2
Geb
Geb
MsLara1313
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 193L
1,480 Elo+
Solo
Horus
Horus
Pingüino73
Horus
Level 37
God Stats
11W - 19L
1,436 SR
Queue Stats
96W - 110L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Rynobeast110
Ao Kuang
Level 28
God Stats
26W - 23L
1,673 SR
Queue Stats
61W - 45L
1,558 Elo+
Party 2
Chiron
Chiron
WoahItsReact
Chiron
Level 40
God Stats
9W - 4L
1,827 SR
Queue Stats
233W - 163L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LiT_x_GoD
Ao Kuang
13
4 / 2 / 1
7,925
566
4,844
9,100
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 3 / 2
7,880
563
8,917
12,783
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
UxGOTxCAGED
Arachne
14
9 / 2 / 2
8,611
615
13,094
10,689
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 3
7,690
549
3,398
7,131
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
senior_guy3
Kumbhakarna
13
3 / 0 / 8
8,080
577
5,827
10,387
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eighthes
Janus
12
1 / 5 / 0
7,214
515
4,418
7,735
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 3
6,715
480
5,596
12,045
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 0
7,428
531
6,404
8,193
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Rynobeast110
Ao Kuang
11
1 / 6 / 2
6,533
467
5,875
12,604
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
12
2 / 5 / 2
7,217
516
9,020
9,372
2,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
24
Kills
8
8
Deaths
24
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Eighthes
Janus
1
5
0
0.2
W
Ao Kuang
LiT_x_GoD
Ao Kuang
4
2
1
2.25
L
1
5
3
0.5
L
3
3
0
1
W
7
3
2
2.67
L
Ao Kuang
Rynobeast110
Ao Kuang
1
6
2
0.33
W
Arachne
UxGOTxCAGED
Arachne
9
2
2
5
L
Chiron
2
5
2
0.6
W
1
1
3
2.5
W
Kumbhakarna
senior_guy3
Kumbhakarna
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
31,313
50,090
Taken
49,949
20,825
Mitigated
23,292
21,410
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Eighthes
Janus
4,418
612
0
1,206
7,735
2,457
0
3,048
4,687
50,022
0
W
Ao Kuang
LiT_x_GoD
Ao Kuang
4,844
1,364
0
6,036
9,100
3,187
160
695
8,405
34,956
0
L
5,596
1,506
0
1,943
12,045
7,279
0
2,341
9,704
23,164
0
L
6,404
2,646
0
2,236
8,193
7,109
468
5,112
3,081
448
38,702
W
8,917
6,030
0
6,035
12,783
3,807
1,912
3,302
9,481
0
41,365
L
Ao Kuang
Rynobeast110
Ao Kuang
5,875
2,638
0
2,205
12,604
4,319
0
1,394
11,210
37,552
0
W
Arachne
UxGOTxCAGED
Arachne
13,094
10,179
0
2,142
10,689
3,790
0
5,664
4,913
0
56,479
L
Chiron
9,020
4,582
652
3,001
9,372
2,128
0
2,174
7,198
0
40,029
W
3,398
143
0
3,602
7,131
2,233
2,496
3,885
3,068
44,062
0
W
Kumbhakarna
senior_guy3
Kumbhakarna
5,827
1,494
0
3,595
10,387
7,808
508
2,318
8,013
34,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
35,107
380
Minions Killed
350
0
Camps Cleared
0
1,391,648
Distance Traveled
1,227,396
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,214
515
99
7
0
243,124
0
W
Ao Kuang
7,925
566
81
6
0
247,717
0
L
Geb
6,715
480
22
2
0
253,569
3
L
Horus
7,428
531
77
6
0
249,776
0
W
Apollo
7,880
563
76
5
0
255,366
2
L
Ao Kuang
6,533
467
76
5
0
240,197
1
W
Arachne
8,611
615
83
6
0
324,767
0
L
Chiron
7,217
516
76
5
0
240,730
2
W
Sol
7,690
549
94
7
0
265,128
4
W
Kumbhakarna
8,080
577
46
3
0
298,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role