Player Matchup

Tiamat
Tiamat
STLOOPY
Tiamat
Level 144
God Stats
83W - 18L
1,975 SR
Queue Stats
463W - 148L
1,813 Elo+
Party 1
Fafnir
Fafnir
The_Dexterous
Fafnir
Level 28
God Stats
8W - 2L
1,970 SR
Queue Stats
100W - 25L
2,065 Elo+
Party 1
Anhur
Anhur
Urban Meko
Anhur
Level 112
God Stats
4W - 1L
1,336 SR
Queue Stats
288W - 116L
1,786 Elo+
Party 1
Team Averages
Level 95
1,760 SR
1,888 Elo+

VS

Team Averages
Level 41
1,437 SR
1,413 Elo+
Thoth
Thoth
Gxdzz1130
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Anhur
Anhur
Svinity
Anhur
Level 68
God Stats
8W - 11L
1,351 SR
Queue Stats
53W - 62L
1,353 Elo+
Solo
Achilles
Achilles
The Milk Man487
Achilles
Level 44
God Stats
24W - 25L
1,458 SR
Queue Stats
178W - 197L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
STLOOPY
Tiamat
11
8 / 0 / 6
8,388
839
8,158
5,123
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 11
8,882
888
4,540
8,009
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
12
3 / 2 / 9
7,840
784
4,986
6,892
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gxdzz1130
Thoth
7
0 / 7 / 1
5,962
596
1,974
5,597
1,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Svinity
Anhur
9
2 / 3 / 0
6,818
682
4,657
7,694
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
0 / 5 / 1
6,293
629
5,665
9,736
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Gxdzz1130
Thoth
0
7
1
0.07
W
Tiamat
STLOOPY
Tiamat
8
0
6
11
L
Anhur
Svinity
Anhur
2
3
0
0.67
L
Achilles
0
5
1
0.1
W
4
0
11
9.5
W
Anhur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
12,296
20,024
Taken
23,027
14,540
Mitigated
8,266
9,123
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Gxdzz1130
Thoth
1,974
462
0
119
5,597
1,755
0
4,037
1,392
7,121
0
W
Tiamat
STLOOPY
Tiamat
8,158
1,088
0
2,802
5,123
3,832
302
583
4,540
31,167
0
L
Anhur
Svinity
Anhur
4,657
1,780
0
1,549
7,694
2,468
0
4,061
3,403
0
20,518
L
Achilles
5,665
599
377
1,023
9,736
4,043
132
3,986
5,478
0
18,648
W
4,540
728
0
3,253
8,009
8,721
341
1,103
6,906
8,355
0
W
Anhur
4,986
864
0
3,068
6,892
1,987
370
375
6,517
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
19,073
113
Minions Killed
77
0
Camps Cleared
0
544,244
Distance Traveled
496,344
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,962
596
11
1
0
125,404
0
W
Tiamat
8,388
839
47
5
0
187,092
3
L
Anhur
6,818
682
35
4
0
176,946
2
L
Achilles
6,293
629
31
3
0
193,994
0
W
Fafnir
8,882
888
8
1
0
182,748
1
W
Anhur
7,840
784
58
6
0
174,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role