Player Matchup

Discordia
Discordia
BLACK DEMONIUS
Discordia
Level 152
God Stats
7W - 5L
1,561 SR
Queue Stats
534W - 545L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
Morgan_le_They
Sun Wukong
Level 160
God Stats
1W - 1L
1,417 SR
Queue Stats
185W - 115L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Tom Kruzenbo
Kuzenbo
Level 88
God Stats
27W - 11L
1,845 SR
Queue Stats
116W - 63L
1,844 Elo+
Solo
Team Averages
Level 133
1,608 SR
1,667 Elo+

VS

Team Averages
Level 149
1,633 SR
1,694 Elo+
Sobek
Sobek
Kaptain_Qwark
Sobek
Level 142
God Stats
0W - 5L
1,633 SR
Queue Stats
92W - 71L
1,726 Elo+
Party 1
Fenrir
Fenrir
Lara
Fenrir
Level 149
God Stats
3W - 7L
1,597 SR
Queue Stats
129W - 111L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
Timmer_Wolf
Baron Samedi
Level 155
God Stats
5W - 7L
1,670 SR
Queue Stats
248W - 158L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLACK DEMONIUS
Discordia
15
4 / 4 / 2
11,457
674
22,000
9,970
3,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Morgan_le_They
Sun Wukong
14
1 / 0 / 5
10,110
595
9,788
16,559
16,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Tom Kruzenbo
Kuzenbo
13
2 / 3 / 5
11,182
658
7,965
17,640
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
11,449
673
10,281
19,193
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lara
Fenrir
12
0 / 3 / 6
9,494
558
11,937
17,767
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Timmer_Wolf
Baron Samedi
14
4 / 4 / 3
10,465
616
14,183
15,027
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
7
7
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLACK DEMONIUS
Discordia
4
4
2
1.25
L
3
0
4
5
L
Fenrir
Lara
Fenrir
0
3
6
1
W
Sun Wukong
Morgan_le_They
Sun Wukong
1
0
5
3.5
L
Baron Samedi
Timmer_Wolf
Baron Samedi
4
4
3
1.38
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,753
Damage
36,401
44,169
Taken
51,987
40,428
Mitigated
43,170
13,549
Healing
23,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLACK DEMONIUS
Discordia
22,000
1,377
278
3,545
9,970
3,691
858
5,243
4,324
83,603
0
L
10,281
1,393
0
9,826
19,193
20,876
0
10,289
8,904
47,578
0
L
Fenrir
Lara
Fenrir
11,937
3,775
0
5,257
17,767
16,024
108
9,679
8,088
0
41,886
W
Sun Wukong
Morgan_le_They
Sun Wukong
9,788
986
0
4,637
16,559
16,903
617
7,462
8,447
0
35,234
L
Baron Samedi
Timmer_Wolf
Baron Samedi
14,183
517
3,470
5,172
15,027
6,270
264
10,125
4,902
61,762
0
W
Kuzenbo
Tom Kruzenbo
Kuzenbo
7,965
3,094
820
4,269
17,640
19,834
590
10,969
6,087
28,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
31,408
182
Minions Killed
217
0
Camps Cleared
0
926,242
Distance Traveled
930,921
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,457
674
110
6
0
280,681
2
L
Sobek
11,449
673
71
4
0
353,778
3
L
Fenrir
9,494
558
57
3
0
298,187
6
W
Sun Wukong
10,110
595
39
2
0
339,478
2
L
Baron Samedi
10,465
616
89
5
0
278,956
1
W
Kuzenbo
11,182
658
33
2
0
306,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role