Player Matchup

Chang'e
Chang'e
Lunammon
Chang'e
Level 28
God Stats
4W - 2L
1,666 SR
Queue Stats
31W - 33L
1,479 Elo+
Party 2
Izanami
Izanami
Marcos12886
Izanami
Level 28
God Stats
4W - 5L
1,398 SR
Queue Stats
67W - 60L
1,497 Elo+
Solo
Tyr
Tyr
Wowo10
Tyr
Level 69
God Stats
4W - 10L
1,477 SR
Queue Stats
38W - 42L
1,478 Elo+
Party 2
Team Averages
Level 42
1,514 SR
1,485 Elo+

VS

Team Averages
Level 31
1,626 SR
1,399 Elo+
Anubis
Anubis
Leo38440
Anubis
Level 6
God Stats
2W - 2L
1,621 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Izanami
Izanami
MrRadiantHeart
Izanami
Level 12
God Stats
5W - 11L
1,545 SR
Queue Stats
6W - 13L
1,345 Elo+
Solo
Cerberus
Cerberus
andy-du38
Cerberus
Level 75
God Stats
8W - 5L
1,713 SR
Queue Stats
197W - 180L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lunammon
Chang'e
14
2 / 1 / 17
9,953
711
5,262
7,847
3,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Marcos12886
Izanami
15
9 / 3 / 10
11,525
823
16,406
12,310
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Wowo10
Tyr
14
9 / 2 / 10
10,929
781
12,035
12,812
9,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Leo38440
Anubis
11
1 / 7 / 2
8,730
624
5,918
8,303
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 4
8,450
604
7,290
12,481
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
andy-du38
Cerberus
14
5 / 4 / 1
10,137
724
10,695
17,638
14,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
6
6
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Leo38440
Anubis
1
7
2
0.29
W
Chang'e
Lunammon
Chang'e
2
1
17
10.5
W
Izanami
Marcos12886
Izanami
9
3
10
4.67
L
0
9
4
0.22
W
Tyr
Wowo10
Tyr
9
2
10
7
L
Cerberus
andy-du38
Cerberus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,703
Damage
23,903
32,969
Taken
38,422
16,347
Mitigated
22,597
16,886
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Leo38440
Anubis
5,918
266
0
1,198
8,303
4,128
0
638
7,540
25,451
0
W
Chang'e
Lunammon
Chang'e
5,262
693
4,420
4,958
7,847
3,698
461
4,551
3,296
26,188
524
W
Izanami
Marcos12886
Izanami
16,406
11,017
0
4,475
12,310
3,257
2,397
6,311
5,999
0
78,593
L
7,290
5,101
0
2,021
12,481
4,421
0
1,577
10,729
0
42,062
W
Tyr
Wowo10
Tyr
12,035
3,592
0
3,033
12,812
9,392
731
5,771
7,041
0
26,938
L
Cerberus
andy-du38
Cerberus
10,695
632
0
5,655
17,638
14,048
0
3,000
14,488
25,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
27,317
174
Minions Killed
163
0
Camps Cleared
0
799,369
Distance Traveled
653,879
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,730
624
42
3
0
201,516
4
W
Chang'e
9,953
711
32
2
0
261,794
0
W
Izanami
11,525
823
113
8
0
245,857
2
L
Izanami
8,450
604
77
6
0
191,510
1
W
Tyr
10,929
781
29
2
0
291,718
3
L
Cerberus
10,137
724
44
3
0
260,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role