Player Matchup

Ah Puch
Ah Puch
Adaver215
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,355 Elo+
Solo
Hachiman
Hachiman
AquaGolurk
Hachiman
Level 61
God Stats
3W - 3L
1,286 SR
Queue Stats
112W - 117L
1,412 Elo+
Party 1
Fenrir
Fenrir
DouglasDomer
Fenrir
Level 8
God Stats
3W - 6L
1,351 SR
Queue Stats
10W - 19L
1,360 Elo+
Party 1
Ymir
Ymir
MurderousBot
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
VadeSannt
Cthulhu
Level 11
God Stats
4W - 5L
1,320 SR
Queue Stats
27W - 28L
1,296 Elo+
Party 1
Team Averages
Level 21
1,391 SR
1,389 Elo+

VS

Team Averages
Level 20
1,549 SR
1,448 Elo+
Izanami
Izanami
C4ifador222
Izanami
Level 23
God Stats
3W - 2L
1,285 SR
Queue Stats
478W - 532L
1,414 Elo+
Solo
Ymir
Ymir
Highkeyy
Ymir
Level 6
God Stats
50W - 39L
1,550 SR
Queue Stats
522W - 481L
1,466 Elo+
Solo
Thor
Thor
UncleLeslie
Thor
Level 18
God Stats
12W - 5L
1,678 SR
Queue Stats
144W - 146L
1,368 Elo+
Solo
Odin
Odin
nosecpas
Odin
Level 25
God Stats
48W - 44L
1,536 SR
Queue Stats
100W - 118L
1,437 Elo+
Solo
Poseidon
Poseidon
punbatz
Poseidon
Level 29
God Stats
13W - 4L
1,695 SR
Queue Stats
28W - 15L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adaver215
Ah Puch
1
0 / 0 / 0
1,272
182
0
0
0
Hachiman
AquaGolurk
Hachiman
5
0 / 2 / 0
3,396
485
1,758
3,454
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Fenrir
6
2 / 3 / 0
4,136
591
1,769
4,352
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 1
3,690
527
1,873
3,541
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
VadeSannt
Cthulhu
6
0 / 1 / 0
3,747
535
1,776
3,593
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C4ifador222
Izanami
8
4 / 1 / 0
4,830
690
2,964
3,618
768
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
0 / 1 / 3
3,589
513
465
2,913
803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 0 / 0
4,057
580
1,072
4,085
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
7
2 / 0 / 0
4,337
620
1,338
3,111
869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
punbatz
Poseidon
8
0 / 0 / 2
4,526
647
770
1,732
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adaver215
Ah Puch
0
0
0
0
L
Hachiman
AquaGolurk
Hachiman
0
2
0
0
W
Izanami
C4ifador222
Izanami
4
1
0
4
L
Fenrir
2
3
0
0.67
W
Ymir
0
1
3
1.5
L
0
2
1
0.25
W
1
0
0
1
L
Cthulhu
VadeSannt
Cthulhu
0
1
0
0
W
Odin
2
0
0
2
W
Poseidon
punbatz
Poseidon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,176
Damage
6,609
14,940
Taken
15,459
5,845
Mitigated
3,922
4,057
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adaver215
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
AquaGolurk
Hachiman
1,758
861
0
1,361
3,454
730
0
629
2,803
0
11,231
W
Izanami
C4ifador222
Izanami
2,964
2,336
0
751
3,618
768
0
925
2,693
0
24,567
L
Fenrir
1,769
656
0
1,574
4,352
1,029
0
36
4,316
0
12,300
W
Ymir
465
141
224
1,465
2,913
803
0
289
2,624
4,621
0
L
1,873
772
0
372
3,541
1,242
0
511
2,993
8,886
0
W
1,072
497
0
2,099
4,085
1,073
0
1,015
3,020
0
14,711
L
Cthulhu
VadeSannt
Cthulhu
1,776
418
0
750
3,593
2,844
0
0
3,593
11,080
0
W
Odin
1,338
138
234
1,109
3,111
869
0
997
1,944
0
9,252
W
Poseidon
punbatz
Poseidon
770
42
0
260
1,732
409
729
203
1,529
24,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,241
Gold Earned
21,339
81
Minions Killed
174
0
Camps Cleared
0
448,646
Distance Traveled
597,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
1,272
182
0
0
0
0
0
L
Hachiman
3,396
485
21
3
0
122,004
0
W
Izanami
4,830
690
64
9
0
116,189
0
L
Fenrir
4,136
591
24
3
0
82,015
0
W
Ymir
3,589
513
10
1
0
82,929
1
L
Ymir
3,690
527
15
2
0
123,735
2
W
Thor
4,057
580
37
5
0
139,605
0
L
Cthulhu
3,747
535
21
3
0
120,892
0
W
Odin
4,337
620
11
2
0
135,768
0
W
Poseidon
4,526
647
52
7
0
122,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role