Player Matchup

Skadi
Skadi
KidTickler1
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,771 Elo+
Party 1
Scylla
Scylla
Powder donut321
Scylla
Level 23
God Stats
4W - 1L
1,892 SR
Queue Stats
7W - 5L
1,756 Elo+
Party 1
Kukulkan
Kukulkan
TakeCare KY
Kukulkan
Level 5
God Stats
2W - 0L
1,765 SR
Queue Stats
11W - 7L
1,771 Elo+
Party 1
Fenrir
Fenrir
crewdorder
Fenrir
Level 106
God Stats
2W - 0L
1,499 SR
Queue Stats
49W - 40L
1,713 Elo+
Party 1
Olorun
Olorun
matreds01
Olorun
Level 108
God Stats
2W - 1L
1,466 SR
Queue Stats
65W - 49L
1,510 Elo+
Party 1
Team Averages
Level 50
1,624 SR
1,704 Elo+

VS

Team Averages
Level 21
1,526 SR
1,551 Elo+
Apollo
Apollo
IVIAZE_v2
Apollo
Level 26
God Stats
71W - 82L
1,471 SR
Queue Stats
479W - 547L
1,428 Elo+
Solo
Skadi
Skadi
MrTyranosaurus
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,473 Elo+
Solo
Tyr
Tyr
YunLin3010
Tyr
Level 30
God Stats
4W - 3L
1,652 SR
Queue Stats
32W - 29L
1,725 Elo+
Solo
Hades
Hades
benjaminelxd
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,537 Elo+
Solo
Discordia
Discordia
imlaggin420
Discordia
Level 29
God Stats
28W - 28L
1,509 SR
Queue Stats
85W - 88L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
10,783
1,348
19,168
7,528
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 6
8,427
1,053
3,925
4,846
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TakeCare KY
Kukulkan
14
0 / 4 / 15
8,149
1,019
3,836
6,266
2,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
crewdorder
Fenrir
15
4 / 1 / 9
9,052
1,132
8,379
8,584
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
matreds01
Olorun
15
5 / 3 / 10
9,197
1,150
8,062
7,369
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

300

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IVIAZE_v2
Apollo
14
2 / 7 / 6
8,353
1,044
7,593
16,529
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 2
7,044
881
1,395
7,197
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 5
8,888
1,111
6,557
9,723
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 3
9,186
1,148
9,134
10,585
7,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
imlaggin420
Discordia
14
1 / 4 / 9
8,550
1,069
6,722
4,236
1,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
24
Kills
13
13
Deaths
24
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
IVIAZE_v2
Apollo
2
7
6
0.71
W
9
2
13
7.75
L
0
6
2
0.17
W
6
3
6
3
W
Kukulkan
TakeCare KY
Kukulkan
0
4
15
1.88
L
4
5
5
1.3
L
6
2
3
3.75
W
Fenrir
crewdorder
Fenrir
4
1
9
8.5
L
Discordia
imlaggin420
Discordia
1
4
9
1.38
W
Olorun
matreds01
Olorun
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
31,401
34,593
Taken
48,270
15,168
Mitigated
25,464
6,938
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
IVIAZE_v2
Apollo
7,593
4,643
0
2,167
16,529
5,834
0
5,024
11,252
0
16,782
W
19,168
12,038
0
2,269
7,528
2,898
0
3,986
3,517
0
36,697
L
1,395
682
0
345
7,197
2,332
0
4,068
3,013
0
7,511
W
3,925
805
0
58
4,846
1,550
0
1,746
3,050
12,941
0
W
Kukulkan
TakeCare KY
Kukulkan
3,836
1,419
0
0
6,266
2,538
0
2,514
3,652
16,565
0
L
6,557
412
0
603
9,723
8,773
0
3,422
6,177
0
9,693
L
9,134
838
346
2,085
10,585
7,199
0
2,360
8,097
30,867
0
W
Fenrir
crewdorder
Fenrir
8,379
1,837
0
754
8,584
5,289
0
4,364
4,120
0
15,782
L
Discordia
imlaggin420
Discordia
6,722
351
429
327
4,236
1,326
0
763
3,473
23,763
0
W
Olorun
matreds01
Olorun
8,062
4,494
944
2,913
7,369
2,893
0
3,246
4,098
21,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
42,021
145
Minions Killed
127
4
Camps Cleared
6
657,076
Distance Traveled
584,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,353
1,044
16
2
4
130,565
0
W
Skadi
10,783
1,348
44
6
2
140,675
0
L
Skadi
7,044
881
12
2
0
58,575
0
W
Scylla
8,427
1,053
18
2
0
113,860
0
W
Kukulkan
8,149
1,019
32
4
1
112,210
0
L
Tyr
8,888
1,111
7
1
0
130,969
0
L
Hades
9,186
1,148
52
7
2
140,647
0
W
Fenrir
9,052
1,132
22
3
1
159,890
0
L
Discordia
8,550
1,069
40
5
0
123,956
0
W
Olorun
9,197
1,150
29
4
0
130,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role