Player Matchup

Ullr
Ullr
Dr MlD
Ullr
Level 160
God Stats
52W - 41L
1,334 SR
Queue Stats
449W - 267L
1,649 Elo+
Party 1
Janus
Janus
HailLordThor
Janus
Level 10
God Stats
1W - 1L
1,756 SR
Queue Stats
19W - 4L
1,657 Elo+
Party 1
Athena
Athena
Hexck21
Athena
Level 11
God Stats
57W - 40L
1,592 SR
Queue Stats
138W - 115L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Podolak
Hun Batz
Level 26
God Stats
3W - 3L
1,557 SR
Queue Stats
6W - 8L
1,553 Elo+
Solo
Fenrir
Fenrir
jxrddean
Fenrir
Level 29
God Stats
7W - 2L
1,732 SR
Queue Stats
422W - 434L
1,502 Elo+
Solo
Team Averages
Level 47
1,594 SR
1,573 Elo+

VS

Team Averages
Level 26
1,506 SR
1,567 Elo+
Anhur
Anhur
GuardedNut
Anhur
Level 28
God Stats
1W - 2L
1,682 SR
Queue Stats
25W - 28L
1,527 Elo+
Solo
Set
Set
IWavor
Set
Level 23
God Stats
3W - 4L
1,490 SR
Queue Stats
124W - 120L
1,489 Elo+
Solo
Osiris
Osiris
LaneBully
Osiris
Level 23
God Stats
9W - 9L
1,307 SR
Queue Stats
266W - 221L
1,701 Elo+
Solo
Sylvanus
Sylvanus
MikeSilver
Sylvanus
Level 29
God Stats
24W - 20L
1,549 SR
Queue Stats
62W - 54L
1,550 Elo+
Solo
Kali
Kali
itShOuLdvebenyu
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 64L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dr MlD
Ullr
16
10 / 1 / 4
9,362
624
16,304
8,533
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 0 / 7
10,023
668
15,580
4,597
1,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Hexck21
Athena
14
4 / 1 / 12
8,934
596
9,824
11,263
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Podolak
Hun Batz
13
1 / 2 / 3
7,024
468
5,732
10,611
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
jxrddean
Fenrir
12
1 / 5 / 2
7,251
483
3,816
12,605
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 7 / 1
6,673
445
6,000
17,372
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Set
IWavor
Set
11
2 / 7 / 1
7,030
469
4,494
12,468
4,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
LaneBully
Osiris
14
4 / 3 / 1
8,311
554
10,609
13,684
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MikeSilver
Sylvanus
10
1 / 4 / 1
7,178
479
3,478
15,472
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 6 / 2
6,502
433
3,504
10,834
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
27
Kills
9
9
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
Dr MlD
Ullr
10
1
4
12
L
Anhur
1
7
1
0.21
W
11
0
7
14.5
W
Athena
Hexck21
Athena
4
1
12
10
L
Set
IWavor
Set
2
7
1
0.36
L
Osiris
LaneBully
Osiris
4
3
1
1.5
L
Sylvanus
MikeSilver
Sylvanus
1
4
1
0.38
W
Hun Batz
Podolak
Hun Batz
1
2
3
1.25
L
1
6
2
0.33
W
Fenrir
jxrddean
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,256
Damage
28,085
47,609
Taken
69,830
23,741
Mitigated
28,223
15,144
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Dr MlD
Ullr
16,304
9,044
0
2,952
8,533
3,184
624
1,296
7,237
0
61,877
L
Anhur
6,000
3,730
0
4,967
17,372
4,662
712
4,900
12,472
0
46,560
W
15,580
1,014
505
2,375
4,597
1,777
56
147
4,450
78,748
0
W
Athena
Hexck21
Athena
9,824
4,070
0
1,780
11,263
10,248
346
1,822
9,441
37,556
0
L
Set
IWavor
Set
4,494
1,757
0
1,790
12,468
4,481
0
6,858
5,610
0
38,251
L
Osiris
LaneBully
Osiris
10,609
3,670
0
6,698
13,684
8,140
0
2,143
11,541
0
50,799
L
Sylvanus
MikeSilver
Sylvanus
3,478
985
2,511
4,665
15,472
7,065
468
6,010
9,462
17,630
0
W
Hun Batz
Podolak
Hun Batz
5,732
2,561
0
2,662
10,611
3,837
1,254
0
10,611
0
33,540
L
3,504
1,198
0
1,650
10,834
3,875
203
5,493
5,341
0
26,407
W
Fenrir
jxrddean
Fenrir
3,816
1,625
0
4,870
12,605
4,695
0
213
12,392
0
44,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
35,694
446
Minions Killed
351
0
Camps Cleared
0
1,448,365
Distance Traveled
1,313,100
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,362
624
99
7
0
256,956
2
L
Anhur
6,673
445
85
6
0
213,213
0
W
Janus
10,023
668
148
10
0
319,264
4
W
Athena
8,934
596
46
3
0
327,259
1
L
Set
7,030
469
77
5
0
272,411
1
L
Osiris
8,311
554
104
7
0
301,721
0
L
Sylvanus
7,178
479
31
2
0
245,388
2
W
Hun Batz
7,024
468
77
5
0
271,165
0
L
Kali
6,502
433
54
4
0
280,367
1
W
Fenrir
7,251
483
76
5
0
273,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role