Player Matchup

Anhur
Anhur
JasonHeartBeat
Anhur
Level 10
God Stats
7W - 7L
1,381 SR
Queue Stats
10W - 16L
1,255 Elo+
Party 1
Bellona
Bellona
JayMains
Bellona
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
4W - 5L
1,234 Elo+
Party 1
Ratatoskr
Ratatoskr
Sophantering
Ratatoskr
Level 17
God Stats
2W - 8L
1,147 SR
Queue Stats
17W - 36L
1,241 Elo+
Party 1
Tiamat
Tiamat
TardyRose
Tiamat
Level 26
God Stats
10W - 9L
1,467 SR
Queue Stats
65W - 77L
1,372 Elo+
Party 1
Terra
Terra
wanderingzombie
Terra
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 35L
1,317 Elo+
Party 1
Team Averages
Level 15
1,444 SR
1,284 Elo+

VS

Team Averages
Level 12
1,488 SR
1,468 Elo+
Neith
Neith
Kariaga
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Slurplion
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Vatiell
Izanami
Level 17
God Stats
2W - 1L
1,686 SR
Queue Stats
10W - 5L
1,501 Elo+
Party 2
Susano
Susano
Whesswas
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,611 Elo+
Party 2
Ymir
Ymir
arixmars
Ymir
Level 16
God Stats
1W - 3L
1,253 SR
Queue Stats
87W - 105L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,839
489
8,307
9,895
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
JayMains
Bellona
13
7 / 1 / 0
7,794
557
6,466
9,783
7,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Sophantering
Ratatoskr
13
7 / 3 / 7
8,072
577
6,955
9,377
3,073
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Tiamat
TardyRose
Tiamat
14
7 / 2 / 5
8,696
621
9,306
7,338
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,960
426
1,447
9,898
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kariaga
Neith
7
1 / 10 / 0
5,497
393
3,523
10,182
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Slurplion
Osiris
10
2 / 5 / 0
6,178
441
5,030
8,804
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Vatiell
Izanami
11
3 / 3 / 2
7,088
506
11,754
10,947
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Whesswas
Susano
7
2 / 4 / 1
5,835
417
4,099
6,160
1,587
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Ymir
10
2 / 1 / 2
6,215
444
3,669
13,432
6,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
10
10
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Bellona
JayMains
Bellona
7
1
0
7
L
Neith
Kariaga
Neith
1
10
0
0.1
L
Osiris
Slurplion
Osiris
2
5
0
0.4
W
Ratatoskr
Sophantering
Ratatoskr
7
3
7
3.5
W
Tiamat
TardyRose
Tiamat
7
2
5
4.75
L
Izanami
Vatiell
Izanami
3
3
2
1.33
L
Susano
Whesswas
Susano
2
4
1
0.63
L
Ymir
2
1
2
3
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
28,075
46,291
Taken
49,525
23,132
Mitigated
19,952
15,547
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,307
6,151
0
4,474
9,895
3,073
584
1,534
8,361
0
39,199
W
Bellona
JayMains
Bellona
6,466
2,287
0
3,308
9,783
7,570
390
382
9,076
0
33,442
L
Neith
Kariaga
Neith
3,523
2,747
0
1,250
10,182
2,815
833
3,218
6,766
0
13,839
L
Osiris
Slurplion
Osiris
5,030
2,328
0
400
8,804
6,289
13
777
7,991
0
26,753
W
Ratatoskr
Sophantering
Ratatoskr
6,955
2,307
0
0
9,377
3,073
1,043
0
9,352
0
44,189
W
Tiamat
TardyRose
Tiamat
9,306
904
0
2,061
7,338
5,076
1,488
0
7,313
48,310
0
L
Izanami
Vatiell
Izanami
11,754
8,665
0
4,191
10,947
3,254
994
4,429
6,204
0
51,266
L
Susano
Whesswas
Susano
4,099
1,461
0
0
6,160
1,587
0
790
5,332
0
17,558
L
Ymir
3,669
874
0
5,190
13,432
6,007
0
947
12,479
16,530
0
W
1,447
398
2,266
3,438
9,898
4,340
327
1,753
8,145
7,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
30,813
317
Minions Killed
231
0
Camps Cleared
0
1,330,589
Distance Traveled
1,150,079
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,839
489
81
6
0
221,883
0
W
Bellona
7,794
557
67
5
0
294,583
0
L
Neith
5,497
393
33
2
0
250,588
0
L
Osiris
6,178
441
41
3
0
258,085
1
W
Ratatoskr
8,072
577
72
5
0
271,677
0
W
Tiamat
8,696
621
90
6
0
273,512
1
L
Izanami
7,088
506
110
8
0
219,138
2
L
Susano
5,835
417
33
2
0
190,378
0
L
Ymir
6,215
444
14
1
0
231,890
0
W
Terra
5,960
426
7
1
0
268,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role