Player Matchup

Bacchus
Bacchus
Jack Germainium
Bacchus
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,604 Elo+
Party 1
Olorun
Olorun
MrWakame
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 78
God Stats
14W - 12L
1,591 SR
Queue Stats
28W - 28L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Solidusflames77
Danzaburou
Level 127
God Stats
1W - 2L
1,723 SR
Queue Stats
36W - 37L
1,573 Elo+
Party 1
Team Averages
Level 103
1,578 SR
1,597 Elo+

VS

Team Averages
Level 59
1,536 SR
1,570 Elo+
Achilles
Achilles
DiveThePhoenix
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,645 Elo+
Solo
Nu Wa
Nu Wa
GodSlayerKai
Nu Wa
Level 160
God Stats
3W - 2L
1,585 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 2
Anubis
Anubis
GodSlayerZen
Anubis
Level 27
God Stats
6W - 2L
1,560 SR
Queue Stats
38W - 39L
1,514 Elo+
Party 2
Neith
Neith
V-O-N-13
Neith
Level 29
God Stats
2W - 1L
1,499 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,076
708
4,540
7,587
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
MrWakame
Olorun
11
1 / 6 / 0
6,809
681
3,156
9,187
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Phil1332
Nu Wa
11
0 / 3 / 0
6,582
658
5,705
6,110
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Solidusflames77
Danzaburou
12
0 / 3 / 0
6,920
692
3,460
8,043
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 0 / 5
8,785
879
10,464
8,989
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 6
8,501
850
6,489
5,097
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
15
10 / 0 / 2
9,476
948
8,730
6,784
2,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
V-O-N-13
Neith
13
0 / 2 / 3
7,981
798
1,667
3,244
1,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
14
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
0
5
5.5
W
1
0
6
4
W
Anubis
10
0
2
11
L
1
2
0
0.5
L
Olorun
MrWakame
Olorun
1
6
0
0.17
L
Nu Wa
Phil1332
Nu Wa
0
3
0
0
L
Danzaburou
Solidusflames77
Danzaburou
0
3
0
0
W
Neith
V-O-N-13
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
27,350
30,927
Taken
24,114
11,059
Mitigated
13,139
6,281
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,464
2,437
0
3,700
8,989
7,486
501
3,986
5,003
0
30,090
W
6,489
1,864
0
771
5,097
1,564
1,869
2,887
2,210
25,585
0
W
Anubis
8,730
71
0
3,200
6,784
2,968
775
4,574
2,210
26,812
0
L
4,540
270
163
1,037
7,587
4,383
0
4,032
3,302
24,107
0
L
Olorun
MrWakame
Olorun
3,156
983
802
1,900
9,187
2,846
0
4,592
4,380
21,306
0
L
Nu Wa
Phil1332
Nu Wa
5,705
1,077
441
637
6,110
1,505
194
3,454
2,311
17,802
0
L
Danzaburou
Solidusflames77
Danzaburou
3,460
1,561
0
1,301
8,043
2,325
0
3,099
4,523
0
25,133
W
Neith
V-O-N-13
Neith
1,667
201
330
636
3,244
1,121
1,171
2,329
915
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
34,743
136
Minions Killed
165
7
Camps Cleared
9
686,679
Distance Traveled
776,725
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,785
879
50
5
4
236,768
2
W
Nu Wa
8,501
850
29
3
1
201,707
1
W
Anubis
9,476
948
41
4
4
192,581
3
L
Bacchus
7,076
708
34
3
1
190,952
3
L
Olorun
6,809
681
30
3
4
152,521
3
L
Nu Wa
6,582
658
27
3
0
165,488
2
L
Danzaburou
6,920
692
45
5
2
177,718
4
W
Neith
7,981
798
45
5
0
145,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role