Player Matchup

Chronos
Chronos
Branners129
Chronos
Level 113
God Stats
2W - 2L
1,302 SR
Queue Stats
185W - 182L
1,452 Elo+
Party 1
Arachne
Arachne
DaGreatRaymondo
Arachne
Level 21
God Stats
22W - 28L
1,199 SR
Queue Stats
161W - 206L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Rekkusa
Amaterasu
Level 27
God Stats
7W - 13L
1,403 SR
Queue Stats
76W - 90L
1,439 Elo+
Party 1
Neith
Neith
WePlasterFew
Neith
Level 26
God Stats
18W - 17L
1,613 SR
Queue Stats
69W - 87L
1,415 Elo+
Party 1
Aphrodite
Aphrodite
preciousninja27
Aphrodite
Level 20
God Stats
47W - 53L
1,545 SR
Queue Stats
55W - 64L
1,447 Elo+
Party 1
Team Averages
Level 41
1,412 SR
1,447 Elo+

VS

Team Averages
Level 21
1,525 SR
1,480 Elo+
Artemis
Artemis
Dayry67
Artemis
Level 14
God Stats
19W - 18L
1,468 SR
Queue Stats
35W - 37L
1,501 Elo+
Solo
Jing Wei
Jing Wei
MikeY 27922
Jing Wei
Level 26
God Stats
7W - 6L
1,494 SR
Queue Stats
501W - 529L
1,480 Elo+
Solo
Nike
Nike
TSM_FDEZ252003
Nike
Level 22
God Stats
56W - 32L
1,662 SR
Queue Stats
235W - 184L
1,447 Elo+
Solo
Tiamat
Tiamat
bladimouse
Tiamat
Level 29
God Stats
16W - 23L
1,401 SR
Queue Stats
43W - 40L
1,488 Elo+
Solo
Chernobog
Chernobog
pixxie007
Chernobog
Level 16
God Stats
4W - 4L
1,602 SR
Queue Stats
8W - 9L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Branners129
Chronos
15
5 / 4 / 0
9,520
560
8,189
17,889
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 1
7,114
418
5,366
15,059
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Rekkusa
Amaterasu
14
0 / 0 / 0
7,671
451
2,069
10,683
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 9 / 4
7,975
469
7,765
12,268
5,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
preciousninja27
Aphrodite
10
1 / 8 / 2
6,854
403
1,558
12,112
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dayry67
Artemis
14
5 / 4 / 11
9,668
569
13,647
9,453
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MikeY 27922
Jing Wei
17
3 / 0 / 0
10,341
608
11,137
9,644
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 2 / 2
10,329
608
8,182
10,976
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
bladimouse
Tiamat
16
6 / 1 / 3
10,507
618
14,153
8,408
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
pixxie007
Chernobog
13
1 / 3 / 3
8,325
490
2,295
11,880
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
25
25
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
Branners129
Chronos
5
4
0
1.25
L
1
4
1
0.38
W
Artemis
Dayry67
Artemis
5
4
11
2.63
W
Jing Wei
MikeY 27922
Jing Wei
3
0
0
3
L
Amaterasu
Rekkusa
Amaterasu
0
0
0
0
W
10
2
2
5.5
L
2
9
4
0.44
W
Tiamat
bladimouse
Tiamat
6
1
3
7.5
W
Chernobog
pixxie007
Chernobog
1
3
3
0.83
L
Aphrodite
preciousninja27
Aphrodite
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
49,414
68,011
Taken
50,361
30,421
Mitigated
23,274
21,302
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Branners129
Chronos
8,189
3,764
0
5,877
17,889
6,786
112
8,504
8,875
64,914
0
L
5,366
4,358
0
4,166
15,059
5,263
0
534
14,509
0
40,740
W
Artemis
Dayry67
Artemis
13,647
4,390
0
1,650
9,453
2,853
1,323
1,523
7,930
0
53,071
W
Jing Wei
MikeY 27922
Jing Wei
11,137
7,748
0
7,030
9,644
4,417
2,505
249
9,395
0
70,897
L
Amaterasu
Rekkusa
Amaterasu
2,069
720
0
4,664
10,683
6,114
0
590
10,077
0
44,303
W
8,182
1,929
0
456
10,976
5,767
913
1,747
9,229
0
52,108
L
7,765
3,037
0
2,556
12,268
5,136
0
2,601
9,547
0
36,513
W
Tiamat
bladimouse
Tiamat
14,153
3,100
242
5,154
8,408
6,429
4,673
3,725
4,683
66,141
0
W
Chernobog
pixxie007
Chernobog
2,295
1,670
0
5,759
11,880
3,808
0
2,503
9,377
0
42,947
L
Aphrodite
preciousninja27
Aphrodite
1,558
519
971
3,068
12,112
7,122
390
1,220
10,850
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
49,170
441
Minions Killed
504
0
Camps Cleared
0
1,525,021
Distance Traveled
1,541,177
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,520
560
153
9
0
270,925
1
L
Arachne
7,114
418
86
5
0
329,195
2
W
Artemis
9,668
569
83
5
0
270,425
3
W
Jing Wei
10,341
608
143
8
0
307,080
4
L
Amaterasu
7,671
451
114
7
0
350,672
6
W
Nike
10,329
608
84
5
0
353,230
0
L
Neith
7,975
469
67
4
0
284,358
4
W
Tiamat
10,507
618
128
8
0
296,146
3
W
Chernobog
8,325
490
66
4
0
314,296
3
L
Aphrodite
6,854
403
21
1
0
289,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role