Player Matchup

Kukulkan
Kukulkan
Bronze III
AlphaDani86
Kukulkan
Bronze III
Level 141
God Stats
12W - 25L
1,586 SR
Queue Stats
76W - 83L
1,536 MMR
Party 1
Vamana
Vamana
Bronze III
ArmyRANGER_2813
Vamana
Bronze III
Level 143
God Stats
8W - 12L
1,656 SR
Queue Stats
76W - 83L
1,536 MMR
Party 1
Artemis
Artemis
Bronze III
SPACECAT99
Artemis
Bronze III
Level 120
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 17L
1,483 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,653 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,645 SR
1,484 MMR
Bacchus
Bacchus
Silver II
Perkocet Pirate
Bacchus
Silver II
Level 106
God Stats
2W - 0L
1,815 SR
Queue Stats
11W - 13L
1,598 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
djDEVILISHrd
Cu Chulainn
Silver II
Level 128
God Stats
5W - 4L
1,621 SR
Queue Stats
48W - 50L
1,355 MMR
Party 2
Odin
Odin
Silver III
jmaster7
Odin
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaDani86
Kukulkan
17
3 / 8 / 5
13,216
696
14,021
14,988
6,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 6
13,901
732
16,802
22,261
16,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
SPACECAT99
Artemis
13
3 / 12 / 5
11,534
607
8,161
18,002
7,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ZeusKumbhakarnaAnubisCthulhuChaac

VS

Bans
DanzaburouAh PuchOsirisPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
14,637
770
16,189
17,146
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cu Chulainn
djDEVILISHrd
Cu Chulainn
18
12 / 3 / 9
14,589
768
19,709
19,544
26,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
16
5 / 5 / 13
13,146
692
14,011
19,248
19,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
24
24
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlphaDani86
Kukulkan
3
8
5
0.69
L
6
4
6
2.25
W
7
4
14
3.5
L
Artemis
SPACECAT99
Artemis
3
12
5
0.46
W
Cu Chulainn
djDEVILISHrd
Cu Chulainn
12
3
9
5.5
W
Odin
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,984
Damage
49,909
55,251
Taken
55,938
30,049
Mitigated
65,842
9,709
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlphaDani86
Kukulkan
14,021
1,220
1,065
993
14,988
6,529
546
6,612
8,201
79,801
0
L
16,802
8,810
659
5,315
22,261
16,357
0
5,071
16,887
0
48,706
W
16,189
535
0
2,638
17,146
19,546
926
4,768
12,378
39,463
0
L
Artemis
SPACECAT99
Artemis
8,161
3,016
295
1,382
18,002
7,163
1,001
7,085
10,667
0
24,290
W
Cu Chulainn
djDEVILISHrd
Cu Chulainn
19,709
3,967
0
5,848
19,544
26,556
774
3,914
15,630
13,868
81,859
W
Odin
14,011
1,012
0
2,651
19,248
19,740
963
5,651
13,597
350
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
42,372
212
Minions Killed
188
0
Camps Cleared
0
964,103
Distance Traveled
1,094,671
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,216
696
132
7
0
319,650
5
L
Vamana
13,901
732
40
2
0
412,324
1
W
Bacchus
14,637
770
30
2
0
357,996
5
L
Artemis
11,534
607
40
2
0
232,129
0
W
Cu Chulainn
14,589
768
101
5
0
365,526
4
W
Odin
13,146
692
57
3
0
371,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role