Player Matchup

Kukulkan
Kukulkan
AnoobIsKilling
Kukulkan
Level 14
God Stats
6W - 0L
1,500 SR
Queue Stats
90W - 35L
1,671 Elo+
Solo
Nu Wa
Nu Wa
BabeliBubeli
Nu Wa
Level 21
God Stats
25W - 16L
1,811 SR
Queue Stats
45W - 32L
1,625 Elo+
Solo
Bacchus
Bacchus
DonDino047
Bacchus
Level 29
God Stats
9W - 7L
1,519 SR
Queue Stats
166W - 179L
1,604 Elo+
Party 1
Hachiman
Hachiman
FocusCro
Hachiman
Level 28
God Stats
12W - 12L
1,862 SR
Queue Stats
133W - 124L
1,604 Elo+
Party 1
Arachne
Arachne
KuschelZone2903
Arachne
Level 27
God Stats
4W - 0L
1,905 SR
Queue Stats
208W - 158L
1,763 Elo+
Solo
Team Averages
Level 24
1,720 SR
1,653 Elo+

VS

Team Averages
Level 14
1,593 SR
1,686 Elo+
Baron Samedi
Baron Samedi
AsevenXloko
Baron Samedi
Level 18
God Stats
8W - 3L
1,719 SR
Queue Stats
15W - 7L
1,735 Elo+
Party 2
Scylla
Scylla
Asttartoth
Scylla
Level 13
God Stats
0W - 3L
1,276 SR
Queue Stats
17W - 17L
1,597 Elo+
Solo
Osiris
Osiris
CtrlAltDеlеtе
Osiris
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 94L
1,746 Elo+
Solo
Izanami
Izanami
SweeTPaiN6
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 7L
1,755 Elo+
Party 2
Susano
Susano
XxavoxX
Susano
Level 18
God Stats
4W - 2L
1,970 SR
Queue Stats
89W - 71L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
2 / 3 / 4
10,495
583
7,458
8,248
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 9
9,613
534
9,543
7,165
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DonDino047
Bacchus
14
1 / 0 / 4
8,356
464
6,251
10,874
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
FocusCro
Hachiman
14
2 / 2 / 3
8,490
472
8,420
10,272
3,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 2
10,819
601
10,201
13,344
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsevenXloko
Baron Samedi
14
2 / 1 / 3
8,870
493
7,750
11,074
11,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Asttartoth
Scylla
14
1 / 5 / 2
8,689
483
3,999
9,119
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 2
8,857
492
8,747
19,435
12,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SweeTPaiN6
Izanami
15
1 / 3 / 1
8,613
479
6,601
14,117
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
XxavoxX
Susano
13
2 / 5 / 2
8,051
447
5,097
11,168
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
9
9
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
3
4
1.33
L
Baron Samedi
AsevenXloko
Baron Samedi
2
1
3
3.5
L
Scylla
Asttartoth
Scylla
1
5
2
0.4
W
5
3
9
3.17
L
3
6
2
0.67
W
Bacchus
DonDino047
Bacchus
1
0
4
3
W
Hachiman
FocusCro
Hachiman
2
2
3
1.75
W
10
1
2
11
L
Izanami
SweeTPaiN6
Izanami
1
3
1
0.5
L
Susano
XxavoxX
Susano
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
32,194
49,903
Taken
64,913
26,309
Mitigated
35,615
14,175
Healing
24,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,458
1,170
0
1,904
8,248
3,187
0
1,023
7,225
78,447
0
L
Baron Samedi
AsevenXloko
Baron Samedi
7,750
356
961
3,685
11,074
11,402
62
4,774
6,300
36,344
0
L
Scylla
Asttartoth
Scylla
3,999
82
0
1,999
9,119
2,931
440
4,691
4,428
53,580
0
W
9,543
2,672
0
470
7,165
2,490
668
3,212
3,757
55,889
0
L
8,747
2,970
0
8,515
19,435
12,763
338
7,137
12,298
473
56,659
W
Bacchus
DonDino047
Bacchus
6,251
573
0
2,710
10,874
11,462
156
1,767
9,107
20,751
0
W
Hachiman
FocusCro
Hachiman
8,420
5,874
0
4,946
10,272
3,330
852
2,098
8,138
0
58,500
W
10,201
8,041
0
4,145
13,344
5,840
1,230
3,774
9,490
0
86,045
L
Izanami
SweeTPaiN6
Izanami
6,601
4,736
0
5,984
14,117
4,796
720
4,341
9,776
0
73,083
L
Susano
XxavoxX
Susano
5,097
640
0
3,281
11,168
3,723
0
2,309
8,859
0
48,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
43,080
552
Minions Killed
526
0
Camps Cleared
0
1,700,937
Distance Traveled
1,515,037
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,495
583
182
10
0
321,358
0
L
Baron Samedi
8,870
493
64
4
0
314,481
5
L
Scylla
8,689
483
123
7
0
275,438
1
W
Nu Wa
9,613
534
98
5
0
318,511
1
L
Osiris
8,857
492
109
6
0
325,166
1
W
Bacchus
8,356
464
18
1
0
372,864
5
W
Hachiman
8,490
472
126
7
0
303,515
4
W
Arachne
10,819
601
128
7
0
384,689
8
L
Izanami
8,613
479
152
8
0
275,979
7
L
Susano
8,051
447
78
4
0
323,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role