Player Matchup

Pele
Pele
Benbt10
Pele
Level 29
God Stats
5W - 5L
1,163 SR
Queue Stats
185W - 174L
1,470 Elo+
Party 3
Rama
Rama
Cerenoym
Rama
Level 15
God Stats
2W - 2L
1,428 SR
Queue Stats
190W - 74L
1,710 Elo+
Party 3
King Arthur
King Arthur
ItsReallyDestiny
King Arthur
Level 57
God Stats
8W - 3L
1,730 SR
Queue Stats
213W - 135L
1,715 Elo+
Party 3
Ra
Ra
Jboogie_525
Ra
Level 129
God Stats
2W - 4L
1,145 SR
Queue Stats
99W - 89L
1,485 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TTV_EJcool12B
Kumbhakarna
Level 156
God Stats
2W - 3L
1,271 SR
Queue Stats
365W - 225L
1,533 Elo+
Party 3
Team Averages
Level 77
1,347 SR
1,583 Elo+

VS

Team Averages
Level 89
1,451 SR
1,633 Elo+
Mulan
Mulan
NaqBot
Mulan
Level 29
God Stats
31W - 24L
1,579 SR
Queue Stats
547W - 513L
1,717 Elo+
Party 2
Loki
Loki
SmartRocket
Loki
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 147L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
Superiorlynx254
Hou Yi
Level 146
God Stats
5W - 7L
1,331 SR
Queue Stats
325W - 297L
1,667 Elo+
Party 1
Serqet
Serqet
iheardthat
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,702 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ÆverageCabbage
Kumbhakarna
Level 158
God Stats
1W - 1L
1,344 SR
Queue Stats
200W - 200L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Benbt10
Pele
19
4 / 4 / 9
12,968
540
10,353
19,829
8,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
11 / 4 / 4
15,053
627
18,372
15,779
6,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ItsReallyDestiny
King Arthur
20
5 / 0 / 18
13,796
575
24,246
29,839
27,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 2 / 11
13,747
573
16,135
18,536
8,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
TTV_EJcool12B
Kumbhakarna
18
5 / 0 / 18
13,065
544
6,470
13,380
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NaqBot
Mulan
15
0 / 5 / 3
9,116
380
10,604
15,781
16,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 8 / 2
10,132
422
8,311
22,018
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 10 / 4
11,235
468
10,322
21,836
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
iheardthat
Serqet
16
4 / 4 / 3
10,807
450
11,969
19,033
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
ÆverageCabbage
Kumbhakarna
17
3 / 6 / 2
10,554
440
10,444
22,862
14,388
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
33
Kills
10
10
Deaths
33
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
Benbt10
Pele
4
4
9
2.13
W
Rama
11
4
4
3.25
W
King Arthur
ItsReallyDestiny
King Arthur
5
0
18
14
W
8
2
11
6.75
L
Mulan
NaqBot
Mulan
0
5
3
0.3
L
1
8
2
0.25
L
2
10
4
0.4
W
Kumbhakarna
TTV_EJcool12B
Kumbhakarna
5
0
18
14
L
Serqet
iheardthat
Serqet
4
4
3
1.38
L
Kumbhakarna
ÆverageCabbage
Kumbhakarna
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,576
Damage
51,650
97,363
Taken
101,530
65,530
Mitigated
66,858
44,968
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Benbt10
Pele
10,353
1,451
0
7,989
19,829
8,201
0
3,849
15,128
0
101,090
W
Rama
18,372
14,419
0
7,476
15,779
6,888
6,685
159
15,283
0
126,536
W
King Arthur
ItsReallyDestiny
King Arthur
24,246
3,735
0
13,596
29,839
27,485
71
2,972
26,130
0
102,497
W
16,135
1,860
3,213
9,304
18,536
8,809
496
6,255
11,176
110,743
0
L
Mulan
NaqBot
Mulan
10,604
892
0
3,005
15,781
16,679
0
2,863
12,682
0
48,265
L
8,311
1,492
0
6,267
22,018
8,479
0
2,949
18,994
0
79,975
L
10,322
3,544
0
4,963
21,836
9,406
0
4,154
17,588
0
77,150
W
Kumbhakarna
TTV_EJcool12B
Kumbhakarna
6,470
914
0
3,390
13,380
14,147
0
2,760
10,421
26,125
0
L
Serqet
iheardthat
Serqet
11,969
2,510
0
4,875
19,033
17,906
0
3,334
15,535
930
42,219
L
Kumbhakarna
ÆverageCabbage
Kumbhakarna
10,444
513
0
1,103
22,862
14,388
0
9,031
13,231
59,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,629
Gold Earned
51,844
675
Minions Killed
507
0
Camps Cleared
0
2,290,349
Distance Traveled
2,159,560
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,968
540
133
6
0
460,343
4
W
Rama
15,053
627
190
8
0
424,535
4
W
King Arthur
13,796
575
162
7
0
494,930
5
W
Ra
13,747
573
171
7
0
444,506
0
L
Mulan
9,116
380
83
3
0
457,384
0
L
Loki
10,132
422
137
6
0
463,779
6
L
Hou Yi
11,235
468
119
5
0
361,849
0
W
Kumbhakarna
13,065
544
19
1
0
466,035
5
L
Serqet
10,807
450
60
3
0
470,112
4
L
Kumbhakarna
10,554
440
108
5
0
406,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role