Player Matchup

Mercury
Mercury
ChuckTesta555
Mercury
Level 48
God Stats
6W - 22L
1,441 SR
Queue Stats
20W - 51L
1,312 Elo+
Party 1
Neith
Neith
JujuS92
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 63L
1,391 Elo+
Party 1
Ymir
Ymir
Mornandil
Ymir
Level 45
God Stats
1W - 4L
1,302 SR
Queue Stats
27W - 42L
1,295 Elo+
Party 1
Osiris
Osiris
NaitchaBoi
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
wiismax
Nu Wa
Level 85
God Stats
6W - 7L
1,549 SR
Queue Stats
496W - 523L
1,488 Elo+
Solo
Team Averages
Level 47
1,458 SR
1,384 Elo+

VS

Team Averages
Level 97
1,504 SR
1,510 Elo+
Cerberus
Cerberus
Gautatyr
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Mar Senpai
Susano
Level 160
God Stats
8W - 10L
1,622 SR
Queue Stats
102W - 79L
1,605 Elo+
Party 2
Thoth
Thoth
Shifu0
Thoth
Level 129
God Stats
6W - 2L
1,294 SR
Queue Stats
171W - 150L
1,407 Elo+
Solo
Artemis
Artemis
SubliminalDentz
Artemis
Level 45
God Stats
34W - 21L
1,604 SR
Queue Stats
79W - 65L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
ZenjiY
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 5 / 0
7,788
519
5,588
11,758
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
JujuS92
Neith
10
0 / 5 / 0
6,025
402
1,612
7,183
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 6 / 1
6,240
416
3,561
11,696
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
NaitchaBoi
Osiris
12
0 / 5 / 0
6,960
464
1,836
12,194
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
wiismax
Nu Wa
12
0 / 3 / 1
6,848
457
8,054
8,133
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gautatyr
Cerberus
16
8 / 0 / 1
9,950
663
9,261
6,950
6,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Mar Senpai
Susano
14
4 / 2 / 3
8,294
553
4,606
9,524
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Shifu0
Thoth
14
1 / 2 / 1
8,627
575
2,865
6,347
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 0 / 4
9,577
638
10,815
8,500
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
ZenjiY
Ne Zha
13
2 / 0 / 13
8,151
543
8,333
11,404
6,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
24
24
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
5
0
0.8
W
Cerberus
Gautatyr
Cerberus
8
0
1
8.5
L
Neith
JujuS92
Neith
0
5
0
0
W
Susano
Mar Senpai
Susano
4
2
3
2.75
L
Ymir
0
6
1
0.08
L
Osiris
NaitchaBoi
Osiris
0
5
0
0
W
Thoth
Shifu0
Thoth
1
2
1
0.75
W
9
0
4
11
W
Ne Zha
ZenjiY
Ne Zha
2
0
13
8.5
L
Nu Wa
wiismax
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
35,880
50,964
Taken
42,725
21,686
Mitigated
23,361
10,516
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,588
3,539
0
3,482
11,758
3,405
0
2,915
8,843
0
45,479
W
Cerberus
Gautatyr
Cerberus
9,261
198
0
4,070
6,950
6,291
0
980
5,524
61,493
0
L
Neith
JujuS92
Neith
1,612
1,093
0
1,633
7,183
2,466
0
0
7,183
0
22,173
W
Susano
Mar Senpai
Susano
4,606
1,753
0
3,558
9,524
5,875
0
1,845
7,522
0
50,506
L
Ymir
3,561
1,344
0
1,165
11,696
6,304
0
103
11,593
22,139
0
L
Osiris
NaitchaBoi
Osiris
1,836
201
0
3,486
12,194
7,153
0
5,383
6,811
0
36,272
W
Thoth
Shifu0
Thoth
2,865
76
0
1,081
6,347
1,944
316
2,729
3,370
64,868
0
W
10,815
5,747
0
6,013
8,500
3,093
1,855
2,565
5,879
0
60,802
W
Ne Zha
ZenjiY
Ne Zha
8,333
3,091
290
4,100
11,404
6,158
0
2,748
8,465
0
32,854
L
Nu Wa
wiismax
Nu Wa
8,054
1,261
0
750
8,133
2,358
0
3,725
4,408
43,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
44,599
355
Minions Killed
522
0
Camps Cleared
0
1,242,571
Distance Traveled
1,489,421
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,788
519
95
6
0
286,565
4
W
Cerberus
9,950
663
158
11
0
324,406
2
L
Neith
6,025
402
60
4
0
192,331
0
W
Susano
8,294
553
88
6
0
323,173
5
L
Ymir
6,240
416
22
1
0
241,012
4
L
Osiris
6,960
464
87
6
0
260,823
4
W
Thoth
8,627
575
124
8
0
266,301
1
W
Artemis
9,577
638
120
8
0
258,138
4
W
Ne Zha
8,151
543
32
2
0
317,403
3
L
Nu Wa
6,848
457
91
6
0
261,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role