Player Matchup

Izanami
Izanami
MeiFn
Izanami
Level 5
God Stats
100W - 82L
1,301 SR
Queue Stats
341W - 343L
1,351 Elo+
Solo
Horus
Horus
Shronktrooper
Horus
Level 30
God Stats
15W - 14L
1,612 SR
Queue Stats
632W - 555L
1,508 Elo+
Party 2
Osiris
Osiris
SiscoBear
Osiris
Level 23
God Stats
10W - 10L
1,455 SR
Queue Stats
303W - 296L
1,520 Elo+
Party 2
Merlin
Merlin
Yidok
Merlin
Level 26
God Stats
9W - 13L
1,500 SR
Queue Stats
510W - 537L
1,438 Elo+
Solo
Arachne
Arachne
oArtemisEntriri
Arachne
Level 5
God Stats
3W - 2L
1,759 SR
Queue Stats
13W - 14L
1,340 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,431 Elo+

VS

Team Averages
Level 16
1,594 SR
1,542 Elo+
Cthulhu
Cthulhu
Audi1221
Cthulhu
Level 5
God Stats
27W - 15L
1,569 SR
Queue Stats
243W - 237L
1,698 Elo+
Party 1
Thanatos
Thanatos
EXOTICsplash242
Thanatos
Level 13
God Stats
39W - 29L
1,622 SR
Queue Stats
289W - 288L
1,361 Elo+
Solo
Kali
Kali
Ka-Vinske
Kali
Level 15
God Stats
2W - 3L
1,848 SR
Queue Stats
14W - 20L
1,426 Elo+
Solo
Bellona
Bellona
Mad4Money
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 342L
1,782 Elo+
Party 1
Heimdallr
Heimdallr
MrStickyNix
Heimdallr
Level 29
God Stats
35W - 34L
1,433 SR
Queue Stats
104W - 107L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeiFn
Izanami
20
15 / 3 / 4
15,170
583
26,324
25,713
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 14
12,116
466
9,475
21,528
17,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
SiscoBear
Osiris
18
6 / 4 / 15
12,569
483
12,153
15,948
19,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yidok
Merlin
20
7 / 1 / 8
14,456
556
19,847
11,895
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 4 / 7
14,415
554
21,472
17,409
12,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Audi1221
Cthulhu
14
0 / 10 / 5
9,677
372
10,050
29,185
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
4 / 10 / 2
10,765
414
9,132
18,175
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
17
2 / 9 / 6
11,601
446
6,829
17,372
4,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mad4Money
Bellona
17
1 / 11 / 7
11,507
443
9,516
24,543
20,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
MrStickyNix
Heimdallr
20
5 / 7 / 1
13,152
506
16,028
22,784
12,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
47
Kills
12
15
Deaths
47
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Audi1221
Cthulhu
0
10
5
0.25
L
Thanatos
4
10
2
0.5
L
Kali
2
9
6
0.56
L
Bellona
Mad4Money
Bellona
1
11
7
0.41
W
Izanami
MeiFn
Izanami
15
3
4
5.67
L
Heimdallr
MrStickyNix
Heimdallr
5
7
1
0.79
W
5
3
14
4
W
Osiris
SiscoBear
Osiris
6
4
15
3.38
W
Merlin
Yidok
Merlin
7
1
8
11
W
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,271
Damage
51,555
92,493
Taken
112,059
67,782
Mitigated
62,172
39,087
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Audi1221
Cthulhu
10,050
765
21
264
29,185
17,589
198
3,781
25,111
37,138
0
L
Thanatos
9,132
3,241
0
6,351
18,175
6,538
1,183
4,328
13,429
0
33,112
L
Kali
6,829
4,139
0
2,381
17,372
4,801
585
3,335
13,758
0
40,465
L
Bellona
Mad4Money
Bellona
9,516
2,561
0
1,797
24,543
20,875
575
2,615
21,303
0
47,170
W
Izanami
MeiFn
Izanami
26,324
19,955
0
14,774
25,713
11,759
3,151
5,630
20,083
0
140,002
L
Heimdallr
MrStickyNix
Heimdallr
16,028
7,216
0
1,972
22,784
12,369
1,821
4,678
17,707
0
88,750
W
9,475
3,848
2,844
9,258
21,528
17,805
1,054
1,540
19,988
0
44,896
W
Osiris
SiscoBear
Osiris
12,153
3,437
0
2,800
15,948
19,925
2,283
251
15,697
0
40,299
W
Merlin
Yidok
Merlin
19,847
1,471
352
2,247
11,895
5,645
2,414
2,072
9,823
108,297
0
W
21,472
16,604
711
6,101
17,409
12,648
648
557
16,852
0
114,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,726
Gold Earned
56,702
647
Minions Killed
430
0
Camps Cleared
0
2,575,640
Distance Traveled
2,165,668
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,677
372
62
2
0
504,586
0
L
Thanatos
10,765
414
52
2
0
369,316
0
L
Kali
11,601
446
73
3
0
415,827
0
L
Bellona
11,507
443
87
3
0
426,888
1
W
Izanami
15,170
583
193
7
0
466,241
6
L
Heimdallr
13,152
506
156
6
0
449,051
1
W
Horus
12,116
466
55
2
0
584,200
1
W
Osiris
12,569
483
61
2
0
531,675
0
W
Merlin
14,456
556
180
7
0
485,525
2
W
Arachne
14,415
554
158
6
0
507,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role