Player Matchup

Hel
Hel
Gold V
Ipwnurfacee
Hel
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,771 MMR
Solo
Cupid
Cupid
Gold I
MrVexOffender
Cupid
Gold I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,750 MMR
Party 4
Bellona
Bellona
Gold I
MudrocksDance
Bellona
Gold I
Level 156
God Stats
0W - 3L
1,758 SR
Queue Stats
203W - 197L
1,776 MMR
Party 4
Tsukuyomi
Tsukuyomi
Platinum III
XXIShooterKidXXI
Tsukuyomi
Platinum III
Level 152
God Stats
10W - 13L
1,581 SR
Queue Stats
472W - 470L
1,804 MMR
Party 3
Sylvanus
Sylvanus
Gold I
perpetual_storm
Sylvanus
Gold I
Level 158
God Stats
3W - 6L
1,338 SR
Queue Stats
76W - 68L
1,690 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,535 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,613 SR
1,758 MMR
Apollo
Apollo
Platinum III
An Evil Person
Apollo
Platinum III
Level 159
God Stats
11W - 7L
1,428 SR
Queue Stats
235W - 198L
1,834 MMR
Party 1
Geb
Geb
Gold I
GGL0sian
Geb
Gold I
Level 42
God Stats
7W - 5L
1,745 SR
Queue Stats
52W - 48L
1,737 MMR
Solo
Persephone
Persephone
Platinum V
GOD99_
Persephone
Platinum V
Level 104
God Stats
57W - 58L
1,773 SR
Queue Stats
220W - 211L
1,686 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Solitairius
Cerberus
Platinum IV
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
469W - 449L
1,685 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
TS_Ironside
Heimdallr
Platinum I
Level 128
God Stats
103W - 84L
1,620 SR
Queue Stats
528W - 504L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,577
465
2,003
8,252
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 1
5,554
463
5,520
8,345
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
1 / 5 / 2
6,565
547
6,993
10,049
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
13
5 / 1 / 1
7,444
620
6,605
7,807
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
9
0 / 3 / 0
5,513
459
2,766
11,615
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Cu ChulainnScyllaCthulhuDanzaburouNemesis

VS

Bans
SetNu WaFenrirJanusHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
6,742
562
5,910
7,871
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
5,766
481
3,885
7,937
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
GOD99_
Persephone
12
2 / 0 / 4
6,902
575
7,903
3,912
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Solitairius
Cerberus
12
6 / 2 / 1
6,683
557
8,015
12,471
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
TS_Ironside
Heimdallr
12
3 / 1 / 3
6,717
560
7,673
8,548
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
2
2
4
2
W
Persephone
GOD99_
Persephone
2
0
4
4
L
0
4
0
0
L
0
4
1
0.13
L
Bellona
1
5
2
0.4
W
Cerberus
Solitairius
Cerberus
6
2
1
3.25
W
Heimdallr
TS_Ironside
Heimdallr
3
1
3
4.5
L
Tsukuyomi
5
1
1
5.5
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
33,386
46,068
Taken
40,739
23,608
Mitigated
18,616
18,075
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,910
3,553
0
500
7,871
2,520
581
109
7,722
0
39,191
W
3,885
557
0
2,288
7,937
4,133
35
1,971
5,944
12,929
0
W
Persephone
GOD99_
Persephone
7,903
187
0
898
3,912
1,138
48
1,461
2,307
40,152
0
L
2,003
74
1,769
3,788
8,252
2,984
0
5,049
2,892
26,187
0
L
5,520
2,374
124
904
8,345
2,408
138
954
7,391
0
32,793
L
Bellona
6,993
2,994
0
3,198
10,049
9,302
298
6,031
3,512
0
35,442
W
Cerberus
Solitairius
Cerberus
8,015
1,640
0
6,902
12,471
8,320
144
0
12,471
35,011
0
W
Heimdallr
TS_Ironside
Heimdallr
7,673
4,264
0
5,826
8,548
2,505
0
1,022
7,526
0
45,396
L
Tsukuyomi
6,605
1,620
0
2,857
7,807
2,164
0
2,018
5,673
0
38,361
L
Sylvanus
2,766
853
1,412
4,023
11,615
6,750
0
4,701
6,797
16,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
32,810
308
Minions Killed
351
0
Camps Cleared
0
1,113,511
Distance Traveled
1,089,569
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,742
562
85
7
0
231,331
1
W
Geb
5,766
481
13
1
0
229,340
5
W
Persephone
6,902
575
69
6
0
228,492
5
L
Hel
5,577
465
67
6
0
212,572
0
L
Cupid
5,554
463
68
6
0
215,539
2
L
Bellona
6,565
547
78
7
0
204,816
3
W
Cerberus
6,683
557
97
8
0
214,641
0
W
Heimdallr
6,717
560
87
7
0
185,765
3
L
Tsukuyomi
7,444
620
73
6
0
266,559
1
L
Sylvanus
5,513
459
22
2
0
214,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role