Player Matchup

Hachiman
Hachiman
AzuRNemesiS
Hachiman
Level 17
God Stats
9W - 1L
1,446 SR
Queue Stats
59W - 45L
1,205 Elo+
Solo
Ganesha
Ganesha
CaptainGrind
Ganesha
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 15L
1,394 Elo+
Solo
Tiamat
Tiamat
Frelddi
Tiamat
Level 13
God Stats
1W - 4L
1,230 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 2
Nemesis
Nemesis
Ninjate
Nemesis
Level 5
God Stats
2W - 2L
1,230 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 2
Neith
Neith
Rawpwnzl
Neith
Level 20
God Stats
60W - 35L
1,636 SR
Queue Stats
276W - 293L
1,312 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,309 Elo+

VS

Team Averages
Level 8
1,424 SR
1,167 Elo+
Thor
Thor
Karandiru
Thor
Level 18
God Stats
1W - 3L
1,421 SR
Queue Stats
95W - 63L
1,409 Elo+
Party 1
Izanami
Izanami
RIPShadowTR
Izanami
Level 7
God Stats
29W - 17L
1,626 SR
Queue Stats
48W - 35L
1,438 Elo+
Party 1
Raijin
Raijin
drYosu
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
997 Elo+
Party 3
Nemesis
Nemesis
grunchi
Nemesis
Level 5
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 5L
997 Elo+
Party 3
Nu Wa
Nu Wa
xDaisyree
Nu Wa
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 7L
997 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AzuRNemesiS
Hachiman
18
20 / 5 / 16
12,803
1,423
21,889
10,176
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
CaptainGrind
Ganesha
18
0 / 2 / 36
10,096
1,122
10,044
9,989
11,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Frelddi
Tiamat
17
8 / 2 / 21
10,715
1,191
15,934
8,113
7,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Ninjate
Nemesis
17
12 / 3 / 26
11,299
1,255
13,451
11,734
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Rawpwnzl
Neith
17
9 / 1 / 24
10,556
1,173
17,600
8,526
3,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 5 / 4
11,048
1,228
10,161
17,182
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RIPShadowTR
Izanami
15
2 / 4 / 6
9,528
1,059
11,083
16,390
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
drYosu
Raijin
14
1 / 14 / 4
8,707
967
7,588
18,447
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
grunchi
Nemesis
16
2 / 13 / 10
9,796
1,088
5,116
20,390
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
xDaisyree
Nu Wa
15
1 / 13 / 7
9,237
1,026
8,230
14,964
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
44
49
Kills
13
13
Deaths
49
123
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AzuRNemesiS
Hachiman
20
5
16
5.6
W
Ganesha
CaptainGrind
Ganesha
0
2
36
9
W
Tiamat
Frelddi
Tiamat
8
2
21
9.25
L
Thor
7
5
4
1.8
W
Nemesis
Ninjate
Nemesis
12
3
26
8.33
L
Izanami
RIPShadowTR
Izanami
2
4
6
1.25
W
Neith
Rawpwnzl
Neith
9
1
24
21
L
Raijin
drYosu
Raijin
1
14
4
0.21
L
Nemesis
grunchi
Nemesis
2
13
10
0.54
L
Nu Wa
xDaisyree
Nu Wa
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,918
Damage
42,178
48,538
Taken
87,373
32,912
Mitigated
32,257
7,802
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AzuRNemesiS
Hachiman
21,889
17,369
0
1,280
10,176
4,220
0
2,401
7,775
0
35,306
W
Ganesha
CaptainGrind
Ganesha
10,044
1,539
0
0
9,989
11,510
0
3,657
6,332
22,124
0
W
Tiamat
Frelddi
Tiamat
15,934
1,366
0
2,316
8,113
7,719
0
2,926
5,187
47,741
0
L
Thor
10,161
1,824
0
602
17,182
6,376
0
4,772
12,410
0
17,780
W
Nemesis
Ninjate
Nemesis
13,451
7,080
0
1,854
11,734
5,839
0
3,523
8,211
0
19,210
L
Izanami
RIPShadowTR
Izanami
11,083
7,048
0
2,460
16,390
6,196
0
4,943
11,447
0
37,459
W
Neith
Rawpwnzl
Neith
17,600
9,161
0
2,352
8,526
3,624
0
3,311
5,215
0
39,969
L
Raijin
drYosu
Raijin
7,588
1,302
0
0
18,447
6,092
0
6,403
12,044
18,074
0
L
Nemesis
grunchi
Nemesis
5,116
2,933
0
794
20,390
8,758
0
4,355
16,035
0
11,789
L
Nu Wa
xDaisyree
Nu Wa
8,230
3,502
0
0
14,964
4,835
0
5,505
9,459
23,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,469
Gold Earned
48,316
198
Minions Killed
128
8
Camps Cleared
5
786,460
Distance Traveled
724,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,803
1,423
45
5
4
121,449
1
W
Ganesha
10,096
1,122
10
1
0
159,396
0
W
Tiamat
10,715
1,191
75
8
0
166,165
1
L
Thor
11,048
1,228
8
1
0
179,521
1
W
Nemesis
11,299
1,255
15
2
3
198,517
0
L
Izanami
9,528
1,059
63
7
2
147,483
0
W
Neith
10,556
1,173
53
6
1
140,933
1
L
Raijin
8,707
967
18
2
3
130,314
3
L
Nemesis
9,796
1,088
6
1
0
133,876
0
L
Nu Wa
9,237
1,026
33
4
0
132,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role