Player Matchup

Ymir
Ymir
HVR UKi WeTWeT
Ymir
Level 5
God Stats
45W - 46L
1,491 SR
Queue Stats
634W - 708L
1,449 Elo+
Party 1
Hades
Hades
SaucyMcThicken
Hades
Level 29
God Stats
22W - 11L
1,662 SR
Queue Stats
125W - 137L
1,581 Elo+
Solo
Chang'e
Chang'e
alohakpo
Chang'e
Level 17
God Stats
37W - 37L
1,503 SR
Queue Stats
289W - 301L
1,421 Elo+
Party 1
Thanatos
Thanatos
nxvqv
Thanatos
Level 18
God Stats
27W - 40L
1,492 SR
Queue Stats
114W - 125L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
zxvkv
Cernunnos
Level 40
God Stats
15W - 17L
1,503 SR
Queue Stats
523W - 544L
1,474 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,461 Elo+

VS

Team Averages
Level 10
1,620 SR
1,531 Elo+
Ra
Ra
Sun-wukongstorm
Ra
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 71L
1,449 Elo+
Solo
Neith
Neith
Thiccianna
Neith
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,896 Elo+
Solo
Set
Set
Time2Throw
Set
Level 14
God Stats
10W - 14L
1,620 SR
Queue Stats
56W - 53L
1,525 Elo+
Solo
Cthulhu
Cthulhu
grafico_calmante
Cthulhu
Level 18
God Stats
4W - 2L
1,766 SR
Queue Stats
8W - 7L
1,548 Elo+
Solo
Thor
Thor
juan_alejo06
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,235
567
2,162
6,887
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 0
7,355
669
1,509
6,003
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
alohakpo
Chang'e
10
2 / 1 / 6
6,375
580
4,246
6,188
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
nxvqv
Thanatos
11
2 / 1 / 2
6,622
602
2,785
5,291
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
zxvkv
Cernunnos
11
6 / 1 / 1
7,030
639
6,116
5,863
1,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,250
386
722
3,195
831
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
9
2 / 1 / 1
5,354
487
3,853
4,936
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,340
576
4,230
7,007
2,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 4 / 1
4,654
423
3,184
7,368
2,913
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
4,454
405
253
4,683
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
5
0
0
5
L
0
5
0
0
L
Neith
2
1
1
2.5
L
2
2
1
1.25
W
Chang'e
alohakpo
Chang'e
2
1
6
5
L
1
4
1
0.38
L
0
5
0
0
W
Thanatos
nxvqv
Thanatos
2
1
2
3
W
Cernunnos
zxvkv
Cernunnos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
12,242
30,232
Taken
27,189
12,332
Mitigated
8,605
16,974
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,162
524
306
2,132
6,887
4,702
240
1,082
5,805
14,074
0
W
1,509
266
102
4,989
6,003
2,154
235
380
5,623
38,311
0
L
722
250
0
0
3,195
831
0
1,641
1,418
10,817
0
L
Neith
3,853
1,666
0
1,367
4,936
1,382
0
1,434
3,446
0
19,504
L
4,230
1,542
0
2,914
7,007
2,398
0
1,542
5,417
0
35,358
W
Chang'e
alohakpo
Chang'e
4,246
484
321
2,358
6,188
1,912
772
539
5,649
25,123
0
L
3,184
526
0
11
7,368
2,913
0
2,587
4,699
9,987
0
L
253
0
0
65
4,683
1,081
0
369
4,292
0
3,458
W
Thanatos
nxvqv
Thanatos
2,785
1,281
0
3,352
5,291
1,756
1,865
320
4,971
0
32,508
W
Cernunnos
zxvkv
Cernunnos
6,116
3,149
111
3,303
5,863
1,808
810
1,585
4,278
0
36,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
25,052
309
Minions Killed
148
0
Camps Cleared
0
1,060,236
Distance Traveled
838,224
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,235
567
25
2
0
193,163
4
W
Hades
7,355
669
84
8
0
233,256
2
L
Ra
4,250
386
17
2
0
111,439
0
L
Neith
5,354
487
36
3
0
187,447
0
L
Set
6,340
576
74
7
0
217,954
0
W
Chang'e
6,375
580
48
4
0
223,348
0
L
Cthulhu
4,654
423
17
2
0
153,947
0
L
Thor
4,454
405
4
0
0
167,437
0
W
Thanatos
6,622
602
77
7
0
200,790
0
W
Cernunnos
7,030
639
75
7
0
209,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role