Player Matchup

King Arthur
King Arthur
Charlie_15FVXW
King Arthur
Level 29
God Stats
3W - 6L
1,332 SR
Queue Stats
321W - 291L
1,485 Elo+
Party 1
Janus
Janus
CuRROpEreZ-01
Janus
Level 102
God Stats
24W - 20L
1,548 SR
Queue Stats
213W - 179L
1,553 Elo+
Party 1
Ymir
Ymir
Nomefioooodena
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,591 Elo+
Party 1
Thanatos
Thanatos
palte-2k
Thanatos
Level 29
God Stats
43W - 38L
1,550 SR
Queue Stats
135W - 109L
1,503 Elo+
Party 1
Chernobog
Chernobog
pixxie007
Chernobog
Level 16
God Stats
4W - 4L
1,505 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo
Team Averages
Level 37
1,487 SR
1,508 Elo+

VS

Team Averages
Level 24
1,464 SR
1,444 Elo+
Awilix
Awilix
MieirLink
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,457 Elo+
Solo
Tiamat
Tiamat
Yunadlosk620
Tiamat
Level 26
God Stats
6W - 17L
1,382 SR
Queue Stats
51W - 58L
1,483 Elo+
Party 2
Anhur
Anhur
freezyanarchy
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 2
Thanatos
Thanatos
killeur27610
Thanatos
Level 29
God Stats
18W - 22L
1,439 SR
Queue Stats
49W - 49L
1,433 Elo+
Party 2
Izanami
Izanami
sabertooth027
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charlie_15FVXW
King Arthur
10
0 / 1 / 3
7,283
383
1,855
4,893
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
16 / 1 / 9
11,867
625
17,849
7,575
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 9
10,831
570
10,140
14,146
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
palte-2k
Thanatos
19
11 / 2 / 4
11,867
625
9,738
11,171
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
pixxie007
Chernobog
16
4 / 2 / 13
10,118
533
7,919
12,187
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MieirLink
Awilix
13
4 / 7 / 2
9,808
516
8,561
15,884
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
1 / 4 / 2
9,058
477
4,077
7,893
4,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 10 / 2
6,541
344
3,469
14,551
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
killeur27610
Thanatos
14
2 / 8 / 1
8,700
458
4,550
13,517
4,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
12
1 / 12 / 1
7,720
406
7,528
13,323
3,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
41
Kills
8
8
Deaths
41
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Charlie_15FVXW
King Arthur
0
1
3
1.5
W
16
1
9
20.5
L
Awilix
MieirLink
Awilix
4
7
2
0.71
W
10
2
9
7.25
L
Tiamat
1
4
2
0.5
L
0
10
2
0.1
L
Thanatos
killeur27610
Thanatos
2
8
1
0.31
W
Thanatos
palte-2k
Thanatos
11
2
4
6.5
W
Chernobog
pixxie007
Chernobog
4
2
13
5.25
L
Izanami
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
28,185
49,972
Taken
65,168
26,354
Mitigated
20,870
22,260
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Charlie_15FVXW
King Arthur
1,855
142
0
841
4,893
2,571
32
689
4,122
0
16,840
W
17,849
742
0
2,108
7,575
2,742
2,050
1,709
5,668
82,195
0
L
Awilix
MieirLink
Awilix
8,561
4,258
0
3,794
15,884
4,567
0
3,832
12,052
0
41,972
W
10,140
2,034
330
3,571
14,146
8,947
15
525
13,579
52,320
0
L
Tiamat
4,077
1,392
0
2,444
7,893
4,466
153
3,862
3,996
45,922
0
L
3,469
2,360
0
2,681
14,551
3,868
356
9,283
5,268
0
12,186
L
Thanatos
killeur27610
Thanatos
4,550
928
0
7,528
13,517
4,133
489
3,067
10,325
0
41,322
W
Thanatos
palte-2k
Thanatos
9,738
3,639
0
9,608
11,171
7,749
2,534
338
10,748
0
86,350
W
Chernobog
pixxie007
Chernobog
7,919
5,070
0
5,802
12,187
4,345
3,059
381
11,778
0
54,511
L
Izanami
7,528
4,504
0
50
13,323
3,836
1,253
7,945
5,378
0
45,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
41,827
517
Minions Killed
370
0
Camps Cleared
0
1,568,597
Distance Traveled
1,496,790
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,283
383
42
2
0
202,388
1
W
Janus
11,867
625
148
8
0
397,945
4
L
Awilix
9,808
516
59
3
0
303,042
2
W
Ymir
10,831
570
83
4
0
338,972
6
L
Tiamat
9,058
477
101
5
0
347,242
1
L
Anhur
6,541
344
18
1
0
258,600
0
L
Thanatos
8,700
458
88
5
0
329,933
0
W
Thanatos
11,867
625
152
8
0
331,602
0
W
Chernobog
10,118
533
92
5
0
297,690
4
L
Izanami
7,720
406
104
5
0
257,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role