Player Matchup

Chernobog
Chernobog
AndrexaAsgard
Chernobog
Level 143
God Stats
7W - 7L
1,619 SR
Queue Stats
59W - 77L
1,676 Elo+
Party 2
Eset
Eset
DBZxME
Eset
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DoA Prestige
Tyr
Level 105
God Stats
5W - 17L
1,213 SR
Queue Stats
445W - 410L
1,594 Elo+
Solo
Artio
Artio
Gutsu-_-
Artio
Level 86
God Stats
1W - 1L
2,080 SR
Queue Stats
6W - 3L
1,752 Elo+
Solo
Kuzenbo
Kuzenbo
INFAMOUSxPYROx
Kuzenbo
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 119L
1,537 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,612 Elo+

VS

Team Averages
Level 137
1,648 SR
1,613 Elo+
Skadi
Skadi
Crimson N Cream
Skadi
Level 137
God Stats
1W - 0L
1,729 SR
Queue Stats
96W - 100L
1,615 Elo+
Party 1
Thoth
Thoth
Gigan101
Thoth
Level 140
God Stats
4W - 1L
1,891 SR
Queue Stats
68W - 47L
1,646 Elo+
Party 1
Ymir
Ymir
LostFolivora
Ymir
Level 128
God Stats
2W - 0L
1,531 SR
Queue Stats
63W - 48L
1,632 Elo+
Party 1
Bellona
Bellona
Platinum201
Bellona
Level 155
God Stats
5W - 6L
1,318 SR
Queue Stats
708W - 666L
1,529 Elo+
Solo
Ne Zha
Ne Zha
iKowareta-
Ne Zha
Level 127
God Stats
24W - 14L
1,771 SR
Queue Stats
920W - 840L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AndrexaAsgard
Chernobog
17
3 / 5 / 8
10,554
503
11,466
15,102
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
DBZxME
Eset
15
2 / 9 / 6
9,585
456
11,239
16,180
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 5
10,547
502
8,425
17,147
8,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Gutsu-_-
Artio
18
4 / 2 / 3
11,551
550
15,103
22,336
23,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 5
8,464
403
9,840
20,115
16,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
11,408
543
13,473
16,562
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Gigan101
Thoth
17
9 / 3 / 6
10,750
512
11,494
11,664
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 12
9,463
451
11,273
17,117
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Platinum201
Bellona
18
1 / 1 / 5
11,122
530
10,890
18,686
15,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
iKowareta-
Ne Zha
17
5 / 2 / 10
10,778
513
13,540
16,778
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
15
Kills
22
23
Deaths
15
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AndrexaAsgard
Chernobog
3
5
8
1.4
W
5
2
6
4
L
Eset
DBZxME
Eset
2
9
6
0.56
L
4
2
5
3.25
W
Thoth
Gigan101
Thoth
9
3
6
4
L
Artio
Gutsu-_-
Artio
4
2
3
2.75
L
2
5
5
0.9
W
2
7
12
1.14
W
Bellona
Platinum201
Bellona
1
1
5
3.5
W
Ne Zha
iKowareta-
Ne Zha
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
60,670
90,880
Taken
80,807
60,106
Mitigated
48,479
26,886
Healing
30,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AndrexaAsgard
Chernobog
11,466
6,110
0
3,264
15,102
5,110
1,511
2,758
12,344
0
65,618
W
13,473
5,680
0
6,928
16,562
6,051
1,034
7,304
9,119
0
102,021
L
Eset
DBZxME
Eset
11,239
1,242
292
2,468
16,180
5,599
480
6,734
9,446
57,768
0
L
8,425
1,012
0
3,820
17,147
8,643
402
2,269
14,878
0
75,776
W
Thoth
Gigan101
Thoth
11,494
1,032
0
2,120
11,664
5,515
814
4,849
6,633
59,507
0
L
Artio
Gutsu-_-
Artio
15,103
1,591
2,295
12,931
22,336
23,774
324
2,905
19,431
80,403
0
L
9,840
3,058
451
1,365
20,115
16,980
0
8,101
12,014
26,884
0
W
11,273
2,004
0
1,726
17,117
15,272
64
7,557
9,321
38,987
0
W
Bellona
Platinum201
Bellona
10,890
4,853
0
11,278
18,686
15,244
388
9,215
9,391
0
84,660
W
Ne Zha
iKowareta-
Ne Zha
13,540
4,704
0
8,059
16,778
6,397
0
6,475
10,161
0
74,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
53,521
538
Minions Killed
595
0
Camps Cleared
0
1,910,672
Distance Traveled
1,971,440
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,554
503
121
6
0
387,074
5
W
Skadi
11,408
543
171
8
0
384,716
1
L
Eset
9,585
456
125
6
0
340,976
0
L
Tyr
10,547
502
123
6
0
387,996
0
W
Thoth
10,750
512
92
4
0
377,994
8
L
Artio
11,551
550
147
7
0
399,635
3
L
Kuzenbo
8,464
403
22
1
0
394,991
9
W
Ymir
9,463
451
42
2
0
344,861
5
W
Bellona
11,122
530
174
8
0
433,596
4
W
Ne Zha
10,778
513
116
6
0
430,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role