Player Matchup

Neith
Neith
Aranubis
Neith
Level 10
God Stats
4W - 4L
1,497 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1
Sol
Sol
Pokussa
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
ZaperixNs
Cthulhu
Level 111
God Stats
1W - 0L
1,676 SR
Queue Stats
22W - 13L
1,376 Elo+
Party 1
Team Averages
Level 67
1,558 SR
1,367 Elo+

VS

Team Averages
Level 32
1,437 SR
1,435 Elo+
Cthulhu
Cthulhu
Leo38440
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 2
Thoth
Thoth
OGkush058
Thoth
Level 15
God Stats
3W - 11L
1,311 SR
Queue Stats
87W - 77L
1,389 Elo+
Solo
Neith
Neith
andy-du38
Neith
Level 75
God Stats
13W - 9L
1,500 SR
Queue Stats
197W - 180L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aranubis
Neith
15
5 / 3 / 5
11,807
695
7,801
9,605
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
16
9 / 7 / 4
13,114
771
15,735
20,747
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ZaperixNs
Cthulhu
15
3 / 1 / 10
12,139
714
17,949
17,769
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leo38440
Cthulhu
15
4 / 3 / 5
11,492
676
9,622
15,161
16,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
OGkush058
Thoth
14
3 / 7 / 5
10,989
646
11,070
14,600
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
andy-du38
Neith
15
4 / 7 / 5
11,551
679
13,670
16,651
6,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
11
11
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Aranubis
Neith
5
3
5
2.5
L
Cthulhu
Leo38440
Cthulhu
4
3
5
2.17
L
Thoth
OGkush058
Thoth
3
7
5
0.79
W
Sol
9
7
4
1.57
W
Cthulhu
ZaperixNs
Cthulhu
3
1
10
8
L
Neith
andy-du38
Neith
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,485
Damage
34,362
48,121
Taken
46,412
31,968
Mitigated
28,947
16,831
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aranubis
Neith
7,801
3,172
0
1,663
9,605
4,331
2,308
5,349
4,256
0
37,452
L
Cthulhu
Leo38440
Cthulhu
9,622
609
120
0
15,161
16,113
0
10,295
4,866
23,070
0
L
Thoth
OGkush058
Thoth
11,070
448
0
2,587
14,600
5,917
0
10,562
4,038
52,607
0
W
Sol
15,735
5,211
0
9,538
20,747
8,073
645
7,472
13,275
86,471
0
W
Cthulhu
ZaperixNs
Cthulhu
17,949
701
172
5,458
17,769
19,564
71
8,204
9,565
49,915
0
L
Neith
andy-du38
Neith
13,670
7,573
0
3,187
16,651
6,917
0
12,879
3,772
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
34,032
199
Minions Killed
155
0
Camps Cleared
0
907,497
Distance Traveled
818,702
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,807
695
65
4
0
298,329
0
L
Cthulhu
11,492
676
36
2
0
295,270
5
L
Thoth
10,989
646
63
4
0
251,882
1
W
Sol
13,114
771
96
6
0
257,631
7
W
Cthulhu
12,139
714
38
2
0
351,537
0
L
Neith
11,551
679
56
3
0
271,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role