Player Matchup

Chang'e
Chang'e
Corgi UwU4029
Chang'e
Level 11
God Stats
4W - 7L
1,360 SR
Queue Stats
9W - 28L
1,119 Elo+
Solo
Bacchus
Bacchus
CrosisGold
Bacchus
Level 45
God Stats
9W - 7L
1,307 SR
Queue Stats
27W - 42L
1,259 Elo+
Solo
Kukulkan
Kukulkan
Xilyph
Kukulkan
Level 41
God Stats
5W - 6L
1,278 SR
Queue Stats
8W - 11L
1,257 Elo+
Solo
Team Averages
Level 32
1,315 SR
1,211 Elo+

VS

Team Averages
Level 26
1,486 SR
1,356 Elo+
Izanami
Izanami
AguanteLaCumbia7
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 167L
1,312 Elo+
Solo
Jormungandr
Jormungandr
BigRuck66
Jormungandr
Level 17
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 25L
1,049 Elo+
Solo
Danzaburou
Danzaburou
Lucifer4547
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 6 / 10
11,934
597
10,432
14,290
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
CrosisGold
Bacchus
17
9 / 3 / 11
13,797
690
15,847
14,501
14,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Xilyph
Kukulkan
19
9 / 0 / 10
13,972
699
18,262
4,946
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 1
13,311
666
10,624
20,449
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
BigRuck66
Jormungandr
13
1 / 7 / 2
10,707
535
4,031
16,718
9,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Lucifer4547
Danzaburou
14
1 / 8 / 5
11,427
571
8,937
16,214
6,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
21
Kills
9
9
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
Jormungandr
BigRuck66
Jormungandr
1
7
2
0.29
W
Chang'e
3
6
10
1.33
W
Bacchus
CrosisGold
Bacchus
9
3
11
4.83
L
Danzaburou
Lucifer4547
Danzaburou
1
8
5
0.44
W
Kukulkan
Xilyph
Kukulkan
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,541
Damage
23,592
33,737
Taken
53,381
19,735
Mitigated
25,631
9,130
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,624
6,965
0
4,190
20,449
9,782
0
16,954
3,207
0
78,661
L
Jormungandr
BigRuck66
Jormungandr
4,031
1,252
0
141
16,718
9,429
0
12,429
4,131
37,215
0
W
Chang'e
10,432
1,465
1,272
2,785
14,290
3,765
136
1,915
12,375
25,319
0
W
Bacchus
CrosisGold
Bacchus
15,847
946
454
1,949
14,501
14,196
575
2,152
12,349
41,224
0
L
Danzaburou
Lucifer4547
Danzaburou
8,937
4,160
123
2,979
16,214
6,420
0
14,752
1,290
0
32,256
W
Kukulkan
Xilyph
Kukulkan
18,262
1,995
1,232
1,438
4,946
1,774
843
203
4,743
105,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
35,445
216
Minions Killed
205
0
Camps Cleared
0
985,867
Distance Traveled
880,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,311
666
127
6
0
309,611
1
L
Jormungandr
10,707
535
29
1
0
256,595
0
W
Chang'e
11,934
597
32
2
0
274,087
0
W
Bacchus
13,797
690
45
2
0
363,952
0
L
Danzaburou
11,427
571
49
2
0
314,444
1
W
Kukulkan
13,972
699
139
7
0
347,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role