Player Matchup

Hou Yi
Hou Yi
Dc_Kenji
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,581 Elo+
Party 2
Fafnir
Fafnir
FaQ-XiioN
Fafnir
Level 105
God Stats
13W - 13L
1,500 SR
Queue Stats
118W - 129L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
LipHD
Ao Kuang
Level 102
God Stats
11W - 15L
1,656 SR
Queue Stats
147W - 157L
1,630 Elo+
Party 2
King Arthur
King Arthur
Saarhaar
King Arthur
Level 51
God Stats
2W - 6L
1,289 SR
Queue Stats
61W - 67L
1,680 Elo+
Party 2
Baron Samedi
Baron Samedi
conz_24
Baron Samedi
Level 147
God Stats
4W - 6L
1,913 SR
Queue Stats
283W - 267L
1,546 Elo+
Solo
Team Averages
Level 94
1,572 SR
1,606 Elo+

VS

Team Averages
Level 103
1,641 SR
1,550 Elo+
Cupid
Cupid
Jurgenvdv
Cupid
Level 67
God Stats
12W - 13L
1,615 SR
Queue Stats
129W - 133L
1,532 Elo+
Party 1
Arachne
Arachne
Mennotjeeee
Arachne
Level 128
God Stats
19W - 4L
1,919 SR
Queue Stats
195W - 197L
1,547 Elo+
Party 1
Khepri
Khepri
Ronantjeeee
Khepri
Level 98
God Stats
24W - 15L
1,730 SR
Queue Stats
165W - 142L
1,598 Elo+
Party 1
Anubis
Anubis
Steentjeeee
Anubis
Level 98
God Stats
1W - 3L
1,268 SR
Queue Stats
67W - 62L
1,506 Elo+
Party 1
King Arthur
King Arthur
Timmehtjeeee
King Arthur
Level 124
God Stats
45W - 28L
1,675 SR
Queue Stats
208W - 200L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dc_Kenji
Hou Yi
17
1 / 7 / 3
10,901
474
6,784
16,589
6,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
FaQ-XiioN
Fafnir
15
2 / 4 / 3
9,507
413
8,430
18,770
15,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
LipHD
Ao Kuang
20
6 / 3 / 0
12,083
525
13,951
21,299
8,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Saarhaar
King Arthur
18
1 / 4 / 5
10,968
477
12,902
21,287
16,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
conz_24
Baron Samedi
18
1 / 7 / 4
11,149
485
9,738
12,600
6,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jurgenvdv
Cupid
19
1 / 2 / 7
12,154
528
8,628
15,145
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Mennotjeeee
Arachne
20
14 / 1 / 7
14,209
618
21,860
18,437
10,453
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
1 / 2 / 10
11,850
515
5,315
14,395
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
7 / 2 / 5
12,435
541
19,614
11,623
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Timmehtjeeee
King Arthur
20
2 / 4 / 2
13,249
576
11,281
20,292
16,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
25
25
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dc_Kenji
Hou Yi
1
7
3
0.36
L
Fafnir
FaQ-XiioN
Fafnir
2
4
3
0.88
W
Cupid
Jurgenvdv
Cupid
1
2
7
2.25
L
Ao Kuang
LipHD
Ao Kuang
6
3
0
2
W
Arachne
Mennotjeeee
Arachne
14
1
7
17.5
W
Khepri
1
2
10
3
L
King Arthur
Saarhaar
King Arthur
1
4
5
0.88
W
Anubis
7
2
5
4.75
W
King Arthur
Timmehtjeeee
King Arthur
2
4
2
0.75
L
Baron Samedi
conz_24
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,805
Damage
66,698
90,545
Taken
79,892
53,916
Mitigated
52,184
25,413
Healing
27,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dc_Kenji
Hou Yi
6,784
1,953
0
3,053
16,589
6,761
0
3,030
13,471
0
74,042
L
Fafnir
FaQ-XiioN
Fafnir
8,430
1,771
343
2,923
18,770
15,959
0
7,269
11,178
36,688
0
W
Cupid
Jurgenvdv
Cupid
8,628
4,800
240
6,030
15,145
6,334
2,136
4,845
10,107
0
91,579
L
Ao Kuang
LipHD
Ao Kuang
13,951
3,128
0
9,372
21,299
8,165
0
7,191
13,918
102,032
0
W
Arachne
Mennotjeeee
Arachne
21,860
15,311
0
6,732
18,437
10,453
0
7,559
10,662
0
128,257
W
Khepri
5,315
406
0
3,484
14,395
12,660
0
6,353
8,042
49,014
0
L
King Arthur
Saarhaar
King Arthur
12,902
1,164
0
6,532
21,287
16,447
150
2,742
18,191
0
75,463
W
Anubis
19,614
373
0
5,582
11,623
6,067
374
7,292
4,331
86,007
0
W
King Arthur
Timmehtjeeee
King Arthur
11,281
929
0
5,650
20,292
16,670
22
7,762
12,230
0
87,736
L
Baron Samedi
conz_24
Baron Samedi
9,738
115
984
2,206
12,600
6,584
0
4,032
8,388
76,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
63,897
639
Minions Killed
674
0
Camps Cleared
0
2,028,393
Distance Traveled
2,223,044
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,901
474
144
6
0
360,157
5
L
Fafnir
9,507
413
47
2
0
387,330
7
W
Cupid
12,154
528
151
7
0
410,749
2
L
Ao Kuang
12,083
525
171
7
0
476,871
7
W
Arachne
14,209
618
148
6
0
516,317
0
W
Khepri
11,850
515
67
3
0
444,414
5
L
King Arthur
10,968
477
146
6
0
419,324
5
W
Anubis
12,435
541
131
6
0
402,142
4
W
King Arthur
13,249
576
177
8
0
449,422
1
L
Baron Samedi
11,149
485
131
6
0
384,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role