Player Matchup

Sol
Sol
Bigdawg Quil
Sol
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
24W - 40L
1,500 Elo+
Party 1
Rama
Rama
CaptainGroot
Rama
Level 9
God Stats
196W - 168L
1,518 SR
Queue Stats
247W - 231L
1,260 Elo+
Party 2
Ymir
Ymir
LTxMr Li9htsOut
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 369L
1,500 Elo+
Party 1
Bellona
Bellona
ben_and_pete
Bellona
Level 5
God Stats
45W - 41L
1,432 SR
Queue Stats
75W - 69L
1,146 Elo+
Party 2
Amaterasu
Amaterasu
marioSheather
Amaterasu
Level 12
God Stats
19W - 23L
1,316 SR
Queue Stats
396W - 349L
1,235 Elo+
Party 2
Team Averages
Level 7
1,453 SR
1,328 Elo+

VS

Team Averages
Level 3
1,500 SR
1,418 Elo+
Susano
Susano
Buddy-Big-Dome
Susano
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WhatTheCoolGuy1
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Zee5943
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,092 Elo+
Solo
Neith
Neith
jebroni74
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
pinkfairy69
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 7 / 15
10,312
573
14,562
14,916
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
12 / 1 / 15
10,266
570
13,915
16,124
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 10 / 23
8,549
475
5,739
15,420
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ben_and_pete
Bellona
14
9 / 1 / 7
9,523
529
11,950
13,256
9,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
marioSheather
Amaterasu
16
16 / 1 / 7
11,936
663
11,290
12,976
10,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 3
9,659
537
7,189
11,989
3,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
WhatTheCoolGuy1
Baron Samedi
10
0 / 11 / 10
6,514
362
7,014
17,662
12,839
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Zee5943
Izanami
9
4 / 16 / 8
7,284
405
6,516
17,326
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
jebroni74
Neith
11
5 / 8 / 9
8,617
479
14,893
12,507
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
pinkfairy69
Nemesis
10
3 / 13 / 5
7,137
397
4,611
15,867
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
54
54
Kills
19
20
Deaths
56
67
Assists
35
Player
Kills
Deaths
Assists
KDA
W
16
7
15
3.36
L
7
8
3
1.06
W
12
1
15
19.5
W
1
10
23
1.25
L
Baron Samedi
WhatTheCoolGuy1
Baron Samedi
0
11
10
0.45
L
Izanami
Zee5943
Izanami
4
16
8
0.5
W
Bellona
ben_and_pete
Bellona
9
1
7
12.5
L
Neith
jebroni74
Neith
5
8
9
1.19
W
Amaterasu
marioSheather
Amaterasu
16
1
7
19.5
L
Nemesis
pinkfairy69
Nemesis
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
40,223
72,692
Taken
75,351
40,564
Mitigated
32,224
24,267
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,562
9,654
0
6,909
14,916
4,525
4,263
971
13,945
38,440
0
L
7,189
2,345
0
250
11,989
3,970
633
1,636
10,353
0
29,912
W
13,915
10,479
0
9,047
16,124
5,643
5,780
2,448
13,676
0
55,492
W
5,739
421
0
754
15,420
10,918
460
1,422
13,998
23,953
0
L
Baron Samedi
WhatTheCoolGuy1
Baron Samedi
7,014
2,104
623
3,413
17,662
12,839
84
3,503
14,159
12,701
0
L
Izanami
Zee5943
Izanami
6,516
5,080
0
1,667
17,326
5,578
174
5,938
11,388
0
21,026
W
Bellona
ben_and_pete
Bellona
11,950
5,312
0
3,214
13,256
9,059
1,230
1,518
11,738
0
41,218
L
Neith
jebroni74
Neith
14,893
10,015
0
2,171
12,507
4,428
341
4,333
8,174
0
32,958
W
Amaterasu
marioSheather
Amaterasu
11,290
7,472
0
4,343
12,976
10,419
1,717
655
12,321
77
48,879
L
Nemesis
pinkfairy69
Nemesis
4,611
2,044
0
886
15,867
5,409
0
4,968
10,899
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
39,211
316
Minions Killed
148
0
Camps Cleared
0
1,598,189
Distance Traveled
1,323,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,312
573
47
3
0
292,778
1
L
Susano
9,659
537
44
2
0
346,872
1
W
Rama
10,266
570
86
5
0
280,683
0
W
Ymir
8,549
475
21
1
0
298,295
5
L
Baron Samedi
6,514
362
11
1
0
252,325
1
L
Izanami
7,284
405
21
1
0
226,134
1
W
Bellona
9,523
529
69
4
0
377,591
0
L
Neith
8,617
479
42
2
0
227,638
1
W
Amaterasu
11,936
663
93
5
0
348,842
0
L
Nemesis
7,137
397
30
2
0
270,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role