Player Matchup

King Arthur
King Arthur
BigStu1217
King Arthur
Level 27
God Stats
162W - 111L
1,639 SR
Queue Stats
688W - 666L
1,614 Elo+
Party 3
Scylla
Scylla
EtheralBorealis
Scylla
Level 25
God Stats
44W - 36L
1,575 SR
Queue Stats
382W - 332L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
SlojiwiKilla
Heimdallr
Level 27
God Stats
113W - 100L
1,637 SR
Queue Stats
536W - 522L
1,541 Elo+
Party 3
Da Ji
Da Ji
Turtsama
Da Ji
Level 26
God Stats
14W - 12L
1,835 SR
Queue Stats
205W - 168L
1,544 Elo+
Party 1
Osiris
Osiris
killerman515
Osiris
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
182W - 164L
1,466 Elo+
Party 1
Team Averages
Level 25
1,637 SR
1,542 Elo+

VS

Team Averages
Level 25
1,465 SR
1,515 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElPerroAguayo
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
HydroIsSaved
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PitufinaMaligna
Scylla
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 35L
1,572 Elo+
Party 2
Skadi
Skadi
emerrepuntoego
Skadi
Level 62
God Stats
1W - 2L
1,324 SR
Queue Stats
41W - 39L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigStu1217
King Arthur
14
9 / 1 / 5
8,719
545
10,616
14,208
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 5
9,694
606
11,062
6,919
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SlojiwiKilla
Heimdallr
13
2 / 3 / 8
8,103
506
6,056
9,885
3,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Turtsama
Da Ji
15
5 / 1 / 4
9,181
574
5,372
11,159
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
3 / 3 / 3
8,959
560
9,193
9,151
5,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 5 / 0
7,616
476
5,664
13,202
7,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 3
6,396
400
3,348
12,087
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
HydroIsSaved
Nemesis
12
3 / 3 / 0
7,416
464
3,875
9,495
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 1
8,237
515
10,114
7,934
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 2
7,777
486
8,699
9,837
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
26
Kills
10
10
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
0
0.4
W
King Arthur
BigStu1217
King Arthur
9
1
5
11.5
L
0
6
3
0.25
W
7
2
5
4.75
L
Nemesis
HydroIsSaved
Nemesis
3
3
0
1
L
3
5
1
0.7
W
Heimdallr
SlojiwiKilla
Heimdallr
2
3
8
2
W
Da Ji
Turtsama
Da Ji
5
1
4
7
L
2
7
2
0.43
W
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
31,700
51,322
Taken
52,555
26,780
Mitigated
20,837
19,403
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,664
2,211
0
5,752
13,202
7,710
0
559
12,607
35,398
0
W
King Arthur
BigStu1217
King Arthur
10,616
964
0
6,305
14,208
9,595
0
5,421
8,702
0
38,940
L
3,348
585
0
1,288
12,087
5,389
29
2,320
9,382
7,761
0
W
11,062
577
0
2,451
6,919
1,979
1,073
3,849
2,790
50,054
0
L
Nemesis
HydroIsSaved
Nemesis
3,875
1,691
0
473
9,495
3,195
271
2,450
6,781
0
31,860
L
10,114
1,336
0
1,000
7,934
2,394
0
3,598
4,086
55,299
0
W
Heimdallr
SlojiwiKilla
Heimdallr
6,056
3,459
0
4,006
9,885
3,469
0
2,243
7,592
0
48,174
W
Da Ji
Turtsama
Da Ji
5,372
938
0
5,075
11,159
6,396
567
1,840
9,233
0
57,771
L
8,699
3,985
0
160
9,837
2,149
422
1,563
8,012
0
49,937
W
Osiris
9,193
3,744
0
1,566
9,151
5,341
2,573
5,272
3,879
0
44,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,656
Gold Earned
37,442
429
Minions Killed
331
0
Camps Cleared
0
1,491,819
Distance Traveled
1,466,582
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,616
476
78
5
0
224,423
0
W
King Arthur
8,719
545
54
3
0
326,075
2
L
Geb
6,396
400
12
1
0
286,661
2
W
Scylla
9,694
606
101
6
0
295,899
6
L
Nemesis
7,416
464
61
4
0
353,462
1
L
Scylla
8,237
515
101
6
0
304,679
5
W
Heimdallr
8,103
506
94
6
0
251,378
1
W
Da Ji
9,181
574
107
7
0
360,111
0
L
Skadi
7,777
486
79
5
0
297,357
1
W
Osiris
8,959
560
73
5
0
258,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role