Player Matchup

Bacchus
Bacchus
BattleOrca
Bacchus
Level 114
God Stats
11W - 1L
1,678 SR
Queue Stats
93W - 75L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Ghostlyotto
Baron Samedi
Level 49
God Stats
7W - 8L
1,486 SR
Queue Stats
97W - 77L
1,531 Elo+
Party 2
Bellona
Bellona
WaddleWalk
Bellona
Level 42
God Stats
11W - 4L
1,589 SR
Queue Stats
74W - 57L
1,549 Elo+
Party 2
Team Averages
Level 68
1,585 SR
1,550 Elo+

VS

Team Averages
Level 110
1,561 SR
1,482 Elo+
Achilles
Achilles
MegaMascot
Achilles
Level 132
God Stats
4W - 7L
1,478 SR
Queue Stats
96W - 119L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Murderkee
Tsukuyomi
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
zXyba
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BattleOrca
Bacchus
12
5 / 2 / 9
10,297
792
8,109
7,815
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Ghostlyotto
Baron Samedi
13
6 / 1 / 8
9,637
741
7,061
5,788
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
WaddleWalk
Bellona
13
3 / 1 / 10
9,463
728
9,839
6,962
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MegaMascot
Achilles
11
3 / 4 / 0
8,153
627
4,858
14,063
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Murderkee
Tsukuyomi
11
0 / 3 / 4
7,852
604
6,541
7,431
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
zXyba
Chang'e
11
1 / 7 / 3
7,812
601
4,876
9,628
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
4
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BattleOrca
Bacchus
5
2
9
4.75
W
Baron Samedi
Ghostlyotto
Baron Samedi
6
1
8
10
L
Achilles
MegaMascot
Achilles
3
4
0
0.75
L
Tsukuyomi
Murderkee
Tsukuyomi
0
3
4
0.67
W
Bellona
WaddleWalk
Bellona
3
1
10
8
L
Chang'e
zXyba
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
16,275
20,565
Taken
31,122
16,321
Mitigated
16,215
7,240
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BattleOrca
Bacchus
8,109
939
0
1,935
7,815
7,159
312
1,525
6,129
21,988
0
W
Baron Samedi
Ghostlyotto
Baron Samedi
7,061
478
1,103
2,743
5,788
3,268
652
1,203
4,510
38,710
0
L
Achilles
MegaMascot
Achilles
4,858
1,312
0
1,538
14,063
10,735
186
6,212
7,676
0
25,027
L
Tsukuyomi
Murderkee
Tsukuyomi
6,541
1,621
0
272
7,431
2,669
0
3,069
4,291
0
41,612
W
Bellona
WaddleWalk
Bellona
9,839
4,551
0
1,459
6,962
5,894
1,484
2,171
4,747
0
42,885
L
Chang'e
zXyba
Chang'e
4,876
577
850
1,355
9,628
2,811
0
5,508
3,914
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
23,817
160
Minions Killed
130
0
Camps Cleared
0
721,721
Distance Traveled
696,589
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,297
792
25
2
0
220,904
3
W
Baron Samedi
9,637
741
65
5
0
224,449
2
L
Achilles
8,153
627
46
4
0
254,470
2
L
Tsukuyomi
7,852
604
50
4
0
243,234
1
W
Bellona
9,463
728
70
5
0
276,368
3
L
Chang'e
7,812
601
34
3
0
198,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role