Player Matchup

Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AY 4Y R0N2485
Osiris
Level 91
God Stats
19W - 22L
1,449 SR
Queue Stats
849W - 940L
1,443 Elo+
Solo
Cabrakan
Cabrakan
KozoBBA-Lucky777
Cabrakan
Level 105
God Stats
2W - 3L
1,439 SR
Queue Stats
158W - 148L
1,491 Elo+
Solo
Fenrir
Fenrir
Kurokumo67
Fenrir
Level 87
God Stats
18W - 12L
1,574 SR
Queue Stats
348W - 299L
1,499 Elo+
Solo
Vulcan
Vulcan
cheheche_EGS
Vulcan
Level 109
God Stats
8W - 2L
1,580 SR
Queue Stats
147W - 134L
1,466 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,480 Elo+

VS

Team Averages
Level 82
1,416 SR
1,356 Elo+
Guan Yu
Guan Yu
ChocoElNarco
Guan Yu
Level 68
God Stats
19W - 17L
1,465 SR
Queue Stats
553W - 519L
1,428 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eiddon17
Tsukuyomi
Level 78
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 24L
1,203 Elo+
Party 1
Fenrir
Fenrir
KBxPiNGui
Fenrir
Level 123
God Stats
7W - 12L
1,312 SR
Queue Stats
334W - 284L
1,491 Elo+
Solo
Sol
Sol
Marilou1711
Sol
Level 43
God Stats
6W - 16L
1,239 SR
Queue Stats
11W - 27L
1,259 Elo+
Party 1
Chang'e
Chang'e
OnlyTrueSlayer
Chang'e
Level 98
God Stats
21W - 26L
1,562 SR
Queue Stats
293W - 323L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 1 / 5
8,123
542
4,731
8,089
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 1
8,460
564
7,214
11,114
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 8
8,335
556
4,902
9,042
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Kurokumo67
Fenrir
12
5 / 2 / 2
7,628
509
6,616
9,773
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
3 / 2 / 4
7,883
526
7,857
6,104
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChocoElNarco
Guan Yu
14
2 / 4 / 1
7,993
533
7,132
14,210
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Eiddon17
Tsukuyomi
11
0 / 4 / 1
6,652
443
3,952
11,408
4,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
KBxPiNGui
Fenrir
11
1 / 6 / 1
6,614
441
6,063
13,585
4,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 1
6,055
404
2,859
4,096
1,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 6 / 0
7,433
496
4,497
9,495
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
6
7
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
5
6.5
W
4
2
1
2.25
L
Guan Yu
ChocoElNarco
Guan Yu
2
4
1
0.63
L
Tsukuyomi
Eiddon17
Tsukuyomi
0
4
1
0.13
L
Fenrir
KBxPiNGui
Fenrir
1
6
1
0.25
W
5
0
8
9
W
Fenrir
Kurokumo67
Fenrir
5
2
2
3
L
0
1
1
0.5
L
3
6
0
0.5
W
Vulcan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
24,503
44,122
Taken
52,794
27,516
Mitigated
26,794
13,917
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,731
2,190
195
4,982
8,089
2,989
1,971
823
7,246
0
46,432
W
7,214
3,344
0
3,085
11,114
9,982
209
0
10,700
0
48,897
L
Guan Yu
ChocoElNarco
Guan Yu
7,132
817
217
7,007
14,210
13,273
0
670
13,540
0
43,188
L
Tsukuyomi
Eiddon17
Tsukuyomi
3,952
689
0
2,574
11,408
4,584
0
1,904
9,504
0
44,601
L
Fenrir
KBxPiNGui
Fenrir
6,063
784
106
2,414
13,585
4,902
0
3,839
9,746
0
32,401
W
4,902
923
0
2,730
9,042
8,907
358
3,328
5,555
17,529
0
W
Fenrir
Kurokumo67
Fenrir
6,616
2,254
0
2,425
9,773
3,151
0
1,323
8,280
0
32,706
L
2,859
553
0
427
4,096
1,058
0
2,006
2,090
19,862
0
L
4,497
224
935
2,515
9,495
2,977
0
4,340
5,155
33,439
0
W
Vulcan
7,857
2,566
0
500
6,104
2,487
245
1,422
4,496
45,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
34,747
355
Minions Killed
303
0
Camps Cleared
0
1,383,238
Distance Traveled
1,429,060
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,123
542
92
6
0
258,242
4
W
Osiris
8,460
564
95
6
0
288,596
0
L
Guan Yu
7,993
533
84
6
0
279,192
3
L
Tsukuyomi
6,652
443
73
5
0
320,711
0
L
Fenrir
6,614
441
48
3
0
280,860
2
W
Cabrakan
8,335
556
33
2
0
261,762
2
W
Fenrir
7,628
509
56
4
0
274,722
3
L
Sol
6,055
404
27
2
0
269,070
0
L
Chang'e
7,433
496
71
5
0
279,227
0
W
Vulcan
7,883
526
79
5
0
299,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role