Player Matchup

Heimdallr
Heimdallr
Diamond IV
FScotyFitzgerald
Heimdallr
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond V
L3Kram
The Morrigan
Diamond V
Level 159
God Stats
10W - 4L
1,811 SR
Queue Stats
97W - 84L
2,207 MMR
Solo
Bacchus
Bacchus
Diamond II
TheFabulousMe
Bacchus
Diamond II
Level 160
God Stats
63W - 40L
1,665 SR
Queue Stats
293W - 265L
2,253 MMR
Solo
Tyr
Tyr
Diamond V
lesttheboss
Tyr
Diamond V
Level 60
God Stats
17W - 4L
1,888 SR
Queue Stats
71W - 41L
2,039 MMR
Party 1
Awilix
Awilix
Diamond IV
rulotte11
Awilix
Diamond IV
Level 160
God Stats
5W - 1L
1,981 SR
Queue Stats
67W - 31L
2,267 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,769 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,580 SR
1,904 MMR
Thoth
Thoth
Diamond IV
Chote
Thoth
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 285L
2,188 MMR
Solo
Cupid
Cupid
Diamond V
Kallistoooo
Cupid
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
LetMeSoloPls
Sun Wukong
Diamond IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
RaphaelCraft
Erlang Shen
Diamond IV
Level 155
God Stats
1W - 5L
1,642 SR
Queue Stats
217W - 175L
2,204 MMR
Solo
Geb
Geb
Platinum II
Wiwok
Geb
Platinum II
Level 128
God Stats
6W - 7L
1,759 SR
Queue Stats
203W - 184L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
2 / 0 / 1
5,063
633
3,663
3,755
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
L3Kram
The Morrigan
8
1 / 3 / 1
4,930
616
2,127
3,884
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
7
0 / 1 / 2
4,551
569
2,627
5,818
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,232
654
3,523
6,802
2,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Awilix
rulotte11
Awilix
9
3 / 0 / 3
5,314
664
3,312
3,540
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ScyllaPersephoneAphroditeSet

VS

Bans
Chang'eApolloJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chote
Thoth
9
2 / 0 / 0
4,986
623
3,036
1,408
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,055
507
1,373
6,202
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
LetMeSoloPls
Sun Wukong
8
0 / 1 / 1
4,631
579
2,285
5,668
2,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
RaphaelCraft
Erlang Shen
9
3 / 1 / 1
5,064
633
3,438
4,305
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
Wiwok
Geb
7
0 / 2 / 2
4,413
552
1,146
5,909
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Chote
Thoth
2
0
0
2
W
Heimdallr
2
0
1
2.5
L
0
3
0
0
W
The Morrigan
L3Kram
The Morrigan
1
3
1
0.5
L
Sun Wukong
LetMeSoloPls
Sun Wukong
0
1
1
0.5
L
Erlang Shen
RaphaelCraft
Erlang Shen
3
1
1
3.5
W
Bacchus
0
1
2
1
L
Geb
Wiwok
Geb
0
2
2
0.5
W
1
1
0
1
W
Awilix
rulotte11
Awilix
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,252
Damage
11,278
23,799
Taken
23,492
8,869
Mitigated
8,645
10,973
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Chote
Thoth
3,036
290
0
691
1,408
355
0
710
586
27,576
0
W
Heimdallr
3,663
1,984
0
2,442
3,755
1,323
0
391
3,362
0
30,936
L
1,373
881
411
2,817
6,202
1,321
0
744
5,458
0
19,011
W
The Morrigan
L3Kram
The Morrigan
2,127
653
0
600
3,884
1,080
0
758
3,004
26,499
498
L
Sun Wukong
LetMeSoloPls
Sun Wukong
2,285
303
0
2,163
5,668
2,216
0
0
5,668
0
22,890
L
Erlang Shen
RaphaelCraft
Erlang Shen
3,438
1,737
0
821
4,305
2,469
0
998
3,291
0
26,740
W
Bacchus
2,627
602
0
2,400
5,818
2,838
0
2,142
3,540
8,982
0
L
Geb
Wiwok
Geb
1,146
28
0
1,708
5,909
2,284
0
1,654
4,233
6,979
0
W
3,523
726
0
3,843
6,802
2,628
0
0
6,802
0
32,543
W
Awilix
rulotte11
Awilix
3,312
1,255
0
1,688
3,540
1,000
0
599
2,909
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
23,149
271
Minions Killed
227
0
Camps Cleared
0
830,281
Distance Traveled
822,779
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,986
623
63
8
0
166,803
3
W
Heimdallr
5,063
633
60
8
0
141,177
1
L
Cupid
4,055
507
50
6
0
156,040
3
W
The Morrigan
4,930
616
62
8
0
147,111
2
L
Sun Wukong
4,631
579
51
6
0
136,847
0
L
Erlang Shen
5,064
633
57
7
0
188,163
2
W
Bacchus
4,551
569
8
1
0
170,112
3
L
Geb
4,413
552
6
1
0
174,926
4
W
Tyr
5,232
654
77
10
0
162,215
0
W
Awilix
5,314
664
64
8
0
209,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role