Player Matchup

Medusa
Medusa
Barthahn
Medusa
Level 62
God Stats
49W - 39L
1,610 SR
Queue Stats
441W - 492L
1,507 Elo+
Party 1
King Arthur
King Arthur
CorvusCH
King Arthur
Level 69
God Stats
2W - 3L
1,482 SR
Queue Stats
45W - 43L
1,446 Elo+
Party 1
Scylla
Scylla
DaBOSS33
Scylla
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 57
1,530 SR
1,484 Elo+

VS

Team Averages
Level 78
1,500 SR
1,441 Elo+
Anubis
Anubis
Aquarius19
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,411 Elo+
Party 2
Nike
Nike
Dyptorden
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Skybreaker96
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barthahn
Medusa
11
3 / 9 / 3
8,035
804
9,606
10,499
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CorvusCH
King Arthur
11
3 / 6 / 6
7,999
800
5,725
16,455
10,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DaBOSS33
Scylla
9
0 / 5 / 4
6,620
662
4,483
6,165
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aquarius19
Anubis
14
9 / 3 / 8
9,424
942
10,202
9,563
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nike
11
3 / 3 / 14
8,428
843
6,161
7,236
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Skybreaker96
Cernunnos
12
8 / 3 / 8
8,966
897
11,268
9,341
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
6
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aquarius19
Anubis
9
3
8
4.33
L
Medusa
Barthahn
Medusa
3
9
3
0.5
L
King Arthur
CorvusCH
King Arthur
3
6
6
1
L
Scylla
DaBOSS33
Scylla
0
5
4
0.4
W
Nike
3
3
14
3.33
W
Cernunnos
Skybreaker96
Cernunnos
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
27,631
33,119
Taken
26,140
15,981
Mitigated
13,469
6,320
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aquarius19
Anubis
10,202
368
0
4,528
9,563
4,418
130
2,068
7,351
41,052
0
L
Medusa
Barthahn
Medusa
9,606
3,725
0
990
10,499
4,401
65
3,081
7,418
0
22,850
L
King Arthur
CorvusCH
King Arthur
5,725
1,084
0
3,798
16,455
10,025
0
5,707
10,748
0
16,579
L
Scylla
DaBOSS33
Scylla
4,483
399
576
956
6,165
1,555
0
1,506
4,659
18,575
0
W
Nike
6,161
853
0
1,434
7,236
5,708
40
756
6,403
0
30,307
W
Cernunnos
Skybreaker96
Cernunnos
11,268
5,415
0
3,579
9,341
3,343
1,071
1,356
7,883
0
28,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
26,818
70
Minions Killed
154
0
Camps Cleared
0
478,217
Distance Traveled
597,201
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,424
942
60
6
0
201,238
1
L
Medusa
8,035
804
18
2
0
164,342
2
L
King Arthur
7,999
800
11
1
0
180,780
3
L
Scylla
6,620
662
41
4
0
133,095
3
W
Nike
8,428
843
50
5
0
217,618
2
W
Cernunnos
8,966
897
44
4
0
178,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role