Player Matchup

Neith
Neith
Fervirex
Neith
Level 28
God Stats
10W - 12L
1,589 SR
Queue Stats
15W - 14L
1,299 Elo+
Party 2
Arachne
Arachne
JamesL0N
Arachne
Level 126
God Stats
2W - 0L
1,818 SR
Queue Stats
146W - 127L
1,563 Elo+
Party 2
Cabrakan
Cabrakan
THANOZ1998
Cabrakan
Level 113
God Stats
31W - 19L
1,698 SR
Queue Stats
783W - 763L
1,476 Elo+
Party 2
Hades
Hades
TheKa3l
Hades
Level 108
God Stats
26W - 23L
1,662 SR
Queue Stats
582W - 566L
1,515 Elo+
Party 2
King Arthur
King Arthur
Xpartan0mega
King Arthur
Level 127
God Stats
26W - 16L
1,510 SR
Queue Stats
178W - 170L
1,495 Elo+
Party 2
Team Averages
Level 100
1,655 SR
1,470 Elo+

VS

Team Averages
Level 60
1,547 SR
1,449 Elo+
Nike
Nike
CTRLxULTxDEL
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,431 Elo+
Party 3
Ymir
Ymir
HagelTheBagel
Ymir
Level 12
God Stats
3W - 2L
1,753 SR
Queue Stats
25W - 28L
1,429 Elo+
Party 1
Chiron
Chiron
Osysom
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,452 Elo+
Party 3
Tiamat
Tiamat
TigerstripesX4
Tiamat
Level 65
God Stats
10W - 20L
1,479 SR
Queue Stats
61W - 59L
1,495 Elo+
Party 1
Arachne
Arachne
youngin2886
Arachne
Level 34
God Stats
5W - 10L
1,500 SR
Queue Stats
66W - 85L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fervirex
Neith
13
3 / 2 / 11
8,378
465
10,992
10,755
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
JamesL0N
Arachne
18
10 / 1 / 6
10,461
581
12,311
14,309
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
THANOZ1998
Cabrakan
12
4 / 4 / 9
8,762
487
5,772
12,181
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
TheKa3l
Hades
16
2 / 1 / 3
9,393
522
5,045
8,296
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Xpartan0mega
King Arthur
18
4 / 0 / 1
10,333
574
14,274
10,509
6,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,480
527
7,688
21,080
9,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 4
8,155
453
6,046
12,787
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Osysom
Chiron
12
1 / 8 / 3
7,117
395
8,320
15,248
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 1
9,339
519
8,380
8,670
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
youngin2886
Arachne
15
1 / 3 / 1
8,786
488
2,221
11,825
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
8
8
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Neith
Fervirex
Neith
3
2
11
4.25
L
2
6
4
0.67
W
Arachne
JamesL0N
Arachne
10
1
6
13
L
Chiron
Osysom
Chiron
1
8
3
0.31
W
Cabrakan
THANOZ1998
Cabrakan
4
4
9
2.13
W
Hades
TheKa3l
Hades
2
1
3
3.5
L
3
2
1
1.75
W
King Arthur
Xpartan0mega
King Arthur
4
0
1
4.5
L
Arachne
youngin2886
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
32,655
56,050
Taken
69,610
33,771
Mitigated
31,916
25,590
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,688
1,585
0
5,280
21,080
9,658
60
1,796
19,026
0
58,368
W
Neith
Fervirex
Neith
10,992
4,128
234
5,945
10,755
4,177
775
2,441
8,250
0
52,425
L
6,046
1,862
0
1,011
12,787
8,642
70
3,354
9,433
18,291
0
W
Arachne
JamesL0N
Arachne
12,311
8,267
0
8,638
14,309
7,020
20
1,211
13,052
0
80,579
L
Chiron
Osysom
Chiron
8,320
3,321
1,178
5,928
15,248
4,180
135
2,050
13,184
0
45,790
W
Cabrakan
THANOZ1998
Cabrakan
5,772
628
0
1,873
12,181
13,400
169
4,743
7,367
16,444
0
W
Hades
TheKa3l
Hades
5,045
176
90
4,554
8,296
3,161
744
5,132
2,730
59,714
0
L
8,380
1,173
0
2,954
8,670
5,084
615
2,317
6,353
54,148
0
W
King Arthur
Xpartan0mega
King Arthur
14,274
781
0
4,256
10,509
6,013
0
284
10,225
66
78,595
L
Arachne
youngin2886
Arachne
2,221
1,847
0
3,979
11,825
4,352
0
1,366
10,459
0
49,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
42,877
555
Minions Killed
468
0
Camps Cleared
0
1,740,463
Distance Traveled
1,545,828
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,480
527
119
7
0
296,602
2
W
Neith
8,378
465
93
5
0
320,100
4
L
Ymir
8,155
453
40
2
0
310,834
1
W
Arachne
10,461
581
142
8
0
382,415
0
L
Chiron
7,117
395
59
3
0
296,391
2
W
Cabrakan
8,762
487
12
1
0
322,710
2
W
Hades
9,393
522
154
9
0
338,980
3
L
Tiamat
9,339
519
133
7
0
329,251
1
W
King Arthur
10,333
574
154
9
0
376,258
3
L
Arachne
8,786
488
117
7
0
312,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role