Player Matchup

Izanami
Izanami
Silver I
SatelliteOps
Izanami
Silver I
Level 40
God Stats
44W - 35L
1,606 SR
Queue Stats
55W - 55L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 40
1,606 SR
1,487 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,380 SR
1,295 MMR
Kali
Kali
Bronze III
asenjovalen
Kali
Bronze III
Level 101
God Stats
15W - 8L
1,380 SR
Queue Stats
45W - 43L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SatelliteOps
Izanami
14
0 / 2 / 0
8,178
818
5,405
10,182
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouArachneHeimdallrBakasuraBellona

VS

Bans
SkadiAh Muzen CabCu ChulainnAnhurVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,107
911
7,836
8,654
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
SatelliteOps
Izanami
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,405
Damage
7,836
10,182
Taken
8,654
4,121
Mitigated
5,399
3,629
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
SatelliteOps
Izanami
5,405
3,772
0
3,629
10,182
4,121
522
56
10,126
0
55,317
W
7,836
5,581
0
5,196
8,654
5,399
1,002
58
8,596
0
59,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,178
Gold Earned
9,107
115
Minions Killed
104
0
Camps Cleared
0
176,800
Distance Traveled
199,317
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,178
818
115
12
0
176,800
2
W
Kali
9,107
911
104
10
0
199,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role