Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Iam-DB-amI
Ullr
Level 160
God Stats
81W - 15L
1,400 SR
Queue Stats
694W - 205L
1,802 Elo+
Party 3
Odin
Odin
Jixcor
Odin
Level 137
God Stats
68W - 50L
1,564 SR
Queue Stats
358W - 410L
1,557 Elo+
Solo
Cerberus
Cerberus
Johny-ivan
Cerberus
Level 160
God Stats
4W - 3L
1,977 SR
Queue Stats
206W - 64L
1,660 Elo+
Party 3
Hun Batz
Hun Batz
zacher1108
Hun Batz
Level 157
God Stats
2W - 0L
1,852 SR
Queue Stats
99W - 65L
1,601 Elo+
Party 3
Team Averages
Level 155
1,658 SR
1,624 Elo+

VS

Team Averages
Level 43
1,546 SR
1,408 Elo+
Scylla
Scylla
BANNA MAN321
Scylla
Level 74
God Stats
4W - 1L
1,848 SR
Queue Stats
22W - 33L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
Cutekilla266
Danzaburou
Level 26
God Stats
6W - 5L
1,371 SR
Queue Stats
27W - 34L
1,423 Elo+
Party 1
Tiamat
Tiamat
DAR3D3V1L99
Tiamat
Level 26
God Stats
9W - 14L
1,506 SR
Queue Stats
30W - 39L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Its-Funky
Cernunnos
Level 69
God Stats
19W - 13L
1,542 SR
Queue Stats
107W - 143L
1,443 Elo+
Party 2
Achilles
Achilles
kaino7789
Achilles
Level 18
God Stats
54W - 68L
1,465 SR
Queue Stats
76W - 106L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
14 / 1 / 20
12,502
1,137
27,809
10,424
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 2 / 19
11,800
1,073
22,599
11,676
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Jixcor
Odin
19
6 / 0 / 34
11,804
1,073
13,540
9,657
8,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Johny-ivan
Cerberus
19
4 / 0 / 37
12,623
1,148
15,350
17,559
18,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
zacher1108
Hun Batz
18
9 / 1 / 26
11,520
1,047
16,960
8,656
5,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 5 / 0
11,357
1,032
15,852
17,387
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cutekilla266
Danzaburou
15
0 / 4 / 2
9,369
852
6,517
12,290
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
0 / 11 / 3
9,326
848
11,818
17,834
10,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Its-Funky
Cernunnos
15
0 / 17 / 1
8,986
817
9,718
25,172
8,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Achilles
kaino7789
Achilles
16
0 / 11 / 4
9,910
901
7,821
28,386
24,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
14
48
Kills
4
4
Deaths
48
136
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
1
20
24
L
Scylla
4
5
0
0.8
L
Danzaburou
Cutekilla266
Danzaburou
0
4
2
0.25
L
Tiamat
0
11
3
0.14
W
15
2
19
12.25
L
Cernunnos
Its-Funky
Cernunnos
0
17
1
0.03
W
Odin
Jixcor
Odin
6
0
34
23
W
Cerberus
Johny-ivan
Cerberus
4
0
37
22.5
L
Achilles
kaino7789
Achilles
0
11
4
0.18
W
Hun Batz
zacher1108
Hun Batz
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,258
Damage
51,726
57,972
Taken
101,069
41,160
Mitigated
52,248
9,784
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,809
1,536
317
2,640
10,424
4,307
0
5,005
5,129
50,267
0
L
Scylla
15,852
554
559
706
17,387
4,433
0
7,397
9,800
24,030
0
L
Danzaburou
Cutekilla266
Danzaburou
6,517
706
294
1,360
12,290
3,883
0
5,268
6,908
0
26,220
L
Tiamat
11,818
706
0
689
17,834
10,933
0
7,738
9,842
23,332
0
W
22,599
10,950
0
304
11,676
4,747
0
6,267
4,985
0
39,673
L
Cernunnos
Its-Funky
Cernunnos
9,718
3,231
342
495
25,172
8,568
0
8,837
16,063
0
32,467
W
Odin
Jixcor
Odin
13,540
3,296
0
2,806
9,657
8,100
0
3,883
5,158
181
24,924
W
Cerberus
Johny-ivan
Cerberus
15,350
912
0
3,717
17,559
18,752
0
8,233
8,598
27,757
0
L
Achilles
kaino7789
Achilles
7,821
2,457
0
1,518
28,386
24,431
0
12,860
15,116
0
21,808
W
Hun Batz
zacher1108
Hun Batz
16,960
5,949
0
0
8,656
5,254
0
2,352
6,106
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,249
Gold Earned
48,948
195
Minions Killed
180
11
Camps Cleared
2
1,095,246
Distance Traveled
952,162
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,502
1,137
56
5
3
212,250
1
L
Scylla
11,357
1,032
23
2
1
214,892
2
L
Danzaburou
9,369
852
49
4
0
208,533
2
L
Tiamat
9,326
848
36
3
1
178,889
2
W
Ullr
11,800
1,073
53
5
2
195,981
0
L
Cernunnos
8,986
817
40
4
0
145,271
0
W
Odin
11,804
1,073
19
2
4
243,010
0
W
Cerberus
12,623
1,148
32
3
0
229,248
0
L
Achilles
9,910
901
32
3
0
204,577
0
W
Hun Batz
11,520
1,047
35
3
2
214,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role