Player Matchup

Nox
Nox
BUNGO_Dazai
Nox
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 57L
1,841 Elo+
Party 1
Arachne
Arachne
MilenniumSwee
Arachne
Level 28
God Stats
7W - 4L
1,716 SR
Queue Stats
9W - 5L
1,634 Elo+
Party 1
Vulcan
Vulcan
Sad_Witcher
Vulcan
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 20L
1,780 Elo+
Party 1
Hachiman
Hachiman
fab9410
Hachiman
Level 18
God Stats
12W - 7L
1,500 SR
Queue Stats
105W - 47L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
manetao34
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,780 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,720 Elo+

VS

Team Averages
Level 22
1,569 SR
1,493 Elo+
Cabrakan
Cabrakan
Goblin_slayer324
Cabrakan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,476 Elo+
Solo
Neith
Neith
SH87Hx3
Neith
Level 17
God Stats
20W - 13L
1,695 SR
Queue Stats
707W - 695L
1,438 Elo+
Solo
Chaac
Chaac
hugoguay72
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 36L
1,403 Elo+
Solo
Kali
Kali
siropedevainilla
Kali
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 235L
1,510 Elo+
Solo
Tiamat
Tiamat
xSif2o1x
Tiamat
Level 23
God Stats
78W - 50L
1,651 SR
Queue Stats
306W - 249L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,518
470
5,978
9,451
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
3 / 7 / 3
7,301
456
9,463
13,306
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
10
1 / 8 / 1
6,457
404
3,333
6,903
2,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
fab9410
Hachiman
8
0 / 7 / 0
5,816
364
2,404
8,969
3,273
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
manetao34
Cthulhu
10
0 / 2 / 4
6,668
417
9,661
15,892
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
8,137
509
5,205
10,883
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
SH87Hx3
Neith
13
3 / 1 / 5
8,165
510
6,398
8,083
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
15
7 / 0 / 8
9,132
571
9,345
12,709
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 9
8,557
535
5,986
15,684
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
xSif2o1x
Tiamat
16
12 / 0 / 9
10,153
635
14,433
12,485
12,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
30
30
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
5
2
3
3.25
L
Arachne
3
7
3
0.64
W
Neith
SH87Hx3
Neith
3
1
5
5.5
L
Vulcan
1
8
1
0.19
L
Hachiman
fab9410
Hachiman
0
7
0
0
W
Chaac
7
0
8
11
L
Cthulhu
manetao34
Cthulhu
0
2
4
1
W
3
4
9
1.88
W
Tiamat
xSif2o1x
Tiamat
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
41,367
54,521
Taken
59,844
23,246
Mitigated
41,930
6,907
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,978
601
0
880
9,451
3,577
0
2,852
6,374
31,434
0
W
5,205
669
378
3,043
10,883
9,410
231
4,274
6,609
27,316
0
L
Arachne
9,463
7,927
0
3,399
13,306
5,056
85
3,313
9,918
0
35,026
W
Neith
SH87Hx3
Neith
6,398
1,886
0
4,124
8,083
3,890
1,053
3,807
4,276
0
50,413
L
Vulcan
3,333
1,522
0
287
6,903
2,483
0
3,435
3,343
18,048
0
L
Hachiman
fab9410
Hachiman
2,404
1,405
0
886
8,969
3,273
0
3,787
5,132
0
19,897
W
Chaac
9,345
1,289
0
9,445
12,709
10,456
243
2,912
9,797
0
50,624
L
Cthulhu
manetao34
Cthulhu
9,661
349
269
1,186
15,892
8,857
0
6,251
9,591
35,661
0
W
5,986
2,107
0
8,535
15,684
5,488
188
2,958
12,726
0
47,232
W
Tiamat
xSif2o1x
Tiamat
14,433
920
0
6,414
12,485
12,686
421
5,021
7,464
71,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
44,144
234
Minions Killed
442
0
Camps Cleared
0
1,448,369
Distance Traveled
1,541,843
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,518
470
66
4
0
260,805
0
W
Cabrakan
8,137
509
40
3
0
302,961
0
L
Arachne
7,301
456
54
3
0
296,432
0
W
Neith
8,165
510
89
6
0
292,476
2
L
Vulcan
6,457
404
34
2
0
293,002
6
L
Hachiman
5,816
364
33
2
0
249,814
0
W
Chaac
9,132
571
107
7
0
342,076
2
L
Cthulhu
6,668
417
47
3
0
348,316
0
W
Kali
8,557
535
83
5
0
279,059
3
W
Tiamat
10,153
635
123
8
0
325,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role