Player Matchup

Janus
Janus
MarcMag1610
Janus
Level 28
God Stats
29W - 36L
1,589 SR
Queue Stats
135W - 178L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Terror1979
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Guan Yu
Guan Yu
Verslity
Guan Yu
Level 13
God Stats
1W - 3L
1,201 SR
Queue Stats
5W - 9L
1,332 Elo+
Solo
Kali
Kali
kjjkl
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 125L
1,318 Elo+
Solo
Ne Zha
Ne Zha
witnessthis3
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,341 Elo+

VS

Team Averages
Level 24
1,526 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeJayeDiamond92
Anubis
Level 21
God Stats
79W - 51L
1,551 SR
Queue Stats
481W - 507L
1,402 Elo+
Solo
Bastet
Bastet
MagnusMarco
Bastet
Level 42
God Stats
8W - 7L
1,497 SR
Queue Stats
166W - 227L
1,538 Elo+
Party 1
Yemoja
Yemoja
MakotoTheGray
Yemoja
Level 14
God Stats
73W - 64L
1,558 SR
Queue Stats
462W - 550L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RobsonEmanoel11
Kukulkan
Level 27
God Stats
39W - 38L
1,522 SR
Queue Stats
165W - 213L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,407
946
16,040
27,581
8,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Terror1979
Cthulhu
14
0 / 5 / 2
8,698
791
1,081
7,068
2,243
Guan Yu
Verslity
Guan Yu
15
0 / 2 / 2
9,483
862
5,348
18,430
15,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
kjjkl
Kali
14
0 / 5 / 1
8,834
803
1,194
13,022
4,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
15
2 / 10 / 2
9,794
890
14,166
30,462
11,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
11 / 0 / 14
12,239
1,113
26,663
14,820
15,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 3 / 21
11,353
1,032
25,774
13,909
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
17
11 / 1 / 11
11,908
1,083
15,770
7,855
3,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 0 / 23
10,655
969
1,866
3,871
1,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
17
4 / 0 / 13
10,613
965
16,258
6,022
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
112
4
Kills
30
30
Deaths
4
9
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
0
14
18
W
4
3
21
4.83
W
Bastet
11
1
11
16.5
W
0
0
23
11.5
L
2
8
2
0.38
W
Kukulkan
4
0
13
10.5
L
Cthulhu
Terror1979
Cthulhu
0
5
2
0.2
L
Guan Yu
Verslity
Guan Yu
0
2
2
0.5
L
Kali
kjjkl
Kali
0
5
1
0.1
L
Ne Zha
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
86,331
96,563
Taken
46,477
42,976
Mitigated
29,459
8,378
Healing
28,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
26,663
2,865
541
6,081
14,820
15,005
0
6,090
8,730
40,174
0
W
25,774
3,152
0
6,318
13,909
6,390
0
5,241
8,668
56,961
0
W
Bastet
15,770
6,309
0
703
7,855
3,327
0
1,478
6,377
0
33,694
W
1,866
1,153
12,100
2,011
3,871
1,979
0
2,276
1,595
4,592
0
L
16,040
1,938
971
2,900
27,581
8,768
0
21,176
6,180
37,494
0
W
Kukulkan
16,258
2,177
180
86
6,022
2,758
0
2,036
3,986
37,958
0
L
Cthulhu
Terror1979
Cthulhu
1,081
29
0
0
7,068
2,243
0
4,740
2,233
6,221
0
L
Guan Yu
Verslity
Guan Yu
5,348
448
864
1,362
18,430
15,548
0
12,986
5,244
0
19,042
L
Kali
kjjkl
Kali
1,194
342
0
466
13,022
4,649
0
8,638
4,301
0
9,109
L
Ne Zha
14,166
5,425
0
1,815
30,462
11,768
0
22,066
8,044
0
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
56,768
127
Minions Killed
221
3
Camps Cleared
7
799,615
Distance Traveled
1,028,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,239
1,113
39
4
0
224,441
0
W
Anubis
11,353
1,032
78
7
1
168,986
0
W
Bastet
11,908
1,083
35
3
5
229,404
0
W
Yemoja
10,655
969
4
0
0
200,544
0
L
Janus
10,407
946
50
5
0
159,269
2
W
Kukulkan
10,613
965
65
6
1
205,591
0
L
Cthulhu
8,698
791
5
0
0
62,096
0
L
Guan Yu
9,483
862
34
3
3
221,339
0
L
Kali
8,834
803
18
2
0
153,653
0
L
Ne Zha
9,794
890
20
2
0
203,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role