Player Matchup

Tiamat
Tiamat
Darksoul240
Tiamat
Level 25
God Stats
4W - 2L
1,540 SR
Queue Stats
26W - 34L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Pitiless7
Danzaburou
Level 36
God Stats
7W - 7L
1,495 SR
Queue Stats
25W - 33L
1,447 Elo+
Party 1
Medusa
Medusa
XxNeverLuckyxX
Medusa
Level 35
God Stats
7W - 1L
1,899 SR
Queue Stats
56W - 73L
1,462 Elo+
Party 1
Team Averages
Level 32
1,645 SR
1,456 Elo+

VS

Team Averages
Level 62
1,543 SR
1,358 Elo+
Cupid
Cupid
Lechuga4201
Cupid
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 131L
1,357 Elo+
Solo
Kukulkan
Kukulkan
PSYCHahDELIX
Kukulkan
Level 15
God Stats
55W - 47L
1,413 SR
Queue Stats
64W - 66L
1,308 Elo+
Party 2
Achilles
Achilles
PossibleMessiah
Achilles
Level 98
God Stats
2W - 1L
1,715 SR
Queue Stats
91W - 85L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 3 / 7
8,674
723
6,292
7,572
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pitiless7
Danzaburou
13
7 / 3 / 7
9,995
833
9,603
11,020
3,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 6 / 7
10,226
852
10,766
11,250
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 3
10,134
845
8,670
12,436
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
PSYCHahDELIX
Kukulkan
12
2 / 5 / 2
8,155
680
3,350
6,643
2,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
11
4 / 4 / 5
8,572
714
5,752
13,142
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
17
Kills
12
12
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
7
1.83
L
6
8
3
0.94
L
Kukulkan
PSYCHahDELIX
Kukulkan
2
5
2
0.6
W
Danzaburou
Pitiless7
Danzaburou
7
3
7
3.5
L
Achilles
4
4
5
1.63
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
17,772
29,842
Taken
32,221
11,839
Mitigated
16,124
10,844
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,292
245
393
1,788
7,572
4,310
530
1,774
5,798
24,184
0
L
8,670
4,380
0
2,243
12,436
3,724
0
2,057
10,109
0
27,700
L
Kukulkan
PSYCHahDELIX
Kukulkan
3,350
171
0
222
6,643
2,397
0
1,374
5,123
29,462
0
W
Danzaburou
Pitiless7
Danzaburou
9,603
4,810
432
4,019
11,020
3,787
1,789
1,132
9,888
0
38,190
L
Achilles
5,752
1,996
0
1,000
13,142
10,003
0
2,528
10,386
0
18,511
W
10,766
5,569
783
3,429
11,250
3,742
759
560
10,690
0
42,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
26,861
145
Minions Killed
113
0
Camps Cleared
0
624,099
Distance Traveled
571,643
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,674
723
43
4
0
209,033
1
L
Cupid
10,134
845
44
4
0
184,836
0
L
Kukulkan
8,155
680
51
4
0
178,560
0
W
Danzaburou
9,995
833
58
5
0
207,653
3
L
Achilles
8,572
714
18
2
0
208,247
1
W
Medusa
10,226
852
44
4
0
207,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role