Player Matchup

Sylvanus
Sylvanus
Alexis0123hg
Sylvanus
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 69L
1,706 Elo+
Party 2
Yemoja
Yemoja
Poffin
Yemoja
Level 147
God Stats
5W - 1L
1,657 SR
Queue Stats
43W - 39L
1,612 Elo+
Solo
Tiamat
Tiamat
iSea Dragon
Tiamat
Level 155
God Stats
149W - 118L
1,630 SR
Queue Stats
540W - 544L
1,596 Elo+
Solo
Awilix
Awilix
mati24gamer
Awilix
Level 141
God Stats
6W - 4L
1,890 SR
Queue Stats
108W - 84L
1,603 Elo+
Party 2
Rama
Rama
matthewkoma4
Rama
Level 158
God Stats
5W - 11L
1,456 SR
Queue Stats
88W - 101L
1,475 Elo+
Solo
Team Averages
Level 147
1,627 SR
1,598 Elo+

VS

Team Averages
Level 138
1,563 SR
1,521 Elo+
Vulcan
Vulcan
Darwin173
Vulcan
Level 147
God Stats
0W - 3L
1,530 SR
Queue Stats
244W - 208L
1,600 Elo+
Solo
Ravana
Ravana
INC TheCuban
Ravana
Level 126
God Stats
0W - 3L
1,689 SR
Queue Stats
62W - 77L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
MaasiveSteve
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hera
Hera
ThatTubbyGuy
Hera
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 120L
1,418 Elo+
Party 1
Cupid
Cupid
TheRealMcLovins
Cupid
Level 160
God Stats
1W - 2L
1,598 SR
Queue Stats
342W - 348L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexis0123hg
Sylvanus
19
9 / 2 / 12
13,755
917
12,284
26,511
34,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Poffin
Yemoja
18
2 / 2 / 18
11,083
739
15,146
17,041
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
19
9 / 1 / 10
13,159
877
15,931
11,372
14,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
17
2 / 5 / 9
10,388
693
6,750
17,159
7,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 3 / 10
11,206
747
12,238
14,149
6,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darwin173
Vulcan
18
1 / 2 / 7
10,316
688
21,687
9,911
4,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
7 / 4 / 5
11,756
784
9,017
15,498
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
MaasiveSteve
Sylvanus
14
0 / 5 / 8
9,667
644
7,794
17,843
17,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 6 / 4
10,314
688
20,555
13,552
5,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 6
10,157
677
9,842
14,944
7,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
24
Kills
13
13
Deaths
24
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alexis0123hg
Sylvanus
9
2
12
7.5
L
Vulcan
Darwin173
Vulcan
1
2
7
2.25
L
Ravana
7
4
5
2.38
L
Sylvanus
MaasiveSteve
Sylvanus
0
5
8
0.8
W
Yemoja
Poffin
Yemoja
2
2
18
5.5
L
3
6
4
0.83
L
2
7
6
0.71
W
Tiamat
9
1
10
14
W
Awilix
2
5
9
1.3
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,349
Damage
68,895
86,232
Taken
71,748
73,931
Mitigated
43,836
37,387
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alexis0123hg
Sylvanus
12,284
2,554
7,471
11,074
26,511
34,684
257
14,489
11,286
23,190
0
L
Vulcan
Darwin173
Vulcan
21,687
9,353
0
421
9,911
4,466
0
7,827
2,084
66,395
0
L
Ravana
9,017
1,754
0
1,598
15,498
9,707
541
8,090
7,408
0
26,306
L
Sylvanus
MaasiveSteve
Sylvanus
7,794
1,438
2,135
3,856
17,843
17,380
235
11,437
6,406
12,545
0
W
Yemoja
Poffin
Yemoja
15,146
1,079
4,478
7,731
17,041
9,834
433
11,372
5,347
45,003
0
L
20,555
4,320
64
3,366
13,552
5,276
281
8,312
5,240
51,597
0
L
9,842
3,895
28
2,608
14,944
7,007
2,264
8,066
6,878
0
41,682
W
Tiamat
15,931
962
210
2,916
11,372
14,848
513
5,304
5,830
50,912
0
W
Awilix
6,750
2,806
0
1,653
17,159
7,570
223
9,678
6,918
0
24,533
W
12,238
9,276
0
1,854
14,149
6,995
3,626
7,892
5,735
0
62,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
52,210
368
Minions Killed
401
7
Camps Cleared
9
1,375,074
Distance Traveled
1,305,074
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,755
917
31
2
0
278,989
1
L
Vulcan
10,316
688
146
10
1
281,630
0
L
Ravana
11,756
784
50
3
2
290,211
1
L
Sylvanus
9,667
644
22
1
0
226,565
0
W
Yemoja
11,083
739
56
4
1
264,233
1
L
Hera
10,314
688
93
6
4
256,885
2
L
Cupid
10,157
677
90
6
2
249,783
4
W
Tiamat
13,159
877
97
6
3
301,802
4
W
Awilix
10,388
693
49
3
1
292,799
1
W
Rama
11,206
747
135
9
2
237,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role