Player Matchup

Cthulhu
Cthulhu
AngelUL
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
Bungiegito
Fenrir
Level 18
God Stats
111W - 100L
1,391 SR
Queue Stats
549W - 469L
1,316 Elo+
Solo
Olorun
Olorun
MonkishMeteor61
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,329 Elo+
Solo
Set
Set
Qurono
Set
Level 14
God Stats
1W - 5L
1,445 SR
Queue Stats
10W - 29L
1,117 Elo+
Party 1
Scylla
Scylla
SunWuPrime
Scylla
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,416 Elo+
Party 1
Team Averages
Level 14
1,467 SR
1,336 Elo+

VS

Team Averages
Level 25
1,597 SR
1,431 Elo+
Vamana
Vamana
PridefulPine516
Vamana
Level 28
God Stats
11W - 8L
1,569 SR
Queue Stats
165W - 213L
1,398 Elo+
Solo
Poseidon
Poseidon
Swankypantz13
Poseidon
Level 27
God Stats
3W - 0L
1,868 SR
Queue Stats
6W - 2L
1,696 Elo+
Solo
Freya
Freya
bebegatudo
Freya
Level 28
God Stats
3W - 1L
1,523 SR
Queue Stats
13W - 7L
1,338 Elo+
Solo
Bakasura
Bakasura
duckymomo1234876
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,426 Elo+
Solo
Hades
Hades
pedro_mmatias
Hades
Level 18
God Stats
10W - 11L
1,524 SR
Queue Stats
40W - 47L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelUL
Cthulhu
15
0 / 3 / 2
9,479
790
2,861
7,318
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Bungiegito
Fenrir
16
4 / 12 / 3
11,185
932
16,647
30,338
15,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 4
10,845
904
9,092
17,950
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Qurono
Set
16
2 / 7 / 4
10,770
898
10,196
17,908
7,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SunWuPrime
Scylla
15
1 / 7 / 5
10,092
841
5,321
14,699
4,948
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 16
12,647
1,054
15,056
11,380
8,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Swankypantz13
Poseidon
20
10 / 2 / 16
13,693
1,141
25,820
13,952
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
19
8 / 2 / 14
12,595
1,050
23,514
12,735
5,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 3 / 10
11,584
965
8,260
9,042
4,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 13
10,993
916
7,217
8,770
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
102
9
Kills
33
33
Deaths
9
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngelUL
Cthulhu
0
3
2
0.33
L
Fenrir
Bungiegito
Fenrir
4
12
3
0.46
L
2
4
4
1
W
6
1
16
14
L
Set
Qurono
Set
2
7
4
0.57
L
Scylla
SunWuPrime
Scylla
1
7
5
0.5
W
Poseidon
Swankypantz13
Poseidon
10
2
16
9
W
Freya
8
2
14
7.5
W
5
3
10
3.33
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
79,867
88,213
Taken
55,879
38,270
Mitigated
26,397
7,694
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngelUL
Cthulhu
2,861
629
0
100
7,318
3,864
0
3,879
3,239
7,791
0
L
Fenrir
Bungiegito
Fenrir
16,647
5,053
0
1,732
30,338
15,121
0
21,896
8,003
0
28,633
L
9,092
5,067
681
4,561
17,950
6,636
0
12,293
5,602
18,801
0
W
15,056
7,161
0
2,638
11,380
8,848
0
3,088
7,198
0
34,146
L
Set
Qurono
Set
10,196
3,701
0
517
17,908
7,701
0
12,213
5,439
0
31,375
L
Scylla
SunWuPrime
Scylla
5,321
638
0
103
14,699
4,948
0
6,270
8,154
14,725
0
W
Poseidon
Swankypantz13
Poseidon
25,820
6,715
784
5,781
13,952
4,680
0
5,804
8,148
51,716
0
W
Freya
23,514
7,011
554
5,326
12,735
5,222
0
3,120
9,540
35,891
0
W
8,260
6,543
0
1,784
9,042
4,111
0
2,216
6,776
0
16,228
W
7,217
786
448
1,000
8,770
3,536
0
2,871
4,479
14,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
61,512
112
Minions Killed
185
4
Camps Cleared
9
860,832
Distance Traveled
1,005,118
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,479
790
9
1
2
71,863
0
L
Fenrir
11,185
932
19
2
1
228,839
0
L
Olorun
10,845
904
21
2
1
193,075
2
W
Vamana
12,647
1,054
39
3
0
208,355
0
L
Set
10,770
898
40
3
0
218,603
0
L
Scylla
10,092
841
23
2
0
148,452
0
W
Poseidon
13,693
1,141
67
6
1
218,200
1
W
Freya
12,595
1,050
24
2
3
174,420
1
W
Bakasura
11,584
965
38
3
4
210,588
0
W
Hades
10,993
916
17
1
1
193,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role