Player Matchup

Mulan
Mulan
Arcainst
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 93L
1,408 Elo+
Solo
Bakasura
Bakasura
Lmwf6596
Bakasura
Level 8
God Stats
7W - 3L
1,541 SR
Queue Stats
9W - 8L
1,289 Elo+
Solo
Cthulhu
Cthulhu
RP-BurVsHumanity
Cthulhu
Level 25
God Stats
54W - 51L
1,373 SR
Queue Stats
604W - 662L
1,466 Elo+
Solo
Fenrir
Fenrir
TACLATO
Fenrir
Level 18
God Stats
18W - 17L
1,515 SR
Queue Stats
51W - 50L
1,417 Elo+
Solo
Pele
Pele
zS4nTt
Pele
Level 27
God Stats
34W - 23L
1,572 SR
Queue Stats
77W - 81L
1,473 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,410 Elo+

VS

Team Averages
Level 29
1,582 SR
1,436 Elo+
Artemis
Artemis
Bekmo99
Artemis
Level 107
God Stats
16W - 13L
1,609 SR
Queue Stats
32W - 33L
1,642 Elo+
Party 1
Kali
Kali
Dead_Nickop
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,116 Elo+
Solo
Kukulkan
Kukulkan
Stryk3Wav3
Kukulkan
Level 14
God Stats
23W - 10L
1,598 SR
Queue Stats
25W - 15L
1,460 Elo+
Solo
Anubis
Anubis
emmyclau
Anubis
Level 6
God Stats
37W - 37L
1,702 SR
Queue Stats
41W - 43L
1,611 Elo+
Party 1
Raijin
Raijin
fuzbee
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arcainst
Mulan
20
5 / 6 / 10
16,215
954
11,840
30,287
35,840
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Lmwf6596
Bakasura
20
4 / 4 / 10
15,902
935
3,894
20,963
13,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 16
16,893
994
20,170
31,105
45,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TACLATO
Fenrir
20
6 / 3 / 9
16,025
943
14,353
25,856
12,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
zS4nTt
Pele
20
6 / 3 / 3
16,185
952
7,229
14,559
5,745
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bekmo99
Artemis
20
9 / 5 / 11
17,893
1,053
43,960
19,027
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 1 / 2
12,652
744
302
1,061
283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Stryk3Wav3
Kukulkan
20
9 / 2 / 14
19,481
1,146
51,861
7,707
3,580
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
emmyclau
Anubis
20
1 / 3 / 10
14,678
863
4,458
9,162
3,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
fuzbee
Raijin
20
5 / 12 / 12
16,088
946
11,349
23,256
10,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
23
Kills
24
24
Deaths
23
48
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arcainst
Mulan
5
6
10
1.67
L
Artemis
Bekmo99
Artemis
9
5
11
2.9
L
0
1
2
1
W
Bakasura
Lmwf6596
Bakasura
4
4
10
2.25
W
2
8
16
1.25
L
Kukulkan
Stryk3Wav3
Kukulkan
9
2
14
8
W
Fenrir
TACLATO
Fenrir
6
3
9
3.5
L
Anubis
emmyclau
Anubis
1
3
10
2
L
Raijin
fuzbee
Raijin
5
12
12
0.92
W
Pele
zS4nTt
Pele
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,486
Damage
111,930
122,770
Taken
60,213
113,743
Mitigated
26,088
14,306
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arcainst
Mulan
11,840
2,112
0
4,716
30,287
35,840
0
19,903
10,384
0
34,759
L
Artemis
Bekmo99
Artemis
43,960
36,510
0
4,646
19,027
7,654
0
6,804
11,884
0
76,387
L
302
217
0
142
1,061
283
0
0
1,061
0
956
W
Bakasura
Lmwf6596
Bakasura
3,894
3,124
0
3,227
20,963
13,497
0
13,321
7,642
0
14,515
W
20,170
1,158
1,619
2,363
31,105
45,664
0
13,621
17,484
65,599
0
L
Kukulkan
Stryk3Wav3
Kukulkan
51,861
2,852
0
625
7,707
3,580
0
3,242
4,065
126,652
0
W
Fenrir
TACLATO
Fenrir
14,353
2,449
0
1,457
25,856
12,997
0
11,942
13,914
0
31,179
L
Anubis
emmyclau
Anubis
4,458
230
0
586
9,162
3,990
0
3,630
5,482
15,583
0
L
Raijin
fuzbee
Raijin
11,349
1,879
0
435
23,256
10,581
0
6,494
16,039
26,249
0
W
Pele
zS4nTt
Pele
7,229
2,385
0
924
14,559
5,745
0
8,881
5,678
0
49,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,220
Gold Earned
80,792
351
Minions Killed
315
15
Camps Cleared
7
1,508,919
Distance Traveled
1,229,482
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,215
954
61
4
2
318,328
0
L
Artemis
17,893
1,053
68
4
2
308,494
0
L
Kali
12,652
744
1
0
0
20,842
0
W
Bakasura
15,902
935
72
4
1
317,387
1
W
Cthulhu
16,893
994
82
5
3
311,252
0
L
Kukulkan
19,481
1,146
197
12
2
348,131
0
W
Fenrir
16,025
943
38
2
3
338,362
0
L
Anubis
14,678
863
25
1
0
308,619
0
L
Raijin
16,088
946
24
1
3
243,396
1
W
Pele
16,185
952
98
6
6
223,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role