Player Matchup

Yemoja
Yemoja
BadgerStampede
Yemoja
Level 73
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
NutGargler
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,357 Elo+
Party 1
Janus
Janus
robby2naughty
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Team Averages
Level 68
1,578 SR
1,381 Elo+

VS

Team Averages
Level 65
1,500 SR
1,286 Elo+
Janus
Janus
CertifiedDumbuss
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JustinoRomano
Cupid
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,149 Elo+
Party 2
Chaac
Chaac
StarFalco9912
Chaac
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 43L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
9,602
505
2,491
12,314
9,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
NutGargler
Bakasura
14
1 / 3 / 0
10,640
560
6,004
17,816
7,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 0
9,884
520
9,701
15,642
5,320
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
11,819
622
10,953
5,216
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 3
13,454
708
17,863
12,268
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 10
11,475
604
6,396
8,843
7,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
12
12
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
5
5.5
W
9
0
3
10.5
L
Bakasura
NutGargler
Bakasura
1
3
0
0.33
W
0
0
10
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,196
Damage
35,212
45,772
Taken
26,327
22,704
Mitigated
14,304
15,979
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
537
9,789
2,566
12,314
9,554
0
3,671
8,232
16,722
0
W
10,953
133
0
1,752
5,216
1,528
0
1,386
3,643
64,722
0
W
17,863
12,041
868
6,701
12,268
4,790
2,873
6,242
5,971
0
81,254
L
Bakasura
NutGargler
Bakasura
6,004
4,593
0
3,624
17,816
7,830
0
3,999
13,444
0
37,630
W
6,396
243
0
2,880
8,843
7,986
340
4,684
3,704
0
24,548
L
9,701
679
0
0
15,642
5,320
0
2,651
12,479
54,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
36,748
188
Minions Killed
215
0
Camps Cleared
0
943,017
Distance Traveled
1,126,047
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,602
505
25
1
0
299,543
0
W
Janus
11,819
622
87
5
0
374,286
1
W
Cupid
13,454
708
94
5
0
363,811
0
L
Bakasura
10,640
560
92
5
0
385,571
0
W
Chaac
11,475
604
34
2
0
387,950
2
L
Janus
9,884
520
71
4
0
257,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role