Player Matchup

Osiris
Osiris
Horazioius
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 127L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
shapesmaster
Ne Zha
Level 69
God Stats
15W - 14L
1,557 SR
Queue Stats
155W - 160L
1,437 Elo+
Party 2
Ra
Ra
xtrime25
Ra
Level 66
God Stats
18W - 7L
1,605 SR
Queue Stats
103W - 122L
1,412 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,421 Elo+

VS

Team Averages
Level 26
1,610 SR
1,367 Elo+
Yemoja
Yemoja
Nheixx
Yemoja
Level 18
God Stats
9W - 11L
1,540 SR
Queue Stats
81W - 101L
1,401 Elo+
Party 1
Hera
Hera
Nycthophilia
Hera
Level 5
God Stats
0W - 3L
1,700 SR
Queue Stats
3W - 10L
1,287 Elo+
Solo
Mulan
Mulan
Zijyu
Mulan
Level 55
God Stats
13W - 10L
1,591 SR
Queue Stats
68W - 80L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Horazioius
Osiris
12
6 / 1 / 5
7,962
796
7,123
8,801
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
10
5 / 2 / 6
8,184
818
10,046
9,516
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 7
7,099
710
3,083
4,372
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nheixx
Yemoja
10
3 / 4 / 1
7,620
762
4,125
9,739
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 3
6,352
635
4,796
7,050
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Zijyu
Mulan
8
1 / 3 / 2
6,508
651
6,579
7,782
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Horazioius
Osiris
6
1
5
8.5
L
Yemoja
Nheixx
Yemoja
3
4
1
0.88
L
0
5
3
0.3
L
Mulan
Zijyu
Mulan
1
3
2
0.67
W
Ne Zha
5
2
6
4
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
15,500
22,689
Taken
24,571
11,156
Mitigated
10,042
7,671
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Horazioius
Osiris
7,123
4,702
0
3,839
8,801
4,208
1,092
3,501
5,127
0
28,930
L
Yemoja
Nheixx
Yemoja
4,125
1,185
1,965
2,471
9,739
4,819
0
1,057
8,479
10,502
0
L
4,796
1,374
0
810
7,050
2,232
0
886
5,982
25,061
0
L
Mulan
Zijyu
Mulan
6,579
1,599
0
1,431
7,782
2,991
0
577
7,019
0
21,992
W
Ne Zha
10,046
2,714
0
1,989
9,516
5,532
0
3,201
6,143
0
17,925
W
3,083
135
782
1,061
4,372
1,416
0
1,862
2,398
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
20,480
111
Minions Killed
93
0
Camps Cleared
0
551,470
Distance Traveled
461,754
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,962
796
42
4
0
171,533
2
L
Yemoja
7,620
762
17
2
0
153,962
2
L
Hera
6,352
635
51
5
0
133,704
3
L
Mulan
6,508
651
25
3
0
174,088
1
W
Ne Zha
8,184
818
9
1
0
181,179
4
W
Ra
7,099
710
60
6
0
198,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role