Player Matchup

Cerberus
Cerberus
Masters
AsssassinXJXK
Cerberus
Masters
Level 155
God Stats
21W - 13L
1,735 SR
Queue Stats
428W - 415L
2,565 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Doqtur
Sylvanus
Diamond III
Level 160
God Stats
20W - 8L
1,941 SR
Queue Stats
252W - 210L
2,329 MMR
Solo
Skadi
Skadi
Masters
DxBlueBunny123
Skadi
Masters
Level 160
God Stats
313W - 258L
1,746 SR
Queue Stats
416W - 391L
2,803 MMR
Solo
Ravana
Ravana
Diamond I
FreeloJessic
Ravana
Diamond I
Level 160
God Stats
8W - 13L
1,709 SR
Queue Stats
185W - 160L
2,431 MMR
Solo
Ra
Ra
Diamond II
rNitro
Ra
Diamond II
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
19W - 25L
2,409 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,741 SR
2,508 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,685 SR
2,315 MMR
Bastet
Bastet
Diamond I
MetalAlex
Bastet
Diamond I
Level 148
God Stats
79W - 66L
1,767 SR
Queue Stats
517W - 511L
2,361 MMR
Solo
Apollo
Apollo
Grandmaster
NTrySoft
Apollo
Grandmaster
Level 81
God Stats
47W - 24L
1,796 SR
Queue Stats
334W - 283L
3,056 MMR
Solo
Serqet
Serqet
Diamond IV
PovertysFinest
Serqet
Diamond IV
Level 160
God Stats
19W - 11L
1,863 SR
Queue Stats
453W - 437L
2,254 MMR
Solo
Terra
Terra
Diamond V
UKoolaidria
Terra
Diamond V
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 19L
2,403 MMR
Party 1
Scylla
Scylla
Diamond V
Wólfy2032
Scylla
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsssassinXJXK
Cerberus
20
6 / 2 / 10
16,029
572
24,429
25,577
30,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sylvanus
Doqtur
Sylvanus
20
4 / 3 / 17
14,698
525
10,690
28,737
42,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 6 / 8
17,487
625
22,719
23,901
14,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
5 / 5 / 10
15,259
545
17,633
20,068
15,308
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
20
5 / 4 / 9
15,419
551
8,600
17,218
9,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Cu ChulainnChang'eGuan YuSetFenrir

VS

Bans
AphroditeJanusCabrakanNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MetalAlex
Bastet
20
5 / 6 / 10
14,316
511
21,259
21,835
8,875
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
NTrySoft
Apollo
20
5 / 7 / 8
15,265
545
22,717
24,806
8,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 9 / 12
12,553
448
7,974
25,775
24,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 2 / 10
13,798
493
11,932
22,975
27,597
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
Wólfy2032
Scylla
20
6 / 6 / 6
14,291
510
22,376
17,114
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
30
Kills
20
20
Deaths
30
54
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AsssassinXJXK
Cerberus
6
2
10
5.5
W
Sylvanus
Doqtur
Sylvanus
4
3
17
4.17
W
10
6
8
2.33
W
Ravana
5
5
10
2
L
Bastet
MetalAlex
Bastet
5
6
10
1.67
L
Apollo
NTrySoft
Apollo
5
7
8
1.29
L
2
9
12
0.89
L
2
2
10
3.5
L
Scylla
Wólfy2032
Scylla
6
6
6
1.5
W
Ra
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,071
Damage
86,258
115,501
Taken
112,505
113,117
Mitigated
74,960
48,502
Healing
25,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AsssassinXJXK
Cerberus
24,429
1,121
0
10,995
25,577
30,735
1,083
11,394
13,921
108,414
0
W
Sylvanus
Doqtur
Sylvanus
10,690
1,686
6,088
11,021
28,737
42,204
608
8,235
19,675
37,447
0
W
22,719
9,794
0
6,497
23,901
14,987
5,894
3,448
20,177
0
162,682
W
Ravana
17,633
4,034
0
1,642
20,068
15,308
5,280
5,815
13,370
0
121,848
L
Bastet
MetalAlex
Bastet
21,259
4,964
0
602
21,835
8,875
119
8,333
13,416
0
115,684
L
Apollo
NTrySoft
Apollo
22,717
12,816
0
4,972
24,806
8,649
5,266
5,798
18,995
0
110,500
L
7,974
1,428
0
1,740
25,775
24,795
0
9,594
15,832
0
39,317
L
11,932
1,166
5,650
8,623
22,975
27,597
876
13,222
9,665
87,896
0
L
Scylla
Wólfy2032
Scylla
22,376
1,319
600
3,599
17,114
5,044
983
7,859
9,045
108,703
0
W
Ra
8,600
1,011
6,145
6,114
17,218
9,883
1,484
5,459
11,425
119,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,892
Gold Earned
70,223
840
Minions Killed
739
0
Camps Cleared
0
2,650,376
Distance Traveled
2,585,678
46
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,029
572
216
8
0
543,255
9
W
Sylvanus
14,698
525
42
2
0
509,312
8
W
Skadi
17,487
625
213
8
0
496,541
11
W
Ravana
15,259
545
148
5
0
550,389
6
L
Bastet
14,316
511
143
5
0
573,829
1
L
Apollo
15,265
545
175
6
0
502,301
11
L
Serqet
12,553
448
54
2
0
516,244
21
L
Terra
13,798
493
189
7
0
511,348
2
L
Scylla
14,291
510
178
6
0
481,956
1
W
Ra
15,419
551
221
8
0
550,879
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role