Player Matchup

Izanami
Izanami
Briollin
Izanami
Level 26
God Stats
7W - 4L
1,651 SR
Queue Stats
8W - 5L
1,583 Elo+
Solo
Ares
Ares
Ghostbil
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 2
Scylla
Scylla
KurioAkami
Scylla
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,442 Elo+
Party 2
Susano
Susano
Shusuigiri
Susano
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
qwertyset228
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,209 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,444 Elo+

VS

Team Averages
Level 21
1,472 SR
1,470 Elo+
Raijin
Raijin
AllergicToWards
Raijin
Level 3
God Stats
1W - 1L
1,217 SR
Queue Stats
48W - 26L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Giannone
Cthulhu
Level 17
God Stats
4W - 2L
1,849 SR
Queue Stats
310W - 356L
1,517 Elo+
Party 1
Nemesis
Nemesis
Kanapah
Nemesis
Level 29
God Stats
5W - 5L
1,294 SR
Queue Stats
92W - 101L
1,454 Elo+
Party 1
Apollo
Apollo
NickWave
Apollo
Level 29
God Stats
5W - 1L
1,581 SR
Queue Stats
99W - 105L
1,506 Elo+
Solo
Cerberus
Cerberus
Pecaille
Cerberus
Level 28
God Stats
14W - 23L
1,417 SR
Queue Stats
376W - 402L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Briollin
Izanami
10
2 / 5 / 0
6,249
481
3,959
10,258
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
6
1 / 6 / 2
5,235
403
3,266
10,518
4,480
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
KurioAkami
Scylla
9
3 / 10 / 2
6,470
498
3,708
9,526
2,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Shusuigiri
Susano
7
0 / 4 / 3
5,281
406
969
6,722
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
0 / 5 / 0
5,492
422
3,205
7,408
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 0
8,948
688
9,670
7,342
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Giannone
Cthulhu
12
7 / 1 / 6
8,034
618
5,970
9,669
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Kanapah
Nemesis
12
2 / 1 / 1
7,001
539
2,304
5,755
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
NickWave
Apollo
13
9 / 1 / 10
7,915
609
10,725
9,290
3,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Pecaille
Cerberus
12
2 / 0 / 1
7,098
546
3,431
4,859
3,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
29
30
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
3
0
3
L
Izanami
Briollin
Izanami
2
5
0
0.4
L
Ares
1
6
2
0.33
W
Cthulhu
Giannone
Cthulhu
7
1
6
10
W
Nemesis
Kanapah
Nemesis
2
1
1
2.5
L
Scylla
KurioAkami
Scylla
3
10
2
0.4
W
Apollo
NickWave
Apollo
9
1
10
14
W
Cerberus
Pecaille
Cerberus
2
0
1
2.5
L
Susano
Shusuigiri
Susano
0
4
3
0.38
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
32,100
44,432
Taken
36,915
14,159
Mitigated
16,753
7,133
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,670
722
0
1,090
7,342
2,647
737
847
6,495
58,017
0
L
Izanami
Briollin
Izanami
3,959
3,154
0
2,007
10,258
3,138
216
5,047
4,881
0
31,669
L
Ares
3,266
461
0
1,344
10,518
4,480
156
3,611
6,869
7,598
0
W
Cthulhu
Giannone
Cthulhu
5,970
394
293
1,894
9,669
5,936
103
3,093
6,576
33,608
0
W
Nemesis
Kanapah
Nemesis
2,304
708
0
3,545
5,755
1,811
116
167
5,588
0
41,177
L
Scylla
KurioAkami
Scylla
3,708
208
441
1,447
9,526
2,413
468
3,834
5,564
23,672
0
W
Apollo
NickWave
Apollo
10,725
5,998
0
4,748
9,290
3,153
1,010
2,867
6,423
0
36,488
W
Cerberus
Pecaille
Cerberus
3,431
212
0
1,507
4,859
3,206
1,360
0
4,859
37,803
0
L
Susano
Shusuigiri
Susano
969
502
0
1,617
6,722
1,826
0
1,357
5,301
0
15,825
L
Medusa
3,205
1,646
0
277
7,408
2,302
390
4,658
2,746
0
19,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
38,996
189
Minions Killed
414
0
Camps Cleared
0
1,102,463
Distance Traveled
1,256,651
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,948
688
118
9
0
229,965
3
L
Izanami
6,249
481
62
5
0
224,630
0
L
Ares
5,235
403
5
0
0
214,667
0
W
Cthulhu
8,034
618
49
4
0
242,257
2
W
Nemesis
7,001
539
98
8
0
268,787
8
L
Scylla
6,470
498
47
4
0
230,954
0
W
Apollo
7,915
609
62
5
0
285,319
3
W
Cerberus
7,098
546
87
7
0
230,323
2
L
Susano
5,281
406
34
3
0
221,126
1
L
Medusa
5,492
422
41
3
0
211,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role