Player Matchup

King Arthur
King Arthur
Basegiz 60hz
King Arthur
Level 29
God Stats
16W - 18L
1,422 SR
Queue Stats
787W - 722L
1,424 Elo+
Solo
Ymir
Ymir
II Lou Bliss II
Ymir
Level 25
God Stats
26W - 26L
1,280 SR
Queue Stats
132W - 133L
1,408 Elo+
Party 2
Odin
Odin
ImNotSonma
Odin
Level 23
God Stats
27W - 23L
1,604 SR
Queue Stats
119W - 106L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
JukeBoxHero2112
Cthulhu
Level 10
God Stats
1W - 1L
1,338 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo
Ares
Ares
Simi12222209121
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,414 Elo+

VS

Team Averages
Level 26
1,505 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
CoolKidsDoDrugs
Tsukuyomi
Level 18
God Stats
10W - 7L
1,860 SR
Queue Stats
84W - 91L
1,417 Elo+
Party 1
Ymir
Ymir
Energized_35
Ymir
Level 28
God Stats
17W - 10L
1,586 SR
Queue Stats
107W - 91L
1,445 Elo+
Party 1
Tiamat
Tiamat
Lenjamin
Tiamat
Level 26
God Stats
15W - 23L
1,440 SR
Queue Stats
46W - 62L
1,270 Elo+
Solo
Bellona
Bellona
x1AceClutch1x
Bellona
Level 17
God Stats
6W - 12L
1,249 SR
Queue Stats
104W - 131L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
x1AceTrain1x
Danzaburou
Level 39
God Stats
5W - 9L
1,390 SR
Queue Stats
58W - 53L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Basegiz 60hz
King Arthur
16
5 / 4 / 2
10,312
543
13,037
15,489
9,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 7 / 4
7,595
400
7,614
14,306
6,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 5 / 4
9,222
485
13,826
19,221
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 3
7,576
399
2,858
14,470
9,471
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 13 / 1
5,942
313
3,553
12,657
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoolKidsDoDrugs
Tsukuyomi
16
11 / 3 / 4
10,649
560
9,962
10,719
4,491
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 9
9,685
510
10,697
12,691
10,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Lenjamin
Tiamat
15
11 / 3 / 2
10,448
550
14,272
16,341
16,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
15
1 / 2 / 4
9,070
477
5,237
8,692
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
x1AceTrain1x
Danzaburou
15
5 / 6 / 4
9,980
525
12,180
13,729
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
16
Kills
33
35
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Basegiz 60hz
King Arthur
5
4
2
1.5
W
Tsukuyomi
CoolKidsDoDrugs
Tsukuyomi
11
3
4
4.33
W
5
3
9
3.17
L
1
7
4
0.43
L
9
5
4
2.2
L
1
6
3
0.42
W
Tiamat
Lenjamin
Tiamat
11
3
2
4
L
0
13
1
0.04
W
Bellona
1
2
4
1.5
W
Danzaburou
x1AceTrain1x
Danzaburou
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
52,348
76,143
Taken
62,172
36,967
Mitigated
42,275
10,931
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Basegiz 60hz
King Arthur
13,037
1,023
0
130
15,489
9,589
94
4,783
10,706
0
62,298
W
Tsukuyomi
CoolKidsDoDrugs
Tsukuyomi
9,962
2,668
0
513
10,719
4,491
281
1,141
9,380
0
50,789
W
10,697
3,715
198
330
12,691
10,289
179
3,164
9,527
32,509
0
L
7,614
1,193
258
2,423
14,306
6,496
33
3,786
10,520
32,945
0
L
13,826
4,573
698
7,057
19,221
6,852
295
5,744
13,477
0
51,182
L
2,858
555
0
226
14,470
9,471
360
4,909
9,561
25,323
0
W
Tiamat
Lenjamin
Tiamat
14,272
3,634
216
8,038
16,341
16,688
1,034
4,742
11,432
46,125
0
L
3,553
568
0
139
12,657
4,559
176
5,747
6,910
11,340
0
W
Bellona
5,237
1,543
0
742
8,692
6,137
1,873
148
8,544
0
48,400
W
Danzaburou
x1AceTrain1x
Danzaburou
12,180
6,947
0
3,175
13,729
4,670
2,455
4,830
8,899
0
52,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
49,832
293
Minions Killed
386
0
Camps Cleared
0
1,512,392
Distance Traveled
1,678,743
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,312
543
98
5
0
330,923
0
W
Tsukuyomi
10,649
560
73
4
0
371,604
2
W
Ymir
9,685
510
41
2
0
351,077
0
L
Ymir
7,595
400
68
4
0
331,943
0
L
Odin
9,222
485
72
4
0
348,198
0
L
Cthulhu
7,576
399
44
2
0
228,177
0
W
Tiamat
10,448
550
79
4
0
294,884
0
L
Ares
5,942
313
11
1
0
273,151
3
W
Bellona
9,070
477
108
6
0
338,183
0
W
Danzaburou
9,980
525
85
4
0
322,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role